MGS 3: Current Progress
#1
Hi guys,

just wonderin if you have any new information on the water reflections that screwed with mgs3 and midnight club: 3's performance, so hit me up with any new info Biggrin
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#2
Computer specs ?? Tried speedhacks, different GSDx settings??
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#3
What water reflections that screw up midnight club 3's performance? What settings? Any screenshots?
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#4
Here is pic of the MGS3 problem. It is reflection problem in general, because Sokolov's glasses do this, too.
[Image: OM9kl.jpg]
CPU: Intel Core i7-10700K 3.8 GHz (Turbo 5.1 GHz)
GPU: Nvidia GeForce RTX 3070 (8 GB)
RAM: Corsair 32GB KIT DDR4 3200MHz CL16 Vengeance LPX
MOBO: Asus TUF GAMING Z490-PLUS
OS: Windows 10 Pro 64-bit
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#5
Did you tried this with the latest official beta? Does this happen in DX9, DX11, or software mode?
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#6
He's using 0.9.6 in that screen shot. He's also got deinterlace on for some reason... Don't believe MGS3 requires that.

As for the graphics glitch, I certainly don't remember having that issue last time I played MGS3... and that was on SVN 2300 or so.... but now that I think about it, I'm not sure I got that far since it played pretty badly even with speed hacks on my AMD machine.
[Image: 2748844.png]
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