04-05-2011, 09:40 AM
PCSX2 Ver: 0.9.7.3876m
ZeroGS: 0.97.1
GSdx: 3693 0.1.16 SSE2-r3878
Cpu: Q6600 @ 3.4 Ghz
Gfx: Radeon HD 4870X2 (2GB ram)
Ram: 3.5 GB DDR2-1066Hz
Ok so I have been trying many things to get ZotE to work but there is always lag within the game.
While using GSdx I get lag almost constantly no matter what speed hacks or plugin settings I use. I tried Enable Wait Loop Detection, Enable INTC Spin Detection, and MVU Flag Hack in all the different combinations between Hardware DX10 and Software DX10. Software lagged the most, to the point of the game being unplayable (1.75 FPS most of the time) while hardware was a bit better but fps rarely got over 25. Same results when not using any speed hacks, there is no change.
I switched to ZeroGS and now most of the lag is gone, but just after I begin an encounter there is massive lag for a random amount of time.
Also no matter what I do the cut scenes always lag (38 to 50 fps).
ZeroGS: 0.97.1
GSdx: 3693 0.1.16 SSE2-r3878
Cpu: Q6600 @ 3.4 Ghz
Gfx: Radeon HD 4870X2 (2GB ram)
Ram: 3.5 GB DDR2-1066Hz
Ok so I have been trying many things to get ZotE to work but there is always lag within the game.
While using GSdx I get lag almost constantly no matter what speed hacks or plugin settings I use. I tried Enable Wait Loop Detection, Enable INTC Spin Detection, and MVU Flag Hack in all the different combinations between Hardware DX10 and Software DX10. Software lagged the most, to the point of the game being unplayable (1.75 FPS most of the time) while hardware was a bit better but fps rarely got over 25. Same results when not using any speed hacks, there is no change.
I switched to ZeroGS and now most of the lag is gone, but just after I begin an encounter there is massive lag for a random amount of time.
Also no matter what I do the cut scenes always lag (38 to 50 fps).
"I thought what I would do was, I'd pretend to be one of those Deaf-Mutes...Or should I?" -- Laughing Man
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