10-31-2011, 04:44 PM
(This post was last modified: 10-31-2011, 05:20 PM by MegamanNova.)
I just installed PCSX2 on my system and was able to have it running. I even managed to run God of War II and everything was fine from the menu screen to the opening cutscene. It was a smooth experience (with FPS ranging from 58-61) until I was given control of Kratos. From that point, the emulator was only able to run roughly around 35-50 FPS.
I think that it might be because the part where I am getting good FPS rate was a cutscene. However, I believe that God of War's cutscenes require the same amount of processing compared to the actual game itself because God of War uses the game's in-game graphics for both.
What I am not sure is if this is a known issue for the game (in this case God of War II), an emulator mis-configuration or hardware requirements. Listed below is my setup.
Hardware:
Intel Core i5 @2.40GHz
6GB DDR3 RAM
NVIDIA GeForce GT 540M 2GB
Operating System:
Windows 7 Ultimate 64-bit
Plugins:
Various, the one's I tried are:
Graphics: GSdx SSE2, SSSE3, SSE4 (played around with the settings as well)
Sound: SPU2-X
Media:
ISO converted copy of God of War II
Already tried activating speed hacks but it only managed to increase the FPS rate by a very small amount (about an increase of 3-5 FPS)
*Also, I read this on PCSX2's FAQs
"Why not use CUDA to make things faster?
CUDA works best when doing simple operations on many parallel threads. This isn't very useful for ps2 emulation, and any implementation that attempts to use CUDA will most-likely slow down the emulator."
The sticker on my system's graphics card has the word "CUDA" on it. I'm worried. Does this mean that I can't run PCSX2 with my graphics card OR does this simply mean that PCSX2 would never be released with CUDA as its component (or something to that effect)?
Sorry for the long post. I just believe that explaining the isolations I did would help give more info about my problem. I hope you guys can help me. =)
I think that it might be because the part where I am getting good FPS rate was a cutscene. However, I believe that God of War's cutscenes require the same amount of processing compared to the actual game itself because God of War uses the game's in-game graphics for both.
What I am not sure is if this is a known issue for the game (in this case God of War II), an emulator mis-configuration or hardware requirements. Listed below is my setup.
Hardware:
Intel Core i5 @2.40GHz
6GB DDR3 RAM
NVIDIA GeForce GT 540M 2GB
Operating System:
Windows 7 Ultimate 64-bit
Plugins:
Various, the one's I tried are:
Graphics: GSdx SSE2, SSSE3, SSE4 (played around with the settings as well)
Sound: SPU2-X
Media:
ISO converted copy of God of War II
Already tried activating speed hacks but it only managed to increase the FPS rate by a very small amount (about an increase of 3-5 FPS)
*Also, I read this on PCSX2's FAQs
"Why not use CUDA to make things faster?
CUDA works best when doing simple operations on many parallel threads. This isn't very useful for ps2 emulation, and any implementation that attempts to use CUDA will most-likely slow down the emulator."
The sticker on my system's graphics card has the word "CUDA" on it. I'm worried. Does this mean that I can't run PCSX2 with my graphics card OR does this simply mean that PCSX2 would never be released with CUDA as its component (or something to that effect)?
Sorry for the long post. I just believe that explaining the isolations I did would help give more info about my problem. I hope you guys can help me. =)