Kingdom Hearts freezing
#1
I've played Kingdom Hearts several times without any problems, but now every time after the cutscene that says my adventure begins at "midday" and as soon as I get into a battle with the heartless enemies, the game freezes.  What's going on?
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
(03-16-2022, 02:33 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 19042), 64-bit
Physical RAM    =  16275 MB
CPU name        =  AMD Ryzen 7 2700X Eight-Core Processor
Vendor/Model    =  AuthenticAMD (stepping 02)
CPU speed        =  3.692 ghz (16 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
(GameDB) 9858 games on record (loaded in 148ms)
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\PS2 Games\Kingdom Hearts (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (4096x4096)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.70;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.70;1
1 00100000 0038d3f8 .........................................................
Loaded, cdrom0:¥SLUS_203.70;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
Get Reboot Request From EE
GSdx Lookup CRC:F6B6315
GSdx Lookup CRC:F6B6315
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
SquareSounds SoundDriver Apr 26 2002 12:15:13
loadmodule: id 33, ret 2
041900:041900 03bfd8:03c000:03bfd8 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000191:SeStandby  bank( 2) count(  1)
sound:000192:WaveStandby bank( 2) no(  0) spu(1c6900-1f522f) size( 2e930)
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000307:SeStandby  bank(-8) count(  1)
sound:000308:WaveStandby bank(-8) no(1003) spu(128900-1535cf) size( 2acd0)
041900:041900 03bfd8:035e50:035e08 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000343:BgmStandby  bank( 0) no( 110)
sound:000345:WaveStandby bank( 0) no( 110) spu(020000-08a44f) size( 6a450)
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:F6B6315
GSdx Lookup CRC:F6B6315
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:F6B6315
Loading GS
GSdx Lookup CRC:F6B6315
HLE Notice: ELF does not have a path.

Opening plugins...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\PS2 Games\Kingdom Hearts (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\natur\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)
Frame buffer size set to  512x512 (4096x4096)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.70;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_203.70;1
1 00100000 0038d3f8 .........................................................
Loaded, cdrom0:¥SLUS_203.70;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:F6B6315
GSdx Lookup CRC:F6B6315
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥DS2O.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥LIBSSL.IRX args 0 arg
SquareSounds SoundDriver Apr 26 2002 12:15:13
loadmodule: id 33, ret 2
041900:041900 03bfd8:03c000:03bfd8 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000191:SeStandby  bank( 2) count(  1)
sound:000192:WaveStandby bank( 2) no(  0) spu(1c6900-1f522f) size( 2e930)
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:0361d0:036198 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000307:SeStandby  bank(-8) count(  1)
sound:000308:WaveStandby bank(-8) no(1003) spu(128900-1535cf) size( 2acd0)
041900:041900 03bfd8:035e50:035e08 0000:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000343:BgmStandby  bank( 0) no( 110)
sound:000345:WaveStandby bank( 0) no( 110) spu(020000-08a44f) size( 6a450)
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
041900:041900 03bfd8:035490:035438 09c0:0000 1:00000 3:000 4:000 5:000 6:0000 7:0000 8:0380
sound:000015:SeStandby  bank(-1) count( 88)
sound:000016:WaveStandby bank(-1) no( 211) spu(1a2900-1c0ccf) size( 1e3d0)
sound:000017:WaveStandby bank(-1) no( 612) spu(154900-16cc2f) size( 18330)
041900:041900 03bfd8:0345a4:0341f0 0000:0000 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000242:BgmStandby  bank( 1) no( 102)
sound:000244:WaveStandby bank( 1) no( 102) spu(095480-10a2ef) size( 74e70)
041900:041900 03bfd8:030dc4:030a00 0000:37e0 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000282:BgmStandby  bank( 0) no( 100)
sound:000284:WaveStandby bank( 0) no( 100) spu(020000-09441f) size( 74420)
041900:041900 03bfd8:030794:0303c0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
041900:041900 03bfd8:030794:0303c0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0000 7:0000 8:0000
sound:000652:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:030334:02fea0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0460 7:0000 8:0000
041900:041900 03bfd8:030334:02fea0 0630:37e0 1:01c2c 3:000 4:000 5:000 6:0460 7:0000 8:0000
sound:000818:WaveStandby bank(-3) no( 500) spu(10a900-11198f) size(  7090)
sound:000822:SeStandby  bank(-3) count( 36)
041900:041900 03bfd8:02f7d8:02f1d8 0630:37e0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000908:WaveStandby bank( 0) no( 134) spu(020000-0921ef) size( 721f0)
041900:041900 03bfd8:02f8e8:02f2e8 0520:37e0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000948:WaveStandby bank( 1) no( 134) spu(095480-10766f) size( 721f0)
041900:041900 03bfd8:02fa18:02f418 0520:36b0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000971:BgmStandby  bank( 0) no( 132)
041900:041900 03bfd8:02e017:02da10 1f21:36b0 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:000987:BgmStandby  bank( 1) no( 133)
041900:041900 03bfd8:02fc45:02f638 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:0000
sound:001046:SeStandby  bank(-8) count( 23)
sound:001046:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
Frame buffer size set to  640x512 (5120x4096)
sound:053465:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
sound:054644:SeStandby  bank(-8) count( 23)
sound:054645:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:059912:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
sound:060858:SeStandby  bank(-8) count( 23)
sound:060859:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:064205:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
sound:065030:SeStandby  bank(-8) count( 23)
sound:065031:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:068361:SeStandby  bank(-8) count( 23)
sound:068362:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:073221:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02dba5:02d4c0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0460 7:0000 8:20a0
041900:041900 03bfd8:02e005:02d9e0 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0000 7:0000 8:20a0
sound:073651:WaveStandby bank(-6) no( 302) spu(128900-129e7f) size(  1580)
sound:073652:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02dcbd:02d630 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:0348 7:0000 8:20a0
sound:073829:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02d85d:02d110 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:07a8 7:0000 8:20a0
sound:073931:WaveStandby bank(-6) no( 302) spu(12d900-12ee7f) size(  1580)
sound:073931:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02d85d:02d110 1f21:1a82 1:01c2c 3:b5c 4:000 5:000 6:07a8 7:0000 8:20a0
041900:041900 03bfd8:02e3b9:02ddd8 1f21:1a82 1:01c2c 3:000 4:000 5:000 6:07a8 7:0000 8:20a0
sound:074043:WaveStandby bank(-3) no( 511) spu(10a900-11267f) size(  7d80)
sound:074046:SeStandby  bank(-3) count( 28)
041900:041900 03bfd8:02dd15:02d608 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:074127:SeStandby  bank(-8) count( 23)
sound:074128:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:02e4bd:02ded8 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:0000 7:0000 8:20a0
sound:077401:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:02e05d:02d9b8 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:0460 7:0000 8:20a0
sound:077407:WaveStandby bank(-6) no( 302) spu(128900-129e7f) size(  1580)
sound:077408:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02dd15:02d608 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:077415:WaveStandby bank(-6) no( 302) spu(12d900-12ee7f) size(  1580)
sound:077415:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:02dd15:02d608 1f21:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:077471:BgmStandby  bank( 0) no( 134)
041900:041900 03bfd8:02ef9c:02e890 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:20a0
sound:077561:SeStandby  bank(-8) count( 16)
sound:077562:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:0307c4:030218 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:0000 7:0000 8:1020
sound:077657:SeStandby  bank(-8) count( 16)
sound:077658:WaveStandby bank(-8) no(1014) spu(128900-1458ef) size( 1cff0)
041900:041900 03bfd8:0307c4:030218 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:0000 7:0000 8:1020
sound:082462:SeStandby  bank(-6) count( 21)
041900:041900 03bfd8:030364:02fcf8 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:0460 7:0000 8:1020
sound:082468:WaveStandby bank(-6) no( 302) spu(128900-129e7f) size(  1580)
sound:082469:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:03001c:02f948 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:1020
sound:082476:WaveStandby bank(-6) no( 302) spu(12d900-12ee7f) size(  1580)
sound:082476:SeStandby  bank(-6) count( 10)
041900:041900 03bfd8:03001c:02f948 0c9a:1a82 1:01c2c 3:6a4 4:000 5:000 6:07a8 7:0000 8:1020
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Reply
#4
That's kinda weird.
Can you please try from your original dvd instead of iso ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#5
(03-17-2022, 02:03 PM)jesalvein Wrote: That's kinda weird.
Can you please try from your original dvd instead of iso ?

I no longer have it.  Is there anything else I can do?
Reply
#6
You'll have to get it back
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#7
(03-17-2022, 02:05 PM)jesalvein Wrote: You'll have to get it back

Even if I did, I can't load any discs on this PC
Reply
#8
Use an external USB dvd drive
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#9
(03-17-2022, 05:07 PM)jesalvein Wrote: Use an external USB dvd drive

I downloaded the latest nightly version of PCSX2 and it works fine on there!
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