Issue with memory card when loading a game
#1
Hello I'm new here and I am having issues loading a game on pcsx2. It says that the game uses an autosave feature and in order to play it, I need a memory card (8MB). I've tried formatting my memory card but for some reason the game doesn't detect it. 

Below is the log information:

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
NVIDIA GeForce GTX 1060 (24.21.13.9901)
Opening CDVD
isoFile open ok: D:\Desktop\The_Sims_Bustin_Out_PS2_ISO_EN\The_Sims_Bustin_Out_PS2_ISO_EN\Game Files\The Sims Bustin Out.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1044256 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: D:\Documents\PCSX2\memcards\ test card.ps2
McdSlot 1 [File]: [is not memcard file]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan  v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.42;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.42;1) Game CRC = 0x6F096BCE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.42;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.42;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.42;1
0 00100000 002f69a8 ................................................
Loaded, cdrom0:¥SLUS_208.42;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLUS_208.42;1':pc=00100008
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 46400 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 48f00 args 0 arg
loadbuffer: id 26, ret 0
loadbuffer: addrres 48f00 args 0 arg
loadbuffer: id 27, ret 0
loadbuffer: addrres 48f00 args 12 arg thpri=24,94
SDR driver version 4.0.1 © SCEI
SDR driver: thread priority: main=24, callback=94
Exit rsd_main
loadbuffer: id 28, ret 0
SDR callback thread created
loadbuffer: addrres 4ca00 args 0 arg thpri=24,94
EoR I/O driver version 0.11 (Oct 15 2003)
loadbuffer: id 29, ret 0
loadbuffer: addrres 66700 args 43 arg hub=1
USB Driver (Version 1.1.0)
loadbuffer: id 30, ret 2
loadbuffer: addrres 75d00 args 0 arg hub=1
loadbuffer: id 31, ret 2
loadbuffer: addrres 48f00 args 0 arg hub=1
loadbuffer: id 32, ret 2
loadbuffer: addrres 48f00 args 0 arg hub=1
loadbuffer: id 33, ret 0
loadbuffer: addrres b4700 args 18 arg mem=96KB
INET (Version 1.92.0) DEBUG REMOVABLE
inet: mem=96KB thpri=48 thstack=8192
inet: debug=0x0 &debug=f1f70 &free_{size,min}=f20f4,f20f8
loadbuffer: id 34, ret 2
loadbuffer: addrres b4700 args 137 arg icon=host0:/usr/local/sce/conf/neticon/english/sys_net.ico
loadbuffer: id 35, ret 2
loadbuffer: addrres b4700 args 18 arg -no_auto
inetctl: Waiting I/F Event
inetctl: Waiting I/F Event
loadbuffer: id 36, ret 2
loadbuffer: addrres 10cc00 args 0 arg -no_auto
loadbuffer: id 37, ret 2
loadbuffer: addrres b4700 args 0 arg -no_auto
loadbuffer: id 38, ret 2
loadmodule: fname cdrom0:¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 39, ret 1

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#2
Do you own another PS2 console ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
Problem solved! I selected "Skip MPEG Hack" and now I can play and save.
#4
be prepared to get many other problems though... oh well, anyways.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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