01-07-2013, 03:20 AM
(This post was last modified: 02-08-2013, 10:40 PM by Explojoseph.)
So, I recently downloaded PCSX2 1.6 (the second newest version, not ALPHA 1.7 cuz it's WAY buggy) for my Macbook Pro. The specs of my Macbook are as follows: Nvidia GeForce 330 Graphics Card, Quad-Core 1.7Gz processor, and 16 gigs of 1600 MHz DDR3 ram. Recently, I started playing Kingdom Hearts II Final Mix and everything worked like a charm. Well, almost everything. The game runs perfectly smooth at 58-60 fps, however I have encountered two problems:
1.) The audio has a .8 second delay, but that is bearable so I won't complain.
2.) There are striped lines (artifacts) in the background and on buildings. I have all of the default settings enabled, including "No Logarithmic Z". I tried the default PS2 resolution without any anti-aliasing or bilinear filtering, but it didn't change a thing. Currently, I am using the "ZZOgl pg" graphics plugin.
Now, what I want to know is: Do I need a different graphics plugin to run KH2FM properly? Is there some setting I need to turn on/off to remove the graphical artifacts? Or is PCSX2/ZZOgl just in such an early beta stage on Mac that Kingdom Hearts just doesn't render correctly?
Any advice is appreciated. If you absolutely need a screenshot in order to help me identify the problem, just lemme know.
Thanks in advance.
**EDIT** I decided to post a screenshot anyway. once again, any info you can provide is greatly appreciated.
**EDIT 2** Here's another screen shot of the same line-shaped artifacts in the sky. Also, notice my health bar. Why is it black when it's full? As soon as I lose health it goes back to normal and shows it green again. I feel as though these problems may all be linked somehow (excluding the sound issues).
**EDIT 3** I just had a VERY interesting realization. This may be key to uncovering the problem. The striped artifacts only occur when I am viewing them from a distance. As I move closer to them, they slowly fade/flicker and eventually disappear when I am literally right in front of them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PROBLEM SOLVED!!!!!!!! Okay, so PCSX2 1.7 Alpha is just wayyy too buggy. The sound plugins glitch and cause the entire interface to lag. I keep getting this "segmentation fault 11" error. It's a mess.
HOWEVER, I found that the graphics plugin for 1.7 Alpha is an updated version of "ZZOgl pg"! So, first I tried simply moving the updated version of ZZOgl to the previous version of PCSX2 (1.6), but it did not recognize the plugin. I then checked the plugins folder in 1.6 and noticed that all the plugins were listed as ".so" files while the plugins for 1.7 Alpha are listed as ".bundle" files. Finally, I simply renamed the updated ZZOgl graphics plugin's extension to ".so" and voila! Kingdom Hearts 2 Final Mix now runs flawlessly with no graphical errors at 60fps! I hope this new found info proves useful to anyone else encountering these issues!
1.) The audio has a .8 second delay, but that is bearable so I won't complain.
2.) There are striped lines (artifacts) in the background and on buildings. I have all of the default settings enabled, including "No Logarithmic Z". I tried the default PS2 resolution without any anti-aliasing or bilinear filtering, but it didn't change a thing. Currently, I am using the "ZZOgl pg" graphics plugin.
Now, what I want to know is: Do I need a different graphics plugin to run KH2FM properly? Is there some setting I need to turn on/off to remove the graphical artifacts? Or is PCSX2/ZZOgl just in such an early beta stage on Mac that Kingdom Hearts just doesn't render correctly?
Any advice is appreciated. If you absolutely need a screenshot in order to help me identify the problem, just lemme know.
Thanks in advance.
**EDIT** I decided to post a screenshot anyway. once again, any info you can provide is greatly appreciated.
**EDIT 2** Here's another screen shot of the same line-shaped artifacts in the sky. Also, notice my health bar. Why is it black when it's full? As soon as I lose health it goes back to normal and shows it green again. I feel as though these problems may all be linked somehow (excluding the sound issues).
**EDIT 3** I just had a VERY interesting realization. This may be key to uncovering the problem. The striped artifacts only occur when I am viewing them from a distance. As I move closer to them, they slowly fade/flicker and eventually disappear when I am literally right in front of them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PROBLEM SOLVED!!!!!!!! Okay, so PCSX2 1.7 Alpha is just wayyy too buggy. The sound plugins glitch and cause the entire interface to lag. I keep getting this "segmentation fault 11" error. It's a mess.
HOWEVER, I found that the graphics plugin for 1.7 Alpha is an updated version of "ZZOgl pg"! So, first I tried simply moving the updated version of ZZOgl to the previous version of PCSX2 (1.6), but it did not recognize the plugin. I then checked the plugins folder in 1.6 and noticed that all the plugins were listed as ".so" files while the plugins for 1.7 Alpha are listed as ".bundle" files. Finally, I simply renamed the updated ZZOgl graphics plugin's extension to ".so" and voila! Kingdom Hearts 2 Final Mix now runs flawlessly with no graphical errors at 60fps! I hope this new found info proves useful to anyone else encountering these issues!