Klonoa 2 having no water textures, flickers instead. Now with proof of ownership!
Proof(turns out I didn't sell it after all =w=):

Looked up guides on how to fix it and this is the best thing I've found:

Set the default graphics plugin (4600 SSE41) to D3D11, Blend BFF, allow 8bit textures, and set texture filtering on.
Also, go to emulation settings, then go to EE/IOP, set round mode to "Nearest"
Then go to VU's, then set round mode to "Nearest"

Following this most of the glitches dissappeared but the water is still not present.

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Thread reopened, thank you for that Smile

will close this one as we don't require this any longer.
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