MGS2 SW problems
With the latest everything running latest gsdx 11 SW renderer, Snake casts a weird shadow that isn't properly rendered when an enemy is shining a light directly at snake from close distance, and some 2d text becomes unreadable after saving ingame, like the word "LIFE" is unreadable under your life gauge after saving. Can these bugs be fixed? They have been present since the first release of gsdx and pcsx2.

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CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go

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