Kross's Patch
I have no idea on how to use the texture coordinate offset hack that KrossX has kindly given to us. The only thing I've been doing is giving it random values (Try it, funny business can happen). Does anyone here know how to use this hack?

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That's how you use it. You start 500 500 to see if there's a change in what you want, if there is, then you tune the number. It also depends on the scaling, if it's a post processing thing.

Check the GSdx and you might see some numbers. For example, 350 350 for GoW at scale 3x.
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