Linux - Compile Guide and Support
to go back to another version you can use svn update -r 4553

I do not think gdb will tell us anythings useful. It is most probably a driver issue. Try several version of it, not only the latest one but also versions several month older.

Retry also the patch in message #273
Reply

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(04-16-2011, 09:01 AM)gregory Wrote: to go back to another version you can use svn update -r 4553

I do not think gdb will tell us anythings useful. It is most probably a driver issue. Try several version of it, not only the latest one but also versions several month older.

Retry also the patch in message #273

Thanks for the reply.
Today i just got my ADSL back, somehow i got 1mbps share internet access. ( acctualy only got arround 512kbps to 880kbps download and 124kbps upload)

in GSdx i saw SW Threads, if i got Quad Core , and set SW Threads to 4, i that gonna make pcsx2 run more faster?

thanks for the svn info, i use that to revert back to 4517, with this version i can run GSdx without problem, and pcsx2 gui problem is gone.

try svn r4529 , i don't have problem, GSdx can run game, pcsx2 gui doesn't have problem too.

try svn r4539, i got error when compile GSdx, here the error:
Code:
[ 96%] Building CXX object plugins/GSdx/CMakeFiles/GSdx.dir/GSVertexTrace.x86.avx.cpp.o
[ 96%] Building CXX object plugins/GSdx/CMakeFiles/GSdx.dir/GSVertexTrace.x64.cpp.o                                                                  
[ 96%] Building CXX object plugins/GSdx/CMakeFiles/GSdx.dir/GSWnd.cpp.o                                                                              
[ 96%] Building CXX object plugins/GSdx/CMakeFiles/GSdx.dir/GSdx.cpp.o                                                                              
/home/ai/Game/pcsx2-svn/plugins/GSdx/GSdx.cpp: In member function ‘void GSdxApp::BuildConfigurationMap(const char*)’:                                
/home/ai/Game/pcsx2-svn/plugins/GSdx/GSdx.cpp:173: error: return-statement with a value, in function returning 'void'
make[3]: *** [plugins/GSdx/CMakeFiles/GSdx.dir/GSdx.cpp.o] Error 1
make[2]: *** [plugins/GSdx/CMakeFiles/GSdx.dir/all] Error 2
make[1]: *** [plugins/GSdx/CMakeFiles/GSdx.dir/rule] Error 2
make: *** [GSdx] Error 2
[ai@Mandriva_2010_Spring pcsx2-svn]$


now i try 4542, i don't have problem, GSdx can run game, pcsx2 gui doesn't have problem too.
next try 4558, 4562, 4560, 4571, then the last 4580, very strange, back then i got problem, but now, the problem gone.

from svn r4517 to upgrade, i only do:
1.make clean
2.rm CMakeCache.txt
3.svn up -r 4529
4.cmake ./CMakeLists.txt -DCMAKE_BUILD_TYPE=Release -DCMAKE_BUILD_STRIP=TRUE -DFORCE_INTERNAL_SOUNDTOUCH=FALSE -DFORCE_INTERNAL_SDL=TRUE && make -j 2 pcsx2 && make -j 2 zzogl && make spu2x && make dev9null && make CDVDlinuz && make USBnull && make FWnull && make onepad && make -j 2 GSdx
5.cd bin
6../pcsx2
7.test the game

i do it, like that, and every time i upgrade svn revison, i do not delete ~/PCSX2 folder.

now i try delete ~/PCSX2, and run pccsx2 r4580 i just compiled before, still no problem.
so not ~/PCSX2 problem.

try using pcsx2 clean, so i delete pcsx2-svn before, and copy the new pcsx2-svn r4580
without deleting the old ~/PCSX2 folder, i can run it without problem.
But, when i delete ~/PCSX2 folder, and reconfigure again, i get this error:
Code:
The program 'pcsx2' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadValue (integer parameter out of range for operation)'.
  (Details: serial 120 error_code 2 request_code 1 minor_code 0)
  (Note to programmers: normally, X errors are reported asynchronously;
   that is, you will receive the error a while after causing it.
   To debug your program, run it with the --sync command line
   option to change this behavior. You can then get a meaningful
   backtrace from your debugger if you break on the gdk_x_error() function.)
terminate called without an active exception
Aborted

looks like there is some problem with the configure pcsx2 gui and the way it save the configuration file.
Mandriva Linux Free 2010.2 (32bit)
PCLinuxOS 2010.12 (32bit)
Athlon II X2 260 (@3,2Ghz)
4GB DDR2
Zotac Geforce GT240 1GB DDR3 (Nvidia Beta driver 270.30)
Reply
For the thread, 2 is good. You need others core for PCSX2 but you can make test.

Just to sum-up. To reproduce the crash you must do this sequence
1/ Remove ~/PCSX2
2/ build 4580
3/ launch and configure
4/ start -> crash expected.
Reply
(04-19-2011, 11:35 PM)gregory Wrote: For the thread, 2 is good. You need others core for PCSX2 but you can make test.

Just to sum-up. To reproduce the crash you must do this sequence
1/ Remove ~/PCSX2
2/ build 4580
3/ launch and configure
4/ start -> crash expected.
Thanks for the reply.

i'am try with default 1 thread, only saw proses about 10% in core 1 and about 95% in core 2.
and that only give me about 15 fps.
When try with 2 thread, i got araound 95% ib both core, and it's speed up to araund 30fps.
that's why i ask, it's support more then 2 thread or not, unfortunally i only have Dual Core prosesor, so i cannot test it.


I'am try like your sugestion:
Code:
[ai@Mandriva_2010_Spring ~]$ cd /Game/
[ai@Mandriva_2010_Spring Game]$ rm -rf ~/PCSX2
[ai@Mandriva_2010_Spring Game]$ rm -rf pcsx2-svn
[ai@Mandriva_2010_Spring Game]$ cp -r ~/SVN/pcsx2 pcsx2-svn
[ai@Mandriva_2010_Spring Game]$ cd pcsx2-svn
[ai@Mandriva_2010_Spring pcsx2-svn]$ cmake ./CMakeLists.txt -DCMAKE_BUILD_TYPE=Release -DCMAKE_BUILD_STRIP=TRUE -DFORCE_INTERNAL_SOUNDTOUCH=FALSE -DFORCE_INTERNAL_SDL=TRUE && make -j 2 pcsx2 && make -j 2 zzogl && make -j 2 spu2x && make -j 2 dev9null && make -j 2 CDVDlinuz && make USBnull && make FWnull && make onepad && make -j 2 GSdx
-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Install localization file in bin/Langs by default
-- Found Freetype: /usr/lib/libfreetype.so
-- Found GTK2_GTK: /usr/lib/libgtk-x11-2.0.so
-- Looking for XOpenDisplay in /usr/lib/libX11.so;/usr/lib/libXext.so
-- Looking for XOpenDisplay in /usr/lib/libX11.so;/usr/lib/libXext.so - found
-- Looking for gethostbyname
-- Looking for gethostbyname - found
-- Looking for connect
-- Looking for connect - found
-- Looking for remove
-- Looking for remove - found
-- Looking for shmat
-- Looking for shmat - found
-- Looking for IceConnectionNumber in ICE
-- Looking for IceConnectionNumber in ICE - found
-- Found X11: /usr/lib/libX11.so
-- Found ALSA: /usr/lib/libasound.so
-- Found BZip2: /usr/lib/libbz2.so
-- Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so
-- Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so - found
-- Found JPEG: /usr/lib/libjpeg.so
-- Found Subversion: /usr/bin/svn (found version "1.6.15")
-- Found wxWidgets: TRUE
-- Found ZLIB: /usr/include (found version "1.2.3")
-- Found Cg: /usr/lib/libCg.so;/usr/lib/libCgGL.so
-- Found GLEW: /usr/lib/libGLEW.so
-- Found PortAudio: /usr/lib/libportaudio.so
-- Found SoundTouch: /usr/lib/libSoundTouch.so
-- Found SparseHash: /usr/include
-- Use internal pcsx2 SDL library
-- Configuring done
-- Generating done
-- Build files have been written to: /Game/pcsx2-svn
Scanning dependencies of target x86emitter
Scanning dependencies of target Utilities    
-------- cut ------------
ai@Mandriva_2010_Spring pcsx2-svn]$ cd bin
[ai@Mandriva_2010_Spring bin]$ ./pcsx2
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
Releasing host memory maps for virtual systems...
(SysCorePlugins) Warning: Unloading plugins prior to shutdown!                                                                                      
[ai@Mandriva_2010_Spring bin]$ ./pcsx2                                                                                                              
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
* SPU2-X: Enumerating PortAudio devices: *** Device 0: 'HDA NVidia: ALC662 rev1 Analog (hw:0,0)' (ALSA)
*** Device 1: 'default' (ALSA) (selected)
*** Device 2: 'dmix' (ALSA)
erminate called after throwing an instance of 'Exception::RuntimeError'
0mAborted
[ai@Mandriva_2010_Spring bin]$

it's give me new error.
and when try copy my old PCSX2 seting folder, i have another error.
Code:
[ai@Mandriva_2010_Spring bin]$ rm -rf ~/PCSX2                                                                                                        
[ai@Mandriva_2010_Spring bin]$ cp -r ~/PCSX2.gsdx ~/PCSX2
[ai@Mandriva_2010_Spring bin]$ ./pcsx2
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!

(pcsx2:30757): GLib-GObject-WARNING **: invalid unclassed pointer in cast to `GtkRadioMenuItem'

(pcsx2:30757): Gtk-CRITICAL **: gtk_radio_menu_item_get_group: assertion `GTK_IS_RADIO_MENU_ITEM (radio_menu_item)' failed

(pcsx2:30757): GLib-GObject-WARNING **: invalid uninstantiatable type `<invalid>' in cast to `GtkRadioMenuItem'

(pcsx2:30757): Gtk-CRITICAL **: gtk_radio_menu_item_get_group: assertion `GTK_IS_RADIO_MENU_ITEM (radio_menu_item)' failed

(pcsx2:30757): GLib-GObject-WARNING **: invalid uninstantiatable type `(null)' in cast to `GtkRadioMenuItem'

(pcsx2:30757): Gtk-CRITICAL **: gtk_radio_menu_item_get_group: assertion `GTK_IS_RADIO_MENU_ITEM (radio_menu_item)' failed

(pcsx2:30757): GLib-GObject-WARNING **: invalid uninstantiatable type `(null)' in cast to `GtkRadioMenuItem'

(pcsx2:30757): Gtk-CRITICAL **: gtk_radio_menu_item_get_group: assertion `GTK_IS_RADIO_MENU_ITEM (radio_menu_item)' failed
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
* SPU2-X: Enumerating PortAudio devices: *** Device 0: 'HDA NVidia: ALC662 rev1 Analog (hw:0,0)' (ALSA)
*** Device 1: 'default' (ALSA)
*** Device 2: 'dmix' (ALSA)
race/breakpoint trap
[ai@Mandriva_2010_Spring bin]$

right now somehow, it make keyboard repeat not working, i will restart my xserver.
try to press arrow key in keyboard, not gonna make repeat when i type this.
even under Konsole and leafpad.
Mandriva Linux Free 2010.2 (32bit)
PCLinuxOS 2010.12 (32bit)
Athlon II X2 260 (@3,2Ghz)
4GB DDR2
Zotac Geforce GT240 1GB DDR3 (Nvidia Beta driver 270.30)
Reply
Note: it would not be a bad to open a separate thread Tongue2

Well on my 4 cores. 2 thread seems the best but I do not do lots of test.

Actually I wanted to know if the scenario was correct to reproduce the issue because you previous message was confusing. Anyway for the audio issue, configure the plugins first.

PCSX2 disable keyboard repeat but when you unexpected crash it does not re-enable it otherwise it reenable it when you quit.

Reply
Thanks for the reply.

Sory for my bad english, i try my best to tell you.

about the audio problem, i have try to using SPU2null to, but got the same error.
try to set up with Nosound in SPU2x, got the same error.

after i restart my X Server, i got this problem:
Code:
[ai@Mandriva_2010_Spring bin]$ rm -rf ~/PCSX2                                                                                                        
[ai@Mandriva_2010_Spring bin]$ ./pcsx2
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
Releasing host memory maps for virtual systems...
(SysCorePlugins) Warning: Unloading plugins prior to shutdown!                                                                                      
[ai@Mandriva_2010_Spring bin]$ ./pcsx2
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
The program 'pcsx2' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadValue (integer parameter out of range for operation)'.
  (Details: serial 120 error_code 2 request_code 1 minor_code 0)
  (Note to programmers: normally, X errors are reported asynchronously;
   that is, you will receive the error a while after causing it.
   To debug your program, run it with the --sync command line
   option to change this behavior. You can then get a meaningful
   backtrace from your debugger if you break on the gdk_x_error() function.)
terminate called without an active exception
Aborted
[ai@Mandriva_2010_Spring bin]$

After deleting ~/PCSX2 folder, i run pcsx2 and configure it, then i Quit the pcsx2,
Then i run it again, and Boot the CD.
I Always do that aftaer deleting ~/PCSX2 folder, that why in my previous post you i run pcsx2 two time.

when i can running pcsx2 r4580 in post #332, i copy folder ~/PCSX2 to ~/PCSX2.gsdx
now i gonna try run pcsx2 using that ~/PCSX2.gsdx, but change the setting using SPU2null
Code:
[ai@Mandriva_2010_Spring bin]$ rm -rf ~/PCSX2
[ai@Mandriva_2010_Spring bin]$ cp -r ~/PCSX2.gsdx ~/PCSX2
[ai@Mandriva_2010_Spring bin]$ ./pcsx2
now i got this error popoup:
Code:
/home/ai/Game/pcsx2-svn/common/src/Utilities/Linux/LnxHostSys.cpp(57) : assertion failed:
    Function:  void SysPageFaultSignalFilter(int, siginfo_t*, void*)
    Thread:    EE Core
    Condition: false
    Message:   Unhandled page fault @ 0x00002000

Stacktrace:
[00] 0x0xffffe40c                                
[01] 0x0x9fce016                                
[02] 0x0x9fce090                                
[03] 0x0x8316672                                
[04] 0x0x82dbbcf                                
[05] 0x0x8204472                                
[06] 0x0x82dbc2b

And my Keyboard repeat got error.

Now, i try with ZZOgl and SPU2x, i got pop up error like before:
Code:
/home/ai/Game/pcsx2-svn/common/src/Utilities/Linux/LnxHostSys.cpp(57) : assertion failed:
    Function:  void SysPageFaultSignalFilter(int, siginfo_t*, void*)
    Thread:    EE Core
    Condition: false
    Message:   Unhandled page fault @ 0x00002000

Stacktrace:
[00] 0x0xffffe40c                                
[01] 0x0x9fce016                                
[02] 0x0x9fce090                                
[03] 0x0x8316672                                
[04] 0x0x82dbbcf                                
[05] 0x0x8204472                                
[06] 0x0x82dbc2b

Try again ZZogl with SPU2null still got the same error.

Now , i will delete ~/PCSX2 folder, reconfigure again and using ZZOgl and SPU2null
Code:
[ai@Mandriva_2010_Spring bin]$ rm -rf ~/PCSX2
[ai@Mandriva_2010_Spring bin]$ ./pcsx2
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
Releasing host memory maps for virtual systems...
(SysCorePlugins) Warning: Unloading plugins prior to shutdown!                                                                                      
[ai@Mandriva_2010_Spring bin]$ ./pcsx2                                                                                                              
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
ZZogl-PG: Calling GSopen.
ZZogl-PG:  Failed to open '/home/ai/PCSX2/inis/zzogl-pg.ini'
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG:  Got Doublebuffered Visual!
ZZogl-PG:  glX-Version 1.4
ZZogl-PG:  You have Direct Rendering!
ZZogl-PG:  Using multitexturing.
ZZogl-PG:  Maximum texture size is 8192 for Tex_2d and 8192 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG:  Use GL_RGBA32F for blockdata.
ZZogl-PG:  Fill bilinear blocks OK.!
ZZogl-PG: Initialization successful.
ZZogl-PG: Disabling MRT depth writing.
Zogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 658597e2.                                                                                                              
ZZogl-PG: Found CRC[658597e2] in crc game list.                                                                                                      
0mReleasing host memory maps for virtual systems...                                                                                                  
[ai@Mandriva_2010_Spring bin]$
Now it's run, try change SPU2null to SPU2x
Code:
[ai@Mandriva_2010_Spring bin]$ ./pcsx2                                                                                                              
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!

(pcsx2:23846): GLib-GObject-WARNING **: invalid unclassed pointer in cast to `GtkRadioMenuItem'

(pcsx2:23846): Gtk-CRITICAL **: gtk_radio_menu_item_get_group: assertion `GTK_IS_RADIO_MENU_ITEM (radio_menu_item)' failed
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG:  Got Doublebuffered Visual!
ZZogl-PG:  glX-Version 1.4
ZZogl-PG:  You have Direct Rendering!
ZZogl-PG:  Using multitexturing.
ZZogl-PG:  Maximum texture size is 8192 for Tex_2d and 8192 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG:  Use GL_RGBA32F for blockdata.
ZZogl-PG:  Fill bilinear blocks OK.!
ZZogl-PG: Initialization successful.
ZZogl-PG: Disabling MRT depth writing.
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
* SPU2-X: Enumerating PortAudio devices: *** Device 0: 'HDA NVidia: ALC662 rev1 Analog (hw:0,0)' (ALSA)
*** Device 1: 'default' (ALSA) (selected)
*** Device 2: 'dmix' (ALSA)
Zogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is 93bb1e0c.
^[[?1;2c[0mReleasing host memory maps for virtual systems...
[ai@Mandriva_2010_Spring bin]$
It's run, i can play the game, and i have Sound, so don't bother the Alsa error, i still got the sound even that error show up, looklike the plugins cannot read my Alsa 6 channel audio setting.

Now, the Suprising News, after i can play the Game with ZZOgl , Then I try run Pcsx2 again with GSdx,
Code:
[ai@Mandriva_2010_Spring bin]$ ./pcsx2                                                                                                              
Interface is initializing.  Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!

(pcsx2:24057): GLib-GObject-WARNING **: invalid unclassed pointer in cast to `GtkRadioMenuItem'

(pcsx2:24057): Gtk-CRITICAL **: gtk_radio_menu_item_get_group: assertion `GTK_IS_RADIO_MENU_ITEM (radio_menu_item)' failed
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
ALSA lib pcm.c:2196:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused

ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
* SPU2-X: Enumerating PortAudio devices: *** Device 0: 'HDA NVidia: ALC662 rev1 Analog (hw:0,0)' (ALSA)
*** Device 1: 'default' (ALSA) (selected)
*** Device 2: 'dmix' (ALSA)
Releasing host memory maps for virtual systems...
[ai@Mandriva_2010_Spring bin]$

hmm, some how i can play Persona4 with GSdx now, before in post #332, i can not run it, but i can run FFX Inter, the quality of GSdx much better than ZZogl, the fog scene more detailed, the floor too.
but in my Dual Core it's slow.

btw, it's just like my previous post when i try configure my Playstation2 Dual Shock Gamepad, to get Left Analog stick working, i have to try and try setup it to get it working.
now, to get GSdx working, i need to try and try to setup too just to get the right setting.
Mandriva Linux Free 2010.2 (32bit)
PCLinuxOS 2010.12 (32bit)
Athlon II X2 260 (@3,2Ghz)
4GB DDR2
Zotac Geforce GT240 1GB DDR3 (Nvidia Beta driver 270.30)
Reply
Quote:Sory for my bad english, i try my best to tell you.
do not worry my english is worst than your Wink

Hum, maybe some bad configuration somewhere. I know there is some instabilities somewhere. Sometime when I shutdown, I got a crash in the pad plugins. I got also a crash on gsdx but it can also due to speed hack. I think it is your popup error. Anyway if it works do not touch anythings Smile

For speed. I got ~30fps on Mana khemia 2 (rpg) and blood will tell (action like god of war). It is PAL so it is fine. Ratchet and clank3 got only 10fps... For information I have a PII 4 core a 3.4Ghz. I think it would need a 4.5Ghz to be better.
Reply
(04-21-2011, 07:02 PM)gregory Wrote: Hum, maybe some bad configuration somewhere. I know there is some instabilities somewhere. Sometime when I shutdown, I got a crash in the pad plugins. I got also a crash on gsdx but it can also due to speed hack. I think it is your popup error. Anyway if it works do not touch anythings Smile

For speed. I got ~30fps on Mana khemia 2 (rpg) and blood will tell (action like god of war). It is PAL so it is fine. Ratchet and clank3 got only 10fps... For information I have a PII 4 core a 3.4Ghz. I think it would need a 4.5Ghz to be better.
Thanks for the reply.

yeah, right now, i'am not gonna touch anything.
btw, why now pcsx2 store the configuration file in home folder, before it's store in pcsx2 inis folder.

and i saw new branch 0.9.8, what the differences betwen 0.9.7 and 0.9.8 ?

hmm, btw, because i'am curious about pcsx2 performance in windows, i download windows 7 trial.
install on my computer, wow, it's run much much better then in linux.
using little cpu resource than in linux.
in Linux i use ZZOgl, and in windows using GSdx.
but when using ZZOGl in windows, it's worse, much much better in linux.

I try this game in Windows 7,
FFXII run without problem, no sound lag too, in my linux got only 14-40fps
Persona 4, much better gfx (fog, floor), no sound lag, in my linux run fine about 40-60fps, only sometime sound is lagging.

right now, i'am will wait till it got better, and playing game with pcsx-r, play FF7 and FF9. ^_^
oh yeah, wait AMD Bulldozer come out too, perhaps it could speed up pcsx2 in linux.
because i have try overclock my prosesor to 4.0Ghz, but i don't get speedup at all in pcsx2. >.<
try speed hack before and after overclock doesn't speedup too. >.<
Mandriva Linux Free 2010.2 (32bit)
PCLinuxOS 2010.12 (32bit)
Athlon II X2 260 (@3,2Ghz)
4GB DDR2
Zotac Geforce GT240 1GB DDR3 (Nvidia Beta driver 270.30)
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Keep in mind that the GSdx version on linux is not GPU accelerated. On windows you can select GPU or not acceleration (aka software renderer).

If the overclock does not have any impact, either your GPU limit you or it is the memory bandwith.

0.9.7 is the beta and 0.9.8 will be the release. There is some config in inis others in PCSX2 directly.
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(04-22-2011, 06:23 PM)gregory Wrote: Keep in mind that the GSdx version on linux is not GPU accelerated. On windows you can select GPU or not acceleration (aka software renderer).

If the overclock does not have any impact, either your GPU limit you or it is the memory bandwith.

0.9.7 is the beta and 0.9.8 will be the release. There is some config in inis others in PCSX2 directly.

Yes, I know GSdx in Linux is Software so it's CPU acccelerated.
i like Software mode GSdx, because some game need to be run by GSdx in software mode to get it "viewable", example FF X-2.

hmm, i will try upgrade my PC after Bulldozer come out, to get DDR3 with more bandhwidth.
right now i only Dual Channel 2GBx2 DDR2.
But, upgrade my VGA Card, i will keep it, because New Card, sometimes give more problem, in GT240 sometime there a problem with the driver.
right now i must using Beta driver, because Official Driver make this Card not Stable, sometimes Freeze my PC.

what do you mean by the release? do you mean 0.9.8 more stable than 0.9.7?
or there gonna be new official release based on 0.9.8 rather than 0.9.7 ?
Mandriva Linux Free 2010.2 (32bit)
PCLinuxOS 2010.12 (32bit)
Athlon II X2 260 (@3,2Ghz)
4GB DDR2
Zotac Geforce GT240 1GB DDR3 (Nvidia Beta driver 270.30)
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