KH2 Final Mix+ Sunlight Glitch & a question..
#1
hey guys i have some minor problem with my KH2 Final Mix+, earlier i experienced some weirdness with the shadow having some minor glitch but i managed to fix it, now the Sun and it's lighting flare appears everywhere, i mean behind a wall you can see it passing through.. i don't know why but this seems to be the first time experiencing it...


also a question..
i saw the main website of pcsx2 and a trailer of FFXII on 1080, was that actually recorded in HD? or you can set your Graphics plugin to go 1080p? i also have some problem with the resolution, actually it's set to 800x600 but technically it displays on the window GSDx 514x448, and the graphics like images and the command buttons displays rough and slightly blurred textures, but the render and everything else is fine and sharp... i've been experimenting with the graphics settings on GSDx but still get the same results Sad thanks for the help! XD
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#2
Do you have a screenshot from KH2FM? I'm pretty sure I'm not having this problem as I haven't noticed anything. If you enabled MSAA it creates a stretched shadow for some odd reason. As for FFXII, setting your internal res to about 4x or 1920x1080 the game will render in that. The reason the HUD is blurry/jagged is because increasing the internal res doesn't increase the quality of 2D surfaces (hud etc...).
MyAnimeList: http://www.myanimelist.net/profile/tyestor
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Current PCSX2 version: v1.7.2460-windows-64bit-SSE4

The plural of anime is anime.
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#3
(03-22-2012, 12:20 PM)Tyestor Wrote: Do you have a screenshot from KH2FM? I'm pretty sure I'm not having this problem as I haven't noticed anything. If you enabled MSAA it creates a stretched shadow for some odd reason. As for FFXII, setting your internal res to about 4x or 1920x1080 the game will render in that. The reason the HUD is blurry/jagged is because increasing the internal res doesn't increase the quality of 2D surfaces (hud etc...).

[Image: KH2_FM.jpg]

there it is.. see that flare is actually passing through the building, it doesn't seem to be available in some parts WHERE there really isn't sunlight like the usual spot,

yes i guess it did, i disabled it after setting it to 2 Unsure anyways how can i set that? im currently using GSDX10 and set my Internal Res to 1280x720 so if i set it to 1920x1080 it will render HD graphics? i think i get it now also, but it's ok the most important is that i can play the game thanks for the reply Smile

EDIT:
crap that got it... the game is now on HD except for the 2D hud though but i like it Laugh thanks! also i have one more minor problem.. it's about the audio sometimes it gets stuck and lag but the game still runs fine then suddenly it will overlap with the current sound it's like fastforwarding.. this normally occurs at some events Sad thanks again!
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#4
Ok yeah, it happens to me too. Still, it's a minor annoyance and PCSX2 isn't perfect. I didn't even notice it until you made this thread =/ - I'm pretty sure the only world in KH2FM that uses lensflare and sunshafts like this is Twilight Town.

http://i.imgur.com/5myC8.jpg - That's my game set at the following settings in GSdx:

Renderer: Direct3D11
Interlacing: None
4x Native Resolution (I find using a custom resolution like 1920x1080 leaves a little blank spot at the bottom of the screen that never get's filled and only refreshes once you go to the next screen).
Shade Boost Enabled.

I'm pretty sure someone here might be able to help you out but in all honesty, I doubt it will get fixed.
MyAnimeList: http://www.myanimelist.net/profile/tyestor
Last.fm: http://www.last.fm/user/tyestor
Current PCSX2 version: v1.7.2460-windows-64bit-SSE4

The plural of anime is anime.
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#5
@tye
i see anyways dont worry about it thanks for the help and i'll try that native fix since i already tried the 1920x1080 and i love it! really lot of help! thanks!! Laugh
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