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I've been playing King's Field: The Ancient City (King's Field IV), and there's a very annoying graphics glitch when using anything higher than native resolution.
There are small lines in liquids such as water and lava, and there are also two very prominent lines that criss-cross the sky. There's also some minor flickering on some textures. I've tried both v1.4 and several recent dev builds with the same results.
The glitch is there regardless of which graphics API is selected, and I've tried all the available hacks.
I've seen a few other threads on the net where it's been mentioned, but no one seems to have a solution. Can this be put forward as an official bug, or does that only apply to things that occur at the native resolution?
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care to share a screenshot too ?
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PCSX2 v1.4.0,
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There's no point in listing any graphics settings because, like I said, I've tried them all. The issue persist among all APIs regardless of settings. I also tried all versions of GSdx that were included.
I was originally playing from the ISO, but I also tried the DVD after seeing the question. There was no difference. Both are NTSC. Do you think I should try the PAL version to see if there's a difference?
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The PAL version might not make much of a difference. But, that does depends on what game you are talking about. If you do own a PAL version though, it won't be compatible your NTSC-U savedata. Of course, it won't hurt to try. But again, make sure you own a PAL version as this forum doesn't support pirates.
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Perhaps someone else here has the PAL version and could check to see if it has the same glitch? I assume it does though as I wouldn't expect there to be any difference in the way the graphics are rendered.
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03-21-2019, 07:12 AM
(This post was last modified: 03-21-2019, 07:13 AM by jesalvein.)
Do you get the same issue when game isn't upscaled?
And in software mode?
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It happen in various games, half pixel offset to special texture or special texure agressive should do the trick.