Hey guys, I'm hoping someone could help me out a little. I'm sorta new to this so bare with me.
I'm running the beta 0.9.7 (r3113) and I'm having some major slowdown for FFXII. I'm running it from an .ISO if that matters.
My laptop specs (dxdiag):
Windows Vista Home
nvidia GeForce 8600m GT (Approx. Total Memory: 1776 mb)
Intel Core 2 Duo T8300 @ 2.4GHz
3582 MB Ram
As for PCSX2 settings:
GSdx9-Native resolution, Direct 3D9 hardware, Logarithmic Z and Alpha Correction checked.
EE/IOP, VUs, and GS at default. (frame skipping doesn't seem to work)
No Game Fixes selected.
Speedhack settings:
EE Cyclerate @ 33%
VU Cycle stealing disabled (didn't help)
Enable Wait Loop detection and mVU Flag Hack selected (added about 5fps).
The game runs fine at times, hovering around 55fps, good enough for me. But sometimes it drops down to 20-ish FPS, and just drags along. Anyone have an idea to help speed things along?
I'm running the beta 0.9.7 (r3113) and I'm having some major slowdown for FFXII. I'm running it from an .ISO if that matters.
My laptop specs (dxdiag):
Windows Vista Home
nvidia GeForce 8600m GT (Approx. Total Memory: 1776 mb)
Intel Core 2 Duo T8300 @ 2.4GHz
3582 MB Ram
As for PCSX2 settings:
GSdx9-Native resolution, Direct 3D9 hardware, Logarithmic Z and Alpha Correction checked.
EE/IOP, VUs, and GS at default. (frame skipping doesn't seem to work)
No Game Fixes selected.
Speedhack settings:
EE Cyclerate @ 33%
VU Cycle stealing disabled (didn't help)
Enable Wait Loop detection and mVU Flag Hack selected (added about 5fps).
The game runs fine at times, hovering around 55fps, good enough for me. But sometimes it drops down to 20-ish FPS, and just drags along. Anyone have an idea to help speed things along?