08-29-2016, 10:06 AM
(This post was last modified: 08-29-2016, 10:19 AM by ShadedTear.)
System specs are in signature. Video Card is GTX 1080
Driver version: 368.81
PCSX2 Version: GIT 1214-gda68811
Issue: At certain distances the textures of the characters become really messed up. This becomes especially apparent in the opening in-engine cutscene.
This "bug" does not happen in Software mode and does happen in both the OpenGL and DX11 renderer.
Screenshots:
![[Image: Wgftt1r.png]](https://i.imgur.com/Wgftt1r.png)
![[Image: q0RM8vt.png]](https://i.imgur.com/q0RM8vt.png)
![[Image: 1uXNoID.png]](https://i.imgur.com/1uXNoID.png)
I am also including a GS dump for any devs who may be interested.
I personally couldn't find a solution other than using software mode but if anyone could, please enlighten me.
GS Dump: https://www.mediafire.com/?6nq34od567auop1
Edit: Updated link to more reliable GS Dump (Same location as screenshots)
Driver version: 368.81
PCSX2 Version: GIT 1214-gda68811
Issue: At certain distances the textures of the characters become really messed up. This becomes especially apparent in the opening in-engine cutscene.
This "bug" does not happen in Software mode and does happen in both the OpenGL and DX11 renderer.
Screenshots:
![[Image: Wgftt1r.png]](https://i.imgur.com/Wgftt1r.png)
![[Image: q0RM8vt.png]](https://i.imgur.com/q0RM8vt.png)
![[Image: 1uXNoID.png]](https://i.imgur.com/1uXNoID.png)
I am also including a GS dump for any devs who may be interested.
I personally couldn't find a solution other than using software mode but if anyone could, please enlighten me.
GS Dump: https://www.mediafire.com/?6nq34od567auop1
Edit: Updated link to more reliable GS Dump (Same location as screenshots)