Jak 3 Texture flickering and slowdowns
I've installed PCSX2 1.7.0 and I've noticed a major improvement in some games. It runs Jak 3 fine, but I get some pretty bad texture flickering in the wastelands, especially with the sand. I've also been getting some slowdowns but so far just in the light eco temple. I've messed with mipmapping and noticed that without mipmapping that the sand is a lot more complete but it's still not loading in fully.

Other than the minor glitches, I don't recall it being that different from the time when I played it on an actual PS2.

My Specs:
Ryzen 9 3900x
RTX 2080ti
32gb 3400mhz RAM

I've posted some examples of the textures flickering.

My PCSX2 emulation settings are pretty standard, I have INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack and MTVU. I do not have manual game fixes on.

Renderer: OpenGL
Interlacing: None
Texture Filtering" Bilinear (PS2)
Accurate DATE and Conservative Buffer Allocation are ticked
Internal Resolution: 4x Native (1440p)
Anisotropic Filtering: 16x
Dithering: Unscaled
Mipmapping: Full
CRC Hack Level: Partial
Blending Accuracy: Basic

Auto Flush is enabled in hacks

Any help would be appreciated thanks!  Biggrin

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