Lying Console? (Persona 4 Cheat Help)
#1
Code:
PCSX2 0.9.8.r4600  - compiled on Apr 27 2011
Savestate version: 0x9a010000

Host Machine Init:
    Operating System =  Microsoft Windows Vista Ultimate Edition Service Pack 2 (build 6002), 32-bit
    Physical RAM     =  3324 MB
    CPU name         =  Intel(R) Core(TM)2 Duo CPU     E4600  @ 2.40GHz
    Vendor/Model     =  GenuineIntel (stepping 0D)
    CPU speed        =  2.808 ghz (2 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 0000e39d
    x86EFlags        =  20100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3

Reserving memory for recompilers...

Loading plugins...
    Binding GS    : C:\Users\Owner\Desktop\PS2 Emulator\plugins\gsdx-sse2-r4600.dll
Windows 6.0.6002 (Service Pack 2 2.0)
ATI Radeon HD 4850 (8.17.10.1083)
    Binding PAD    : C:\Users\Owner\Desktop\PS2 Emulator\plugins\lilypad-r4600.dll
    Binding SPU2    : C:\Users\Owner\Desktop\PS2 Emulator\plugins\spu2-x-r4600.dll
    Binding CDVD    : C:\Users\Owner\Desktop\PS2 Emulator\plugins\cdvdGigaherz.dll
    Binding USB    : C:\Users\Owner\Desktop\PS2 Emulator\plugins\USBnull.dll
    Binding FW    : C:\Users\Owner\Desktop\PS2 Emulator\plugins\FWnull.dll
    Binding DEV9    : C:\Users\Owner\Desktop\PS2 Emulator\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9082 games on record (loaded in 328ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 6.0.6002 (Service Pack 2 2.0)
ATI Radeon HD 4850 (8.17.10.1083)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Users\Owner\Desktop\PS2 Emulator\Persona_4.iso
    Image type  = DVD
    Fileparts   = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2151344 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\Users\Owner\Desktop\PS2 Emulator\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Owner\Desktop\PS2 Emulator\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.00(14/06/2004)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.82;1) Game CRC = 0xDEDC3B71, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_217.82;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_217.82;1
0 00100000 00838a00 ....................................................................................................................................
Loaded, cdrom0:¥SLUS_217.82;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Enabled Gamefix: VuClipFlagHack
Cheats found!
Cheats Loaded: 4
EE/iR5900-32 Recompiler Reset
project start.
free area = 16255f0
Get Reboot Request From EE
(EE pc:80005FCC) TLB Miss, addr=0x494b1b8 [load]
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥LIB31¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥LIB31¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥LIB31¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥LIB31¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥LIB31¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥LIB31¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥LIB31¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1
CRI ADX Driver Ver.10.52(Mar 11 2008 19:41:08)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥LIB31¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥LIB31¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥LIB31¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥LIB31¥MODSESQ.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 38, ret 1
loadmodule: fname cdrom0:¥LIB31¥SKSESQ.IRX;1 args 24 arg maxtrack=16
loadmodule: id 39, ret 0
### hdd fs get file object    
### hdd fs get file object    
### hdd fs get file object    
### hdd fs get file object    
### hdd fs get file object    
SDR callback thread created
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000be700
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000ff800
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00100100
DVCI: File cache was not hit. "¥DATA.CVM;1"
DVCI: File cache was not hit. "¥BGM.CVM;1"
DVCI: File cache was not hit. "¥BTL.CVM;1"
DVCI: File cache was not hit. "¥ENV.CVM;1"
> Selected savestate slot 0
Loading savestate from slot 0...
    filename: C:\Users\Owner\Desktop\PS2 Emulator\sstates\SLUS-21782 (DEDC3B71).00.p2s
EE/iR5900-32 Recompiler Reset
    Loading GS
    Loading PAD
    Loading SPU2
Cheats found!
Cheats Loaded: 4
(EE pc:00081FC0) TLB Miss, addr=0xcf039b4 [store]
(EE pc:00081FC0) TLB Miss, addr=0x494b1b8 [load]
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.

My info, for reference.

So, got Omniconverter and PCSX2CE, everything's loaded up, the console says the cheats are detected just fine.

Exept they arn't. I put in an infinite item cheat to check if it works, and in-game, i have none of the item.

All the codes I used:

Code:
Master Code
patch=1,EE,ECD58138,extended,1494B1B8

Easy Level-up
patch=1,EE,4CF0F728,extended,1456B00C

Infinate Yen
patch=1,EE,1CF039B4,extended,17E9C70C

99 Soul
patch=1,EE,3CF0FBAB,extended,1456E788
Reply

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#2
Heh somebody could do some templeates for posting such "problems"Tongue...
1. Master Code isn't really needed.
2. Double check your game is same version that those cheats were ment for.
3. Would be nice if you post those codes in form you got it too, couse it's highly possible you converted them wrongTongue.
4. Console never lies;P, codes were loaded correctly, it's just they do nothing or even are breaking something.

Edit:
Yup codes are most likely converted badly;P
Not sure about for which game version but that couldn't be 1C..... anyway :3
Reply
#3
(07-13-2011, 02:21 AM)miseru99 Wrote: Heh somebody could do some templeates for posting such "problems"Tongue...
1. Master Code isn't really needed.
2. Double check your game is same version that those cheats were ment for.
3. Would be nice if you post those codes in form you got it too, couse it's highly possible you converted them wrongTongue.
4. Console never lies;P, codes were loaded correctly, it's just they do nothing or even are breaking something.

Edit:
Yup codes are most likely converted badly;P
Not sure about for which game version but that couldn't be 1C..... anyway :3

1: I know, I wanted to be safe.

2: How?

3: Exact process, from AR MAX to Pnach;
Code:
Infinate Yen
T62X-79RR-ABD5W
6RN9-ERB9-8QPAT

Quick Level Up
H9M1-NV0H-W9B77
5M39-Z2TG-R5KPA

Chewing Soul (x 99)
2DUN-0Y5U-KHKA1
D6HY-1TRN-YYW73
-------
Infinate Yen
1CF039B4 17E9C70C

Quick Level Up
4CF0F728 1456B00C

Chewing Soul (x 99)
3CF0FBAB 1456E788
------
//Infinate Yen
patch=1,EE,1CF039B4,extended,17E9C70C

//Quick Level Up
patch=1,EE,4CF0F728,extended,1456B00C

//Chewing Soul (x 99)
patch=1,EE,3CF0FBAB,extended,1456E788
Reply
#4
Code:
Infinite yen
2079B68C 05F5E0FF

quick lvl up
10797400 0000FFFF

Chewing Soul
00797887 00000063
Those are raw I converted from your action replay max, are you sure you checked AR MAX in omniconvert as input and raw/unencrypted as output?:3

Edit: now I reproduced your bad conversion, your output was action replay v1 ;P, change it to unencrypted/standard and it'll be ok.

Oh and for "how", people usually post the codes along with version they are for, but I can imagine, it's not always the case;].

If your version is PAL you can try those: http://forums.pcsx2.net/Thread-Post-your...#pid126559 if Ntsc, maybe search a bit more, probably somebody already posted working ones already:3.
Reply
#5
(07-13-2011, 02:38 AM)miseru99 Wrote:
Code:
Infinite yen
2079B68C 05F5E0FF

quick lvl up
10797400 0000FFFF

Chewing Soul
00797887 00000063
Those are raw I converted from your action replay max, are you sure you checked AR MAX in omniconvert as input and raw/unencrypted as output?:3

Edit: now I reproduced your bad conversion, your output was action replay v1 ;P, change it to unencrypted/standard and it'll be ok.

...I did not, I just left it on it's default as it was. Thanks a million, I'll be sure to dedicate my success against Shadow Kanji to you! XD
Reply
#6
You're welcome. ;O
Reply
#7
(07-13-2011, 02:38 AM)miseru99 Wrote:
Code:
Infinite yen
2079B68C 05F5E0FF

quick lvl up
10797400 0000FFFF

Chewing Soul
00797887 00000063
Those are raw I converted from your action replay max, are you sure you checked AR MAX in omniconvert as input and raw/unencrypted as output?:3
these are the first to work for me.
what did you use to convert these? could you maybe do the same with the party & persona x2 EXP multiplier?

Reply
#8
I always use Omniconvert 1.10Beta(1.03R is a bit older and had a problem with a code or two for me). Basically in omniconvert you need to set input and output pages, output always as unencrypted>standard couse that's what you need for pcsx2, input depending on exact format you have the codes in the first place. You can later use PCSX2CE to add formating and create pnach file easily.

Not sure the page the OP had codes from but I guess those should be for exactly same game version:
Code:
EXP Multi (Everyone)
2021E044 00021???

EXP Multi (Main Character)
2021E194 00028???

EXP Multi (Persona)
2021E2F0 0002B???

EXP Multi (Party)
2021E690 0002B???

EXP Multi (Rise)
2021E82C 0002A???

2x= 040
4x= 0c0
8x= 100
16x=140
32x=180
64x=1c0

Soo x2:
Code:
//EXP Multi (Everyone)
patch=1,EE,2021E044,extended,00021040

//EXP Multi (Main Character)
patch=1,EE,2021E194,extended,00028040

//EXP Multi (Persona)
patch=1,EE,2021E2F0,extended,0002B040

//EXP Multi (Party)
patch=1,EE,2021E690,extended,0002B040

//EXP Multi (Rise)
patch=1,EE,2021E82C,extended,0002A040
Guess you just need "everyone" code, but posted all there was.
And if that didn't work, try this:
Code:
patch=1,EE,2021E00C,extended,10000004
patch=1,EE,2021E010,extended,00021040
Through it's probably to a different game version, than the ones above in this thread.
Reply
#9
[quote='miseru99' pid='209523' dateline='1328857641']
Code:
EXP Multi (Main Character)
2021E194 00028???

2x= 040
4x= 0c0
8x= 100
16x=140
32x=180
64x=1c0

//EXP Multi (Main Character)
patch=1,EE,2021E194,extended,00028040
[/code]

This was the only code to work, however it wasn't a x2 multiplier so I think the hex variable digits are wrong. 040 turned out to be an insanely high value that ranked me to 99 straight away.

another exp code that worked was this. it ranked me up about 33% as much as the above.
Code:
Quick Level Up
10797400 0000FFFF
I don't know if FFF is the variable hex value, what the value of FFF is equal to in-game or if it is a multiplier or a set value. (eg x32 exp or a flat rate 5000 exp)

What I'd like to know is what can I do to reduce the value further to something a little more subtle.

Also this didn't work.
patch=1,EE,2021E00C,extended,10000004
patch=1,EE,2021E010,extended,00021040
but thanks anyway. n__n b

------EDIT

I wrote my own Quick Level Up, and it gave me about 40% exp of the code above.
10797400 0000F002

Reply
#10
Here's my NTSC version of P4 cheats, see what u want to do with it Smile

It's for this version: gametitle=Persona 4 [SLUS 21782] (U) [DEDC3B71]

[attachment=30998]
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