Legaia 2: Duel Saga
#11
I see. Well, so far it seems like only the first couple of scenes in the first town are having this huge slowdown. They are few and minor in the parts I'm at now.

One odd thing to note is that I'm playing the game with almost no speed hacks and at 1920x1200 for both resolution and internal resolution (24" monitor). The game runs at the same speed and has the exact same slowdowns (same FPS even during the slowdowns) as if I put the internal resolution down to native and turn on all the speed hacks.

Also, when I set the aspect ratio to 16:9, it puts letterbox bars on it. My monitor is 1920x1200 and thus 16:10. When I set it to stretch, it fills the screen and looks like the correct aspect ratio. Which setting will show the game at the correct aspect ratio? Am I really stretching it too tall when I put it on stretch? How does the aspect ratio setting correlate to the resolution setting?
OS: Windows 7 Professional
CPU: AMD Phenom II X3 720 2.8GHz @ 3.5GHz
RAM: 4GB Corsair DDR2 800MHz
GPU: SAPPHIRE Radeon HD 4870 1GB

MBTI: INTP
Enneagram: 9w1 or 5w4...I can't decide.
Reply

Sponsored links

#12
speedhacks are not supposed to be turned on all, u must use only the ones that give u speed if they give.... d3d resolution has nothing to do with the window size (window size doesnt affect speed) and u should use the resolution the game window says it run (look attachment) and then use x1 x2 x3 or x4 to make the game quality better (dont over do it cause at some point your gpu will reach its limit and the fps will go down)


Attached Files Thumbnail(s)
   
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
Reply
#13
(05-21-2010, 12:59 AM)iakoboss7 Wrote: speedhacks are not supposed to be turned on all, u must use only the ones that give u speed if they give.... d3d resolution has nothing to do with the window size (window size doesnt affect speed) and u should use the resolution the game window says it run (look attachment) and then use x1 x2 x3 or x4 to make the game quality better (dont over do it cause at some point your gpu will reach its limit and the fps will go down)

Oh, I see. Is there a guide or sticky that contains this information? I didn't see it in the configuration one. I suppose this would answer my correct aspect ratio question above.
OS: Windows 7 Professional
CPU: AMD Phenom II X3 720 2.8GHz @ 3.5GHz
RAM: 4GB Corsair DDR2 800MHz
GPU: SAPPHIRE Radeon HD 4870 1GB

MBTI: INTP
Enneagram: 9w1 or 5w4...I can't decide.
Reply
#14
i dont think there is a sticky but i wouldnt put my neck for it Tongue

the correct and mostly used aspect ratio is 4:3 u should use 16:9 ONLY if a game can run or it runs on 16:9 (most games has this at the ingame options) so if u dont play a game that use it u should stick with 4:3 and the black bars, u can stretch it also but that way the image will not be as it has been made to be....
imagine u take a 16:9 picture and resize it at 4:3, everything will be "taller" in the picture.
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
Reply
#15
Right, I know about distorting the image. The weird thing is that it doesn't look distorted when I play it at 1920x1200 and set it to stretch. I'll have to test out the x2, x3, etc. when I get home and see what aspect ratio the game was meant for.
OS: Windows 7 Professional
CPU: AMD Phenom II X3 720 2.8GHz @ 3.5GHz
RAM: 4GB Corsair DDR2 800MHz
GPU: SAPPHIRE Radeon HD 4870 1GB

MBTI: INTP
Enneagram: 9w1 or 5w4...I can't decide.
Reply
#16
the x2 x3 and so on.... are for image quality, they have nothing to do with aspect ratio.

and well it is distorted its just you than dont see it Tongue
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
Reply
#17
But I mean x2 and x3 are going to retain the aspect ratio of the game because x1 is what the game is supposed to run at, correct?

When I set it to 1920x1200 and 16:9, it looks squashed down, but looks more natural at stretched (which makes it 16:10 like my screen). Maybe it is distorted and I'm just not seeing it, but I can usually tell immediately when an image or video is at the wrong aspect ratio.

So, I'll set the aspect ratio to whatever the game (x1) ends up being. My monitor automatically puts pillarbox bars on 4:3 signals in full screen.

EDIT: I just remembered that the game is at 640x488, which is 3.9:3, roughly 4:3. Man, stupid work isn't over yet. I want to get home and try these out.
OS: Windows 7 Professional
CPU: AMD Phenom II X3 720 2.8GHz @ 3.5GHz
RAM: 4GB Corsair DDR2 800MHz
GPU: SAPPHIRE Radeon HD 4870 1GB

MBTI: INTP
Enneagram: 9w1 or 5w4...I can't decide.
Reply
#18
for the last time.... internal resolution has absolutely NOTHING to do with aspect ratio. its ONLY for image quality, not size ton aspect not anything else, ONLY the quality will be affected....

yes a 4:3 image stretched in a 16:10 monitor will look better and less "stretched" from a 16:9 monitor but still its a 4:3 image so the best way to see the real image ratio is play it at 4:3 and have those bars at the right and left of the screen. its natural.... like watching a 4:3 video.... if u dont mind the image being stretched out of the normal way then use it....
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
Reply
#19
(05-21-2010, 01:44 AM)iakoboss7 Wrote: for the last time.... internal resolution has absolutely NOTHING to do with aspect ratio. its ONLY for image quality, not size ton aspect not anything else, ONLY the quality will be affected....
'kay. I wasn't saying it would change the aspect ratio. I'm only saying the resolution that the window says the game runs at would tell me the correct aspect ratio to use. If the original internal resolution is no indicator of the game's aspect ratio, why would it matter if one sets the internal resolution to x2/x3/x4 instead of some other bogus one that doesn't retain the same ratio?

(05-21-2010, 01:44 AM)iakoboss7 Wrote: yes a 4:3 image stretched in a 16:10 monitor will look better and less "stretched" from a 16:9 monitor but still its a 4:3 image so the best way to see the real image ratio is play it at 4:3 and have those bars at the right and left of the screen. its natural.... like watching a 4:3 video.... if u dont mind the image being stretched out of the normal way then use it....
No, I don't want to distort it at all. I'm just saying that if it's indeed a 4:3 game, it's odd that it appears natural at 16:10 (20% too wide) but appears stretched wide at 16:9 (33%) too wide. Maybe within a certain percentage it is hard to detect distortion.
OS: Windows 7 Professional
CPU: AMD Phenom II X3 720 2.8GHz @ 3.5GHz
RAM: 4GB Corsair DDR2 800MHz
GPU: SAPPHIRE Radeon HD 4870 1GB

MBTI: INTP
Enneagram: 9w1 or 5w4...I can't decide.
Reply
#20
(05-21-2010, 02:15 AM)Idec Sdawkminn Wrote: 'kay. I wasn't saying it would change the aspect ratio. I'm only saying the resolution that the window says the game runs at would tell me the correct aspect ratio to use. If the original internal resolution is no indicator of the game's aspect ratio, why would it matter if one sets the internal resolution to x2/x3/x4 instead of some other bogus one that doesn't retain the same ratio?
because that way games work without problems (like the ghost/double image in gow) and it actually gives better image quality results.
also no matter what the resolution u see the game running at ALL games run at 4:3 except a few one's than u can select it in the game options (and when u do that the resolution will still be the same only the display will change)
so no matter what it says its a 4:3 game except if it has the option of 16:9

Quote:No, I don't want to distort it at all. I'm just saying that if it's indeed a 4:3 game, it's odd that it appears natural at 16:10 (20% too wide) but appears stretched wide at 16:9 (33%) too wide. Maybe within a certain percentage it is hard to detect distortion.

it was probably your imagination or u cant understand the difference.
here a window of 1440x900 (16:10) at 4:3 aspect ratio with a 4:3 aspect ratio game:
   

here a window of 1440x900 (16:10) at 16:9 aspect ratio with a 4:3 aspect ratio game:
   

here a window of 1440x900 (16:10) stretched this time with a 4:3 aspect ratio game:
   

edit: if u still dont see a difference i will kill myself lolz Tongue xD
and dont tell me we got different monitors cause if u look at my profile i got a 1920x1200 16:10 monitor also... so there is no difference i just used the same size as a smaller 16:10 monitor...
OS: Win 7 Ultimate x64 sp1, MoBo: Asus P5QD Turbo, CPU: Q6600 @ 3,0Ghz, RAM: Trancend 2x2gb 6-6-6-18 800 MHz, GPU: HD 4850 1gb.
Pcsx2: Always Latest
Reply




Users browsing this thread: 1 Guest(s)