With the release of FFX/X-2 HD remaster on steam I noticed it was capped at 30fps. I had played this a few times with PCSX2 and I was sure it was running at 50 (PAL). And sure enough, PCSX2 states it is running at 50 fps. So I set up FRAPS to record it at 50 fps and skipped forwards one frame at a time. Every frame was duplicated once, so the PAL version was actually running at 25 fps (Which makes sense if it's a 30 fps NTSC title, NTSC = 60/2, PAL 50/2).
Now to the question. Does PCSX2 render each frame twice (Does that make it double the work load? I guess that's another question) or is the FPS display just a raw conversion of game speed? For example, if the game runs at 100% it displays 50/60 fps no matter what the frame rate is and if it runs at 80% it just calculates that 80% of 60 is 48, again without actually measuring the frame rate.
This is just something that popped into my mind and I got really curious. I'm not savvy enough to know how to check it myself
Now to the question. Does PCSX2 render each frame twice (Does that make it double the work load? I guess that's another question) or is the FPS display just a raw conversion of game speed? For example, if the game runs at 100% it displays 50/60 fps no matter what the frame rate is and if it runs at 80% it just calculates that 80% of 60 is 48, again without actually measuring the frame rate.
This is just something that popped into my mind and I got really curious. I'm not savvy enough to know how to check it myself