01-30-2014, 09:02 PM
Hey guys, been following and using Pcsx2 since it began development. I don't post very often as my questions are generally answered by using google. But first I'd like to say you are all doing an amazing job on this project and to see it's development over the years and the progress you've made is pretty amazing!
Now then, there is one game in particular I wanted to talk about. Champions of Norrath. I don't know what you guys did in development between r5766 (the one I use most often) and r5852 but I have seen a fps boost of 15+ using the same settings in both revisions. 45 fps to 60, with drops every now and then in large areas. It seems also that annoying screen glitch, the one where it would get blurry and fps drops of 10-20 is gone! Or it appears so anyway. In terms of hardware mode, I noticed ZeroGS (I'm aware it's outdated) has a specific half-screen fix, aside from the expected problems, it was able to display a full screen. I'm not sure if that helps with your development, I'm no programmer lol.
Wasn't overly sure if anyone has been testing this game with the latest revisions, but I test this and Neo Contra every week or so with the latest revisions, to see if anything changes.
One thing I've noticed, is my processors are only running at 70% when running CoN in large areas and yet it still slows down.. does anyone know what the reason is for this? And how can I get around that? Doesn't have to be Pcsx2 related. I currently have Process Lasso dedicating all 4 cores to Pcsx2 and only CPU0 to every other process and got a 5 fps boost.
Here is what I'm running:
Pcsx2 1.1.0.5852
GSdx 5842 SSE2 D3D11 Software mode
Interlacing: Auto
Extra Rendering Threads: 3
Speedhacks Enabled
EE Cyclerate: 2
VU Cycle Stealing: 3
All others checked
All other settings are default
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
System Manufacturer: MSI
System Model: MS-7640
BIOS: BIOS Date: 03/27/12 13:29:10 Ver: 04.06.04
Processor: AMD Phenom II X4 955 (Black Edition) Processor (4 CPUs), ~3.6GHz
Memory: 8192MB RAM
Available OS Memory: 8178MB RAM
Page File: 2531MB used, 13820MB available
NVIDIA GeForce GTX 555 (x2 SLI)
Display Memory: 4049 MB
Dedicated Memory: 977 MB
Shared Memory: 3072 MB
Thanks in advance!
Now then, there is one game in particular I wanted to talk about. Champions of Norrath. I don't know what you guys did in development between r5766 (the one I use most often) and r5852 but I have seen a fps boost of 15+ using the same settings in both revisions. 45 fps to 60, with drops every now and then in large areas. It seems also that annoying screen glitch, the one where it would get blurry and fps drops of 10-20 is gone! Or it appears so anyway. In terms of hardware mode, I noticed ZeroGS (I'm aware it's outdated) has a specific half-screen fix, aside from the expected problems, it was able to display a full screen. I'm not sure if that helps with your development, I'm no programmer lol.
Wasn't overly sure if anyone has been testing this game with the latest revisions, but I test this and Neo Contra every week or so with the latest revisions, to see if anything changes.
One thing I've noticed, is my processors are only running at 70% when running CoN in large areas and yet it still slows down.. does anyone know what the reason is for this? And how can I get around that? Doesn't have to be Pcsx2 related. I currently have Process Lasso dedicating all 4 cores to Pcsx2 and only CPU0 to every other process and got a 5 fps boost.
Here is what I'm running:
Pcsx2 1.1.0.5852
GSdx 5842 SSE2 D3D11 Software mode
Interlacing: Auto
Extra Rendering Threads: 3
Speedhacks Enabled
EE Cyclerate: 2
VU Cycle Stealing: 3
All others checked
All other settings are default
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
System Manufacturer: MSI
System Model: MS-7640
BIOS: BIOS Date: 03/27/12 13:29:10 Ver: 04.06.04
Processor: AMD Phenom II X4 955 (Black Edition) Processor (4 CPUs), ~3.6GHz
Memory: 8192MB RAM
Available OS Memory: 8178MB RAM
Page File: 2531MB used, 13820MB available
NVIDIA GeForce GTX 555 (x2 SLI)
Display Memory: 4049 MB
Dedicated Memory: 977 MB
Shared Memory: 3072 MB
Thanks in advance!