My hardware:
Dell XPS420 (Q6600 @ 2.4ghz, Radeon HD 3870x2, 4gb RAM, Windows 7 x64)
The game Killzone plays pretty much at full speed on this machine (with some *very* specific hacks), but more and more ram is allocated to PCSX2 until it reaches some limit (around 1.5gb?) and the following message appears in the console:-
microVU1: Program cache limit reached.
After that the committed memory drops suddenly by about 500mb, buts starts rising again straight away. Once the limit is reached, the same thing happens over again. Just about every time the game will crash the third time the limit is reached.
Save states don't work in-game either, with the following message appearing every time:-
"Oh noes, out of memory"
It's a real shame because I was having blast with this game right up until this level. I got the game running great and looking great so I'm pretty disappointed that I just can't get past this level.
Kind regards
Dave
PS - these are the very settings I'm using to get Killzone to work
EE settings - all default
VU round mode=positive, VU clamping mode=none otherwise default
All speedhacks enabled except fast DVD, EE cyclerate=3, VU stealing=1
Allow 8-bit textures enabled, Skipdraw=2 or 4 in GSDx settings.
(Skipdraw of 2 allows the game to run normally, but Luger's night vision effect is all messed up. Skipdraw needs to be 4 for Luger's night vision, although still messed up, to work well enough to use ingame. Either of these settings will mess up the menus a little but not so much you can't use them).
Dell XPS420 (Q6600 @ 2.4ghz, Radeon HD 3870x2, 4gb RAM, Windows 7 x64)
The game Killzone plays pretty much at full speed on this machine (with some *very* specific hacks), but more and more ram is allocated to PCSX2 until it reaches some limit (around 1.5gb?) and the following message appears in the console:-
microVU1: Program cache limit reached.
After that the committed memory drops suddenly by about 500mb, buts starts rising again straight away. Once the limit is reached, the same thing happens over again. Just about every time the game will crash the third time the limit is reached.
Save states don't work in-game either, with the following message appearing every time:-
"Oh noes, out of memory"
It's a real shame because I was having blast with this game right up until this level. I got the game running great and looking great so I'm pretty disappointed that I just can't get past this level.
Kind regards
Dave
PS - these are the very settings I'm using to get Killzone to work
EE settings - all default
VU round mode=positive, VU clamping mode=none otherwise default
All speedhacks enabled except fast DVD, EE cyclerate=3, VU stealing=1
Allow 8-bit textures enabled, Skipdraw=2 or 4 in GSDx settings.
(Skipdraw of 2 allows the game to run normally, but Luger's night vision effect is all messed up. Skipdraw needs to be 4 for Luger's night vision, although still messed up, to work well enough to use ingame. Either of these settings will mess up the menus a little but not so much you can't use them).