King of Fighters XI - different problems with different versions
#1
Hello everyone.

Using different versions of pcsx2 and it's plugins I'm experiencing different bugs with KOF XI (PAL), here they are in short terms:

Currently I use PCSX2 r1888, GSdx 1873 0.1.15, SPU2-X 1.2.0. It works perfectly with 2D graphics and almost perfectly with the sound - there's a slight delay. But when I entered ESAKA1 arena, 3D objects (the cars mainly) were distorted. Disabling Logarithmic Z helped a bit (see the attachment). Does anyone know how to resolve this?

The official 0.9.6 release gives me the same bug in ESAKA1 stage, plus I encountered distorted main menu and black lines in the background of many 2D stages, as well as a sound problem (EDIT: sound problem solved). Any help with this will also be appreciated.

I'm still new to PCSX2, so my knowledge of it's configurations and plugins is limited. My machine: Windows XP Sp3, Athlon 64 Dual Core 3GHz, 2GB RAM, GeForce 9600 GT 512MB.


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#2
I dont have the game but try with a (Software) renderer.

When there's sound problem the game also goes slow?
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#3
(09-28-2009, 11:06 AM)Shadow Lady Wrote: I dont have the game but try with a (Software) renderer.

When there's sound problem the game also goes slow?

With Software renderer cars remain broken and the game runs very slow.

On r1888 all sounds come out just a little late - not really a problem, I haven't even changed the default configuration yet. As for official 0.9.6, the sound problem was solved with ZeroSPU2 plugin.
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#4
On some other forum I've read that this game worked perfectly with PCSX2 0.9.5 r607 GSdx 0.1.14 r896. I understand that this is an outdated version, but does anyone know where I can find it?
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