10-01-2022, 05:01 PM
Hi, I've read every topic I could find about it and none of them work, this is actually turning me crazy.
As the title explains it, I have no sound direct the cutscenes; music nor dialogues.
I don't have any other issues during the gameplay tho ... I usually play with a Europe BIOS but I've read that there may be a region problem depending on the ISO (the ISO is USA, so I'm using a USA BIOS V 02.30 for now).
I don't really know what to link exactly (regarding my spec) so if something is missing, just tell me (and please explain to me how to display the information i'm such a noob)
---------------------------------------
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 19043), 64-bit
Physical RAM = 24493 MB
CPU name = Intel® Core i7-7700HQ CPU @ 2.80GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.807 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
(pxEvtQueueauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueueauseCoreThread) Executing... [Cancelable]
(pxEvtQueueauseCoreThread) Event completed in 6ms
Mapping host memory for virtual systems...
EE Main Memory @ 0x20000000 -> 0x22884000 [40mb]
IOP Main Memory (2mb) @ 0x24000000 -> 0x24211000 [2mb]
VU0/1 on-chip memory @ 0x28000000 -> 0x2800A000 [40kb]
Reserving memory for recompilers...
SuperVU0 Recompiler Cache @ 0x0E800000 -> 0x0F000000 [8mb]
SuperVU1 Recompiler Cache @ 0x0F000000 -> 0x0F800000 [8mb]
Micro VU0 Recompiler Cache @ 0x3C000000 -> 0x40000000 [64mb]
Micro VU1 Recompiler Cache @ 0x40000000 -> 0x44000000 [64mb]
(thread:MTVU) Calling pthread_create...
R5900-32 Recompiler Cache @ 0x30000000 -> 0x34000000 [64mb]
R3000A Recompiler Cache @ 0x34000000 -> 0x36000000 [32mb]
VIF0 Unpack Recompiler Cache @ 0x36000000 -> 0x36800000 [8mb]
VIF1 Unpack Recompiler Cache @ 0x38000000 -> 0x38800000 [8mb]
(pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:LoadCorePlugins) Executing... [Cancelable]
(thread:GameDatabaseLoader) Calling pthread_create...
Loading plugins from D:\PCSX2 1.6.0\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
(pxEvtQueue:LoadCorePlugins) Event completed in 904ms
(GameDB) 9858 games on record (loaded in 389ms)
(thread:GameDatabaseLoader) Scheduling for deletion...
(thread:GameDatabaseLoader) Thread object deleted successfully
(thread:GameDatabaseLoader) Executing default destructor!
As the title explains it, I have no sound direct the cutscenes; music nor dialogues.
I don't have any other issues during the gameplay tho ... I usually play with a Europe BIOS but I've read that there may be a region problem depending on the ISO (the ISO is USA, so I'm using a USA BIOS V 02.30 for now).
I don't really know what to link exactly (regarding my spec) so if something is missing, just tell me (and please explain to me how to display the information i'm such a noob)
---------------------------------------
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 19043), 64-bit
Physical RAM = 24493 MB
CPU name = Intel® Core i7-7700HQ CPU @ 2.80GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.807 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
(pxEvtQueueauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueueauseCoreThread) Executing... [Cancelable]
(pxEvtQueueauseCoreThread) Event completed in 6ms
Mapping host memory for virtual systems...
EE Main Memory @ 0x20000000 -> 0x22884000 [40mb]
IOP Main Memory (2mb) @ 0x24000000 -> 0x24211000 [2mb]
VU0/1 on-chip memory @ 0x28000000 -> 0x2800A000 [40kb]
Reserving memory for recompilers...
SuperVU0 Recompiler Cache @ 0x0E800000 -> 0x0F000000 [8mb]
SuperVU1 Recompiler Cache @ 0x0F000000 -> 0x0F800000 [8mb]
Micro VU0 Recompiler Cache @ 0x3C000000 -> 0x40000000 [64mb]
Micro VU1 Recompiler Cache @ 0x40000000 -> 0x44000000 [64mb]
(thread:MTVU) Calling pthread_create...
R5900-32 Recompiler Cache @ 0x30000000 -> 0x34000000 [64mb]
R3000A Recompiler Cache @ 0x34000000 -> 0x36000000 [32mb]
VIF0 Unpack Recompiler Cache @ 0x36000000 -> 0x36800000 [8mb]
VIF1 Unpack Recompiler Cache @ 0x38000000 -> 0x38800000 [8mb]
(pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:LoadCorePlugins) Executing... [Cancelable]
(thread:GameDatabaseLoader) Calling pthread_create...
Loading plugins from D:\PCSX2 1.6.0\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
(pxEvtQueue:LoadCorePlugins) Event completed in 904ms
(GameDB) 9858 games on record (loaded in 389ms)
(thread:GameDatabaseLoader) Scheduling for deletion...
(thread:GameDatabaseLoader) Thread object deleted successfully
(thread:GameDatabaseLoader) Executing default destructor!