Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Issue with a certain game
#1
Hi folks,
I don't know if this is the right thread to post in and I do apologise if it isn't, I'm trying to run 007: Nightfire, but I can't seem to get past the first "cinematic". The emulator just freezes up and hangs. I end up having to force close it with my Task Manager. Is there a setting that could be doing this? Any and all help is greatly appreciated.

Thanks.
Reply

Sponsored links

#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
Code:
Loading language translation databases for 'English (Australia)' [en_AU]
    pcsx2_Main not found -- translation dictionary may be incomplete.
    pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 19041), 64-bit
    Physical RAM     =  16333 MB
    CPU name         =  AMD Ryzen 5 2600 Six-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 02)
    CPU speed        =  3.393 ghz (12 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Loading language translation databases for 'English (Australia)' [en_AU]
    pcsx2_Main not found -- translation dictionary may be incomplete.
    pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...

Loading plugins from D:\Games\PCSX2 1.6.0\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 140ms)
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

    HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: D:\Games\PS2 Emulator\WWE SmackDown vs. Raw 2010 (USA) (En,Fr,Es)\WWE SmackDown vs. Raw 2010 (USA) (En,Fr,Es).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1926288 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: D:\Games\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Games\PCSX2 1.6.0\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_219.01;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_219.01;1) Game CRC = 0xA00ED0D5, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_219.01;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_219.01;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_219.01;1
0 00100000 00396680 ..........................................................
Loaded, cdrom0:¥SLUS_219.01;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:A00ED0D5
GSdx Lookup CRC:A00ED0D5
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Welcome to CodeWarrior for PS2
Disk Type is DVD
name cdrom0:¥PAC¥_IRX310.PAC;1
lsn  496822
size 194612
CRI ADX Driver Ver.9.44(Feb 28 2005 19:25:04)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 1
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.

==========================================================
SCREAM (c)2003        Sony Computer Entertainment America
by Buzz Burrowes                             v2.0.3
                        (built Jan 16 2004 at 11:08:44)
(build with sce library rev 2.8.1)
==========================================================
    Thread Priorities:
                         Sound Tick = 9
                           Main RPC = 58
                        Loading RPC = 59
==========================================================

(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
DVCI: "BIN¥BIN.PAC" found.
DVCI: "PAC¥BG¥BG.PAC" found.
DVCI: "PAC¥AUDIENCE.PAC" found.
DVCI: "PAC¥EVT¥_EVTDATA.PAC" found.
DVCI: "PAC¥EVT¥_EVTFONT.PAC" found.
DVCI: "PAC¥EVT¥_EVTGD.PAC" found.
DVCI: "PAC¥EVT¥_EVTMOT.PAC" found.
DVCI: "PAC¥EVT¥_EVTMOV.PAC" found.
DVCI: "PAC¥EVT¥_EVTOBJ.PAC" found.
DVCI: "PAC¥EVT¥CREATE00.PAC" found.
DVCI: "PAC¥EVT¥CREATE05.PAC" found.
DVCI: "PAC¥EVT¥CREATE10.PAC" found.
DVCI: "PAC¥EVT¥CREATE15.PAC" found.
DVCI: "PAC¥EVT¥CREATE20.PAC" found.
DVCI: "PAC¥EVT¥NYUJYO0.PAC" found.
DVCI: "PAC¥EVT¥NYUJYO1.PAC" found.
DVCI: "PAC¥EVT¥NYUJYO2.PAC" found.
DVCI: "PAC¥EVT¥NYUJYO3.PAC" found.
DVCI: "PAC¥EVT¥SEASON0.PAC" found.
DVCI: "PAC¥EVT¥SEASON1.PAC" found.
DVCI: "PAC¥EVT¥SEASON2.PAC" found.
DVCI: "PAC¥EVT¥SEASON3.PAC" found.
DVCI: "PAC¥EVT¥WINNING0.PAC" found.
DVCI: "PAC¥EVT¥WINNING1.PAC" found.
DVCI: "PAC¥EVT¥WINNING2.PAC" found.
DVCI: "PAC¥EVT¥WINNING3.PAC" found.
DVCI: "PAC¥EVT¥RSC0.PAC" found.
DVCI: "PAC¥EVT¥RSC1.PAC" found.
DVCI: "PAC¥EVT¥RSC2.PAC" found.
DVCI: "PAC¥COM.PAC" found.
DVCI: "PAC¥GM.PAC" found.
DVCI: "PAC¥GAME2D.PAC" found.
DVCI: "PAC¥M.PAC" found.
DVCI: "PAC¥MENU¥MENU.PAC" found.
DVCI: "PAC¥MENU¥MSCRIPT.PAC" found.
DVCI: "PAC¥MENU¥SCRLAY.PAC" found.
DVCI: "PAC¥MENU¥CAE.PAC" found.
DVCI: "PAC¥MENU¥SAS.PAC" found.
DVCI: "PAC¥MENU¥LOAD.PAC" found.
DVCI: "PAC¥MENU¥MATCH.PAC" found.
DVCI: "PAC¥MENU¥FONT.PAC" found.
DVCI: "PAC¥MISC.PAC" found.
DVCI: "PAC¥STRING.PAC" found.
DVCI: "PAC¥PRTCLS.PAC" found.
DVCI: "PAC¥SOUND.PAC" found.
DVCI: "PAC¥MENU¥MVMOT.PAC" found.
DVCI: "PAC¥EDIT¥CASTHUMB.PAC" found.
DVCI: "PAC¥EDIT¥EDIT.PAC" found.
DVCI: "PAC¥ED0¥ED02.PAC" found.
DVCI: "PAC¥ED0¥ED03.PAC" found.
DVCI: "PAC¥ED0¥ED04.PAC" found.
DVCI: "PAC¥ED0¥ED05.PAC" found.
DVCI: "PAC¥ED0¥ED06.PAC" found.
DVCI: "PAC¥ED0¥ED07.PAC" found.
DVCI: "PAC¥ED0¥ED08.PAC" found.
DVCI: "PAC¥ED0¥ED09.PAC" found.
DVCI: "PAC¥ED1¥ED10.PAC" found.
DVCI: "PAC¥ED1¥ED11.PAC" found.
DVCI: "PAC¥ED1¥ED12.PAC" found.
DVCI: "PAC¥ED1¥ED13.PAC" found.
DVCI: "PAC¥ED1¥ED14.PAC" found.
DVCI: "PAC¥ED1¥ED15.PAC" found.
DVCI: "PAC¥ED1¥ED16.PAC" found.
DVCI: "PAC¥ED1¥ED17.PAC" found.
DVCI: "PAC¥ED1¥ED18.PAC" found.
DVCI: "PAC¥ED1¥ED19.PAC" found.
DVCI: "PAC¥ED2¥ED20.PAC" found.
DVCI: "PAC¥ED2¥ED21.PAC" found.
DVCI: "PAC¥ED2¥ED22.PAC" found.
DVCI: "PAC¥ED2¥ED23.PAC" found.
DVCI: "PAC¥ED2¥ED24.PAC" found.
DVCI: "PAC¥ED2¥ED25.PAC" found.
DVCI: "PAC¥ED2¥ED26.PAC" found.
DVCI: "PAC¥ED2¥ED27.PAC" found.
DVCI: "PAC¥ED2¥ED28.PAC" found.
DVCI: "PAC¥ED2¥ED29.PAC" found.
DVCI: "PAC¥ED3¥ED30.PAC" found.
DVCI: "PAC¥ED3¥ED31.PAC" found.
DVCI: "PAC¥ED3¥ED32.PAC" found.
DVCI: "PAC¥ED3¥ED33.PAC" found.
DVCI: "PAC¥ED3¥ED34.PAC" found.
DVCI: "PAC¥ED3¥ED35.PAC" found.
DVCI: "PAC¥ED3¥ED36.PAC" found.
DVCI: "PAC¥ED3¥ED37.PAC" found.
DVCI: "PAC¥ED3¥ED38.PAC" found.
DVCI: "PAC¥ED3¥ED39.PAC" found.
DVCI: "PAC¥ED4¥ED40.PAC" found.
DVCI: "PAC¥ED4¥ED41.PAC" found.
DVCI: "PAC¥ED4¥ED42.PAC" found.
DVCI: "PAC¥ED4¥ED43.PAC" found.
DVCI: "PAC¥ED4¥ED44.PAC" found.
DVCI: "PAC¥ED4¥ED45.PAC" found.
DVCI: "PAC¥ED4¥ED46.PAC" found.
DVCI: "PAC¥ED4¥ED48.PAC" found.
DVCI: "PAC¥ED4¥ED49.PAC" found.
DVCI: "PAC¥ED5¥ED50.PAC" found.
DVCI: "PAC¥ED5¥ED51.PAC" found.
DVCI: "PAC¥ED5¥ED52.PAC" found.
DVCI: "PAC¥ED5¥ED53.PAC" found.
DVCI: "PAC¥ED5¥ED54.PAC" found.
DVCI: "PAC¥ED5¥ED55.PAC" found.
DVCI: "PAC¥ED5¥ED56.PAC" found.
DVCI: "PAC¥ED5¥ED57.PAC" found.
DVCI: "PAC¥ED5¥ED58.PAC" found.
DVCI: "PAC¥ED5¥ED59.PAC" found.
DVCI: "PAC¥ED6¥ED60.PAC" found.
DVCI: "PAC¥ED6¥ED61.PAC" found.
DVCI: "PAC¥ED6¥ED62.PAC" found.
DVCI: "PAC¥ED6¥ED63.PAC" found.
DVCI: "PAC¥CH¥CH.PAC" found.
DVCI: "PAC¥CH¥CH2.PAC" found.
DVCI: "PAC¥CH¥CH3.PAC" found.
DVCI: "PAC¥CH¥CHETC.PAC" found.
DVCI: "SOUND¥CROWD.AFS" found.
DVCI: "MOVIE¥NMV005.AFS" found.
DVCI: "MOVIE¥NMV006.AFS" found.
DVCI: "MOVIE¥NMV007.AFS" found.
DVCI: "MOVIE¥NMV008.AFS" found.
DVCI: "MOVIE¥NMV009.AFS" found.
DVCI: "MOVIE¥NMV010.AFS" found.
DVCI: "MOVIE¥NMV011.AFS" found.
DVCI: "MOVIE¥NMV012.AFS" found.
DVCI: "MOVIE¥NMV013.AFS" found.
DVCI: "MOVIE¥NMV014.AFS" found.
DVCI: "MOVIE¥NMV015.AFS" found.
DVCI: "MOVIE¥NMV020.AFS" found.
DVCI: "MOVIE¥NMV021.AFS" found.
DVCI: "MOVIE¥NMV025.AFS" found.
DVCI: "MOVIE¥NMV026.AFS" found.
DVCI: "MOVIE¥NMV027.AFS" found.
DVCI: "MOVIE¥NMV028.AFS" found.
DVCI: "SOUND¥COMMEN_E.YAF" found.
DVCI: "SOUND¥COMMEN_R.YAF" found.
DVCI: "SOUND¥COMMEN_S.YAF" found.
DVCI: "SOUND¥COMMENTS.YAF" found.
DVCI: "SOUND¥MUSIC1.YAF" found.
DVCI: "SOUND¥RINGA_S.YAF" found.
DVCI: "SOUND¥RINGA_R.YAF" found.
DVCI: "SOUND¥RINGA_E.YAF" found.
DVCI: "SOUND¥SEASON.YAF" found.
DVCI: "SOUND¥VOICE.YAF" found.
DVCI: "SOUND¥CHANTS.YAF" found.
DVCI: "SOUND¥SASVOICE.YAF" found.
DVCI: "PLISTPS2.ARC" found.
DVCI: "MOVIE¥LOGOS.SFD" found.
DVCI: "MOVIE¥RTWM_OP.SFD" found.
DVCI: Total 146 files.
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:A00ED0D5
GSdx Lookup CRC:A00ED0D5
    Loading GS
Frame buffer size set to  640x512 (1920x1536)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: E:\Games\007 - Nightfire (USA)\007 - Nightfire (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1191072 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:A00ED0D5
GSdx Lookup CRC:A00ED0D5
McdSlot 0 [File]: D:\Games\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Games\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.79;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_205.79;1) Game CRC = 0x5B86BB62, EntryPoint = 0x00A00008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.79;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_205.79;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_205.79;1
0 00a00000 0001b5a8 ..
Loaded, cdrom0:¥SLUS_205.79;1
start address 0xa00008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00a00008 about to get recompiled. Load patches first.
(GameDB) Changing VU0/VU1 clamp mode [mode=2]
EE/iR5900-32 Recompiler Reset
-------------------------------------------
Welcome to BASE (Final)
*****Base is in CD/DVD mode!!!
*****Pass argument -host0 if you wish to run off your local h/d
-------------------------------------------
Get Reboot Request From EE
ROM directory not found
GSdx Lookup CRC:5B86BB62
GSdx Lookup CRC:5B86BB62

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥SFX.IRX;1 args 0 arg
loadmodule: id 32, ret 0
Set Memory
Check ints and dma
Now parsing and loading cdrom0:¥ACTION.ELF;1
Now loading segment 0 at 00107100, size 0024f52c
Calling entry point at 002242a8
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.
LilyPad: A device(DX Wireless Controller) has been attached with bound controls.
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.
LilyPad: A device(DX Wireless Controller) has been attached with bound controls.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 32, ret 0
Set Memory
Check ints and dma
Now parsing and loading cdrom0:¥DRIVING.ELF;1
Now loading segment 0 at 00107100, size 003208b4
Calling entry point at 0024c0d8
(00:01:00) 27.22MB - Init Memcard
(00:01:00) 27.22MB - Init main singletons
(00:01:00) 27.22MB - Init Lib Render
(00:01:00) 23.54MB - Init File System
(00:01:02) 23.53MB - Init ASync File System
(00:01:02) 23.53MB - Init Threads
(00:01:02) 23.53MB - CPU Detect
(00:01:02) 23.53MB - Opening misc.viv
(00:01:03) 23.53MB - *** misc.viv found, and being used! ***
(00:01:03) 23.53MB - Init Global Render
(00:01:04) 22.92MB - Init Giotto
(00:01:05) 22.63MB - Load debug font
(00:01:05) 22.62MB - Show loading screen
(00:01:08) 22.23MB - Opening mis01.viv
(00:01:09) 22.22MB - *** mis01.viv found, and being used! ***
(00:01:09) 22.22MB - Init Attribute System
(00:01:09) 22.22MB - Loading track file
(00:02:05) 15.71MB - Init Controllers
(00:02:06) 15.69MB - Init Noise
(00:02:06) 15.69MB - Entering GameLoop
(00:02:06) 15.69MB - Reset Ray Shells
(00:02:06) 15.69MB - Reset Sim
(00:02:06) 15.69MB - Init Clock
(00:02:06) 15.69MB - Init Events
(00:02:06) 15.66MB - Init Scheduler
(00:02:06) 15.66MB - Init Game Render
(00:04:00) 14.56MB - Init Sound
(00:04:07) 14.19MB - Music Volume : Uber(35) --> Driving(0.350000)
(00:04:07) 14.19MB - Effects Volume : Uber(50) --> Driving(0.500000)
(00:04:07) 14.19MB - Audio System Mode : 1
(00:04:07) 14.19MB - Init Actors
(00:04:08) 13.65MB - Init Weapon Manager
(00:04:08) 13.64MB - Init World
(00:05:05) 11.93MB - Resolving misc world elements
(00:05:05) 11.58MB - Init AI Elements
(00:05:09) 9.53MB - Init AI Controllers
(00:05:09) 9.49MB - Init Roads
(00:05:09) 9.48MB - Init Simulation
(00:05:09) 9.48MB - Preload common models
(00:06:01) 8.24MB - Spawn player car
(00:06:02) 7.42MB - Init AI Characters
(00:06:04) 6.87MB - Leaving StartUp
(00:06:05) 5.78MB - Play Movie
(00:59:00) 6.18MB - Entering main loop
Reply
#4
can you give a try with your original disc instead of iso ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
You need to either update to 1.7 or disable MTVU in the speedhacks tab
Reply




Users browsing this thread: 1 Guest(s)