02-10-2013, 02:41 AM
(07-12-2012, 11:18 AM)Squall Leonhart Wrote: nothing of this level really.
i might try talking billiard into taking a look, his gcpad code has full implementation of the DiFFB types.
Hi Squall. Did you ever get a reply from Billiard for this issue? Also, you may want to bring this to Skidau's attention. I don't know if you read that Dolphin thread again, but him and another guy named Ulao managed to incorporate TRUE BALLS TO THE WALL support for Logitech's Speed Force FFB GameCube wheel!
http://forums.dolphin-emu.org/Thread-dol...le-support
That means that if you set port 1 to wheel in the Dolphin config menu, the pad plugin will allow games like F-Zero GX to fully recognized any force feedback PC steering wheel as a true FFB steering wheel device!!!!!!!!!!! The results are astonishing to say the least.
l was gobsmacked and over the moon when they implemented this into their pad plugin!! So you see, if Skidau and Ulao can do this for Dolphin, perhaps they can do it for PCSX2 as well. I'd say have them scrap LilyPad altogether, and incorporate a tweaked version of their Dolphin Pad plugin into PCSX2, with 100% FULL support and compatibility for all Logitech FFB wheels, as well as support for Namco's JogCon and NeGcon. JoGcon in particular because that is the device that I *believe* Ridge Racer 5 delivers true ffb effects to.
Squall what do you think of this idea? certainly should be doable right?