Legend of Spyro: DotD glitched crystal vertexes
#1
I haven't encountered this issue with any other games, everything is completely fine and none of the models glitch like this except for the rocks that hold the mana and health crystals.

I've changed from software to hardware and no difference. Skipdraw has no effect.

[Image: exMd9Qe.jpg]
[Image: 8iG3O60.png]
[Image: fUPNVkt.png]
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#2
give latest dev build a try
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
(09-25-2022, 04:59 PM)jesalvein Wrote: give latest dev build a try

[Image: 0c9625c545959ffff9c16a2680096761.jpg]

Still the same issue

Ive played this before on 1.4.0 and there was no crystal glitch but the hardware rendering makes the screen glitch out.
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#4
Can you post a gsdump of the issue?
https://forums.pcsx2.net/Thread-How-to-c...er-GS-dump
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX750TI 2GB GDDR5
OS: Windows 10 Pro 64bit
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#5
(09-26-2022, 09:59 AM)lightningterror Wrote: Can you post a gsdump of the issue?
https://forums.pcsx2.net/Thread-How-to-c...er-GS-dump

I'm getting an error when I try to link it here, it says I can't post links.
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#6
(09-25-2022, 04:30 PM)theosaurus Wrote: I haven't encountered this issue with any other games, everything is completely fine and none of the models glitch like this except for the rocks that hold the mana and health crystals.

I've changed from software to hardware and no difference. Skipdraw has no effect.

[Image: exMd9Qe.jpg]
[Image: 8iG3O60.png]
[Image: fUPNVkt.png]

Fixed

I obtained an NTSC USA PS2 as well as an NTSC version of the game and used the official 1.4.0 build, no changes to graphics except: Direct 3d9 Hardware, 6x native resolution, Skipdraw range 2

[Image: f7e44bd93423ef38f4a54293f40412f2.jpg]
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