Issues with TR:U
#1
Does anyone else play TR:U? If so what do you have your graphics setting set to? This is what mine looks like.  Blink


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)/Windows 8.1 Pro (64 bit)
Storage: 256 SSD PCi NV M.2+1 TB HDD
Need the latest GIT/development build? Click here!
#3
Set CRC hacks to automatic.
#4
"PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 17763), 64-bit
Physical RAM = 8131 MB
CPU name = Intel® Pentium® Gold G5500 CPU @ 3.80GHz
Vendor/Model = GenuineIntel (stepping 0B)
CPU speed = 3.791 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 4ffaebbf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll
(GameDB) 9693 games on record (loaded in 132ms)
Windows 10.0.17763
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\CLR_DEV9.dll
Plugins loaded successfully.

HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.17763
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Users\James Prom\Downloads\PS2 ISO\Tomb Raider - Underworld.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1554720 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: C:\Users\James Prom\Documents\PCSX2\memcards\Mcd001 - Outbreak Generic Connection (Updated on 03-30-2016.ps2
McdSlot 1 [File]: C:\Users\James Prom\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v02.20(05/09/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0905, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060905-125923,ROMconf,PS20220WC20060905.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2006-0905, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.58;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_218.58;1) Game CRC = 0x618769D6, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.58;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_218.58;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_218.58;1
0 00100000 005005bc .................................................................................
Loaded, cdrom0:¥SLUS_218.58;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
LoadModule: loading cdrom0:¥MODULES¥SIO2MAN.IRX;1 (5217)
LoadModule: loading cdrom0:¥MODULES¥DBCMAN.IRX;1 (15653)
LoadModule: loading cdrom0:¥MODULES¥SIO2D.IRX;1 (11289)
LoadModule: loading cdrom0:¥MODULES¥DS2U.IRX;1 (11005)
LoadModule: loading cdrom0:¥MODULES¥DS2U.IRX;1 (11005)
LoadModule: loading cdrom0:¥MODULES¥LIBSD.IRX;1 (30085)
LoadModule: loading cdrom0:¥MODULES¥SDRDRV.IRX;1 (9161)
SDR driver version 4.0.1 © SCEI
Exit rsd_main
LoadModule: loading cdrom0:¥MODULES¥IMEMMAN.IRX;1 (5484)
IMEMMAN init
IMEMMAN: set rpc queue
IMEMMAN: register function
IMEMMAN: reduce mem to 2 meg simulation
IMEMMAN: goto wait loop 1479680 free mem
LoadModule: loading cdrom0:¥MODULES¥CDLOADER.IRX;1 (49790)
IOPLOAD: RPC Initialize
IOPLOAD: set rpc queue
IOPLOAD: register function
IOPLOAD: goto wait loop
LoadModule: loading cdrom0:¥MODULES¥MCMAN.IRX;1 (103677)
LoadModule: loading cdrom0:¥MODULES¥MCSERV.IRX;1 (7713)
LoadModule: loading cdrom0:¥MODULES¥ISNDSTRM.IRX;1 (7064)
IOPSNDSTRM: Setting up RPC-queue
IOPSNDSTRM: Register function
LoadModule: loading cdrom0:¥MODULES¥IOPSND.IRX;1 (2756)
Frame buffer size set to 512x512 (2048x2048)"


This is what I got.
#5
Quote:isoFile open ok: D:\Users\James Prom\Downloads\PS2 ISO\Tomb Raider - Underworld.iso
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