Posts: 8.695
Threads: 2.695
Joined: Aug 2005
Reputation:
16
Location: Plymouth, UK
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from playable to ingame.
Bugs:
Crashes shortly ingame.
Status
Ingame
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64
Official betatester of PCSX2
Posts: 21
Threads: 0
Joined: Oct 2013
Reputation:
1
Location: England
This game crashes due to textures going to RAM and piling up. I got to 3.6gb RAM usage (with the 4gb patch) before it crashed.
Also when I paused the game and went to Video then pressed OK, it 'flushed' it and went back to 150mb usage, before quickly rising again when I continued playing.
Posts: 21
Threads: 0
Joined: Oct 2013
Reputation:
1
Location: England
PC Specs:
CPU: Intel Core i5-4670k @ 3.4Ghz
GPU: AMD Radeon HD 6770 1GB
Build Description: PCSX2 1.3.1-20150201194910 - Compiled Feb 1st 2015
GSdx 20150201194910 (MSVC 18.00, AVX) 0.0.16 [GSdx32-AVX]
LilyPad 0.11.0
cdvdGigaherz 0.9.0
USBnull Driver 0.7.0
SPU2-X 2.0.0
DEV9null Driver 0.5.0
FWnull Driver 0.7.0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Comments:
Still goes to in-game.
Bugs:
RAM constantly increasing during a race, until the game crashes. One workaround is to keep pausing the game during a race when RAM gets high and going into GSdx plugin settings and pressing OK, which flushes the RAM back down to default.
Status
In-game
Posts: 280
Threads: 38
Joined: Mar 2006
Reputation:
6
PC Specs:
CPU: Intel® Core i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960
Build Description: PCSX2 V1.7.0-dev-1430
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
GS Settings: OpenGL, Bilinear (PS2), Accurate DATE, 3x Native, Basic Blending Accuracy,
GS HW Hacks:
Speedhacks Used:
N/A
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
Bugs:
konami memory leak. after the emulator gets to 3gb the emulator crashes.
Status
Ingame