Juiced running slow in some moments
#1
Hey all first time pcsx2 user here,
Recently i wanted to reminiscent my childhood days of playing juiced on the ps2 but I encountered some problems. The game runs slow in some moments I've tried fixing it but i still can't get it to run smoothly sadly. These are my pc specs:

CPU: AMD Ryzen 5 2600 (OC @ 4.0 GHZ)
RAM: 16gb 3200mhz
GPU: GTX 1070 

and these are the settings I used for pcsx2:
https://imgur.com/a/SPGU70S

Any help will be greatly appreciated (:

Also these are my logs when the game starts running slow/ slow motion.

Quote:PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM     =  16335 MB
CPU name         =  AMD Ryzen 5 2600 Six-Core Processor
Vendor/Model     =  AuthenticAMD (stepping 02)
CPU speed        =  3.998 ghz (12 logical threads)
x86PType         =  Standard OEM
x86Flags         =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
MMX2  .. SSE4a 

Reserving memory for recompilers...

Loading plugins...
Binding   GS: D:\PCSX2 1.4.0\Plugins\gsdx32-avx.dll 
Windows 10.0.17134
Binding  PAD: D:\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: D:\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: D:\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: D:\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: D:\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: D:\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 121ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\User\Desktop\Juiced.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2234624 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M


IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg 
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1LaughVDID flag 1 data 48a78
open fd = -6
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.72;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.72;1) Game CRC = 0xC186ACA9, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.72;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 00100000 0003016c ....
Loaded, rom0TongueS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 00100000 0003016c ....
Loaded, rom0TongueS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0OhmySDSND args 0 arg 
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.72;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.72;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_208.72;1
0 00100000 003b36e0 ............................................................
Loaded, cdrom0:¥SLUS_208.72;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_208.72;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.72;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_208.72;1
0 00100000 003b36e0 ............................................................
Loaded, cdrom0:¥SLUS_208.72;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008]
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 11 arg conf=2048
USB Driver (Version 1.3.0)
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGDEVW.IRX;1 args 0 arg 
LgDev_tb_rb_Driver Version 1.11.036 ( Wheel ), built on Sep 15 2004 at 16:26:37, thpri=42,43
  dynamic memory allocations
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 © SCEI
 Exit rsd_main 
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥STREAM.IRX;1 args 0 arg 
 Exit MultiStream V6.2 Thread Load 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 34, ret 2
clut2vp1 8
clut2vp2 8
clut2vp3 8
clut2vp4 8
36
72
72
LOADING PROFILE : Loading cars... 
Loading car - CIVIC_97_STOCK

Loading car - COROLLA_STOCK

Loading car - NEON_STOCK

Loading car - MR2_STOCK

Loading car - CRX_STOCK
Done!
TRACK LOAD TIME : 130.13 secs
  SoundMgr      : 107.52 secs
  EffectsDefs   : 0.17 secs
  RaceTrack     : 18.04 secs
  InGameUI      : 4.40 secs
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
ITER 6 - Class 8 - BHP 161 - Induc 0 - Exhaust 0 - Turbo -1 
ITER 7 - Class 8 - BHP 166 - Induc 1 - Exhaust 0 - Turbo -1 
ITER 11 - Class 8 - BHP 161 - Induc 0 - Exhaust 1 - Turbo -1 
ITER 12 - Class 8 - BHP 179 - Induc 1 - Exhaust 1 - Turbo -1 
ITER 31 - Class 7 - BHP 202 - Induc 0 - Exhaust 0 - Turbo 0 
ITER 32 - Class 7 - BHP 208 - Induc 1 - Exhaust 0 - Turbo 0 
ITER 36 - Class 7 - BHP 202 - Induc 0 - Exhaust 1 - Turbo 0 
ITER 37 - Class 7 - BHP 224 - Induc 1 - Exhaust 1 - Turbo 0 
ITER 12 - Class 8 - BHP 170 - Induc 1 - Exhaust 1 - Turbo -1 
ITER 37 - Class 7 - BHP 213 - Induc 1 - Exhaust 1 - Turbo 0 
36
72
72
LOADING PROFILE : Loading cars... 
Loading car - RSX_STOCK

Loading car - PEUGEOT_206_STOCK

Loading car - COROLLA_STOCK

Loading car - NEON_STOCK

Loading car - CRX_STOCK
Done!
TRACK LOAD TIME : 355.45 secs
  SoundMgr      : 333.06 secs
  EffectsDefs   : 0.17 secs
  RaceTrack     : 17.84 secs
  InGameUI      : 4.38 secs
36
72
72
87, 34
87, 34
LOADING PROFILE : Loading cars... 
Loading car - INTEGRA2_STOCK

Loading car - prelude_STOCK

Loading car - NEON_STOCK

Loading car - CRX_STOCK
Done!
TRACK LOAD TIME : 767.94 secs
  SoundMgr      : 746.64 secs
  EffectsDefs   : 0.62 secs
  RaceTrack     : 16.24 secs
  InGameUI      : 4.44 secs
ITER 12 - Class 8 - BHP 188 - Induc 1 - Exhaust 1 - Turbo -1 
ITER 37 - Class 7 - BHP 235 - Induc 1 - Exhaust 1 - Turbo 0 
ITER 62 - Class 7 - BHP 244 - Induc 1 - Exhaust 1 - Turbo 1 
ITER 1 - Class 8 - BHP 121 - Induc 0 - Exhaust -1 - Turbo -1 
ITER 5 - Class 8 - BHP 123 - Induc -1 - Exhaust 0 - Turbo -1 
ITER 6 - Class 8 - BHP 126 - Induc 0 - Exhaust 0 - Turbo -1 
36
72
72
LOADING PROFILE : Loading cars... 
Loading car - PEUGEOT_206_STOCK

Loading car - MX5_STOCK

Loading car - CELICA_2_STOCK

Loading car - NEON_STOCK

Loading car - CRX_STOCK

Loading car - PEUGEOT_206_STOCK
Done!
TRACK LOAD TIME : 1109.94 secs
  SoundMgr      : 1088.08 secs
  EffectsDefs   : 0.17 secs
  RaceTrack     : 17.31 secs
  InGameUI      : 4.37 secs
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
ITER 6 - Class 8 - BHP 126 - Induc 0 - Exhaust 0 - Turbo -1 
ITER 31 - Class 8 - BHP 157 - Induc 0 - Exhaust 0 - Turbo 0 
36
72
72
LOADING PROFILE : Loading cars... 
Loading car - COROLLA_STOCK

Loading car - focus_STOCK

Loading car - focus_STOCK

Loading car - CELICA_STOCK

Loading car - PEUGEOT_206_STOCK
Done!
TRACK LOAD TIME : 2386.47 secs
  SoundMgr      : 2364.52 secs
  EffectsDefs   : 0.17 secs
  RaceTrack     : 17.38 secs
  InGameUI      : 4.39 secs
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Backing off 
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe  v01.60(04/10/2001)  Console
Bios Found: Europe  v02.00(14/06/2004)  Console
Bios Found: Japan   v01.00(17/01/2000)  Console
Bios Found: USA     v01.60(07/02/2002)  Console
Suspending single plugin: GS
Opening GS
Current Renderer: Direct3D11 (Hardware mode)
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D11 (Hardware mode)
Loading GS
HLE Notice: ELF does not have a path.

Opening plugins...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\User\Desktop\Juiced.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2234624 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\User\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.72;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.72;1) Game CRC = 0xC186ACA9, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.72;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.72;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.72;1
0 00100000 003b36e0 ............................................................
Loaded, cdrom0:¥SLUS_208.72;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 11 arg conf=2048
USB Driver (Version 1.3.0)
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGDEVW.IRX;1 args 0 arg 
LgDev_tb_rb_Driver Version 1.11.036 ( Wheel ), built on Sep 15 2004 at 16:26:37, thpri=42,43
  dynamic memory allocations
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 © SCEI
 Exit rsd_main 
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥STREAM.IRX;1 args 0 arg 
 Exit MultiStream V6.2 Thread Load 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 34, ret 2

PS2 is ALIVE!
clut2vp1 8
clut2vp2 8
clut2vp3 8
clut2vp4 8
liblgdev version 1.11.036, built on Sep 15 2004 at 16:27:15
EZ Wheel Wrapper v3.01
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.

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#2
Not much help here, but dang that title that's been ages that I've heard/played it (On pc in this case) ^^
#3
(05-13-2019, 05:49 PM)StriFe Wrote: Not much help here, but dang that title that's been ages that I've heard/played it (On pc in this case) ^^

Would love to play it on PC but I kept on encountering problems which made me switch to the ps2 emulator, sadly. Some of the annoying problems was that my nitrous button would only activate it for 0.1 secs. the other problem was that the mapping for controls is messed up even with the fix, any sort of video and songs weren't even played and the list goes on....
#4
Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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