Kingdom hearts bus error
#1
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
ZeroSPU2: recording
ZeroSPU2: recording
ZeroSPU2: recording
ZeroSPU2: recording
Offset 0xf38b9000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 2721 Bus error ./pcsx2


i get this error with whatever configuration i make please help thank you in advance
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#2
bump on this, pls help i'm getting really frustrated i want to play the game please help
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#3
what's the game?
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#4
its kingdom hearts 1
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#5
hm, kingdom hearts 1 is supposed to work. What's your mac and os version?
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#6
I'm bumping this because I have the same issue and don't want to create a thread for it.

Full Bash.
Quote:PCSX2 beta (r2620254) - compiled on Jan 27 2011
Savestate version: 8b410001
EE pc offset: 0x2a8, IOP pc offset: 0x208
x86Init:
Features:
Loading plugins...
Loading GS...
Loading PAD1...
Loading PAD2...
Loading SPU2...
Loading CDVD...
Loading DEV9...
Loading USB...
Loading FW...
Plugins loaded successfully.
Resetting...
Ready
Initializing plugins...
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
Plugins initialized successfully.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Bios Version 1.60
Bios Warning > rom1 not found.
Bios Warning > rom2 not found.
Bios Warning > erom not found.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Opening Plugins...
Notice: GS Plugin does not implement GSsetFrameLimit.
MTGS > Thread Started, Opening GS Plugin...
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG: Got Doublebuffered Visual!
ZZogl-PG: glX-Version 1.2
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-jWVem2/org.x:0".
ZZogl-PG: Depth 24
ZZogl-PG: You have Direct Rendering!
ZZogl-PG: Using multitexturing.
ZZogl-PG: Maximum texture size is 8192 for Tex_2d and 8192 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'Quick resolve 1' enabled.
ZZogl-PG: 'No logz' hack enabled.
ZeroSPU2: Initialized portaudio...
ZZogl-PG: Initialization successful.
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
Plugins opened successfully.
loadElfCRC: cdrom0:\SLUS_203.70;1
loadElfFile: 3776580 bytes
loadElfFile: cdrom0:\SLUS_203.70;1; CRC = 0F6B6315
XML Loader returned an error. Trying to load a pnach...
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is f6b6315.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'Quick resolve 1' enabled.
ZZogl-PG: 'No logz' hack enabled.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.

# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_203.70;1
Loading from a CD rom or CD image
loadElfFile: 3776580
addr 15508 "rom0OhmySDSYS" -> "cdrom0:\SLUS_203.70;1"
addr 15c70 "rom0OhmySDSYS" -> "cdrom0:\SLUS_203.70;1"
addr 216d8 "rom0OhmySDSYS" -> "cdrom0:\SLUS_203.70;1"
addr 90a80 "rom0OhmySDSYS" -> "cdrom0:\SLUS_203.70;1"
loadElfFile: cdrom0:\SLUS_203.70;1; CRC = 0F6B6315
XML Loader returned an error. Trying to load a pnach...
Opening Plugins...
Plugins opened successfully.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is f6b6315.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'Quick resolve 1' enabled.
ZZogl-PG: 'No logz' hack enabled.
ZZogl-PG: render target null, no constraints. Ignoring

Offset 0xf387b000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 18719 Bus error ./pcsx2

System Specs!

Mac OSX 10.6.7
2.66 Ghz Intel Core i7
4GB Memory
Nvida GeForce GT 330M (288MB VRAM)

I am trying to play Kingdom Hearts 1 and it straight up crashes anywhere from 5 seconds to 3 minutes into the game. Also there seems to be some texture problems. Sometime I can't see those circular stained glass pedestals you run around on at the beginning of the game. They just appear black. My laptop runs it just fine at 60FPS untill it crashes and quits.

From reading it seems like a BIOS error, I have tried multiple BIOSs and got the same result.
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#7
do you have then leopard version of pscx2mac download from the downloads page? along with the nvidia cg framework (you need this no matter which video card you have) and the most recent version of xquartz (formerly called x11, and if you have x11, you need to upgrade to xquartz) and preferably the newest video plugin 0.1.0 (despite the other video plugin starting with a 2). all of those should make everything work unless something got bugged with your installation.

if those arent the cause, which video configs are you using along with speeds hacks etc.
13" 2010 Mac Book Pro - Snow Leopard 10.6.7 - Pcsx2 Version: 0.9.6 (and praying on 0.9.7 to release)
2.4Ghz Intel Duo Core | NVIDIA 320M (256mb) | 4 Gigs 1067mhz DDR3 Ram

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#8
Im now on OSX 10.6.8, so I have the snow leopard version downloaded. xQuartz sits at version 2.6.3. I have the nvida framework (it wouldnt even open the pscx2 menu without it and I have 0.1.0 as I can tell the difference with the Z buffer (though turning that off tends to let me play to about 5 minutes instead of 3).

Im trying a reinstall of the emulator as we speak.
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#9
if all else fails, making the leap to leopard might make the difference. it utilizes opengl 3.2 instead of 3.0 which snow leopard (and i think leopard) have. But i have a very similar machine to you and i dont seem to have any issues.

could it maybe be your rip of your KH disc??
13" 2010 Mac Book Pro - Snow Leopard 10.6.7 - Pcsx2 Version: 0.9.6 (and praying on 0.9.7 to release)
2.4Ghz Intel Duo Core | NVIDIA 320M (256mb) | 4 Gigs 1067mhz DDR3 Ram

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#10
(09-24-2011, 04:40 AM)mubbsy Wrote: if all else fails, making the leap to leopard might make the difference. it utilizes opengl 3.2 instead of 3.0 which snow leopard (and i think leopard) have. But i have a very similar machine to you and i dont seem to have any issues.

could it maybe be your rip of your KH disc??

Do you mean to Lion? Leopard would be a downgrade.
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