Mafia freeze after first video
#1
If I uncheck Skip MPEG Hack it freezes after cutting the first video and turns black screen.
If I mark it freezes on the memory card check screen.

This error appears in the log:
*PCSX2*: DMA error: 10400000
Gif BUSERR

I've done everything that says in this video and nothing: youtube.com/watch?v=cX579TvjwIU

And I've also used the Mafia patch by placing it in the Cheats and cheats_ws folders and enabling them.

Sponsored links

#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
(02-21-2020, 09:46 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
What appears after the error is just that: # DMAC(15) Handler does not exist.

What appears next is of the closing of the emulator:

Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
#4
Full emulog, please
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#5
(02-22-2020, 10:45 AM)jesalvein Wrote: Full emulog, please
I riped the DVD and compressed it with the 7 zip for the gz format.

PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
Physical RAM    =  3534 MB
CPU name        =  Intel® Pentium® CPU G4560 @ 3.50GHz
Vendor/Model    =  GenuineIntel (stepping 09)
CPU speed        =  3.503 ghz (4 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 4ffaebbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding  GS: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\plugins\gsdx32-ssse3.dll
Windows 10.0.18362
(GameDB) 9693 games on record (loaded in 1043ms)
Binding  PAD: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\plugins\lilypad.dll
Binding SPU2: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\plugins\spu2-x.dll
Binding CDVD: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\plugins\cdvdGigaherz.dll
Binding  USB: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\plugins\USBnull.dll
Binding  FW: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\plugins\FWnull.dll
Binding DEV9: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\plugins\DEV9null.dll
Plugins loaded successfully.

HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.18362
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
Current Renderer: Direct3D11 (Hardware mode)
OK: Gzip quick access index read from disk: 'C:\Users\ganso\Downloads\Emuladores\Playstation 2\Roms\Mafia (USA).iso.gz.pindex.tmp'
isoFile open ok: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Roms\Mafia (USA).iso.gz
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2015888 sectors)
gunzip: chunk #  635-15 : 4,00 MB - 34 ms
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.71;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 15236 symbols
ELF (cdrom0:\SLUS_206.71;1) Game CRC = 0xB67F4F9E, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.71;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.71;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.71;1
0 00100000 003dc600 ..............................................................
Loaded, cdrom0:¥SLUS_206.71;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Enabled Gamefix: EETimingHack
Found Cheats file: 'B67F4F9E.pnach'
Loaded 2 Cheats from 'B67F4F9E.pnach' at 'C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\cheats'
Overall 2 Cheats loaded
Found Widescreen hacks file: 'B67F4F9E.pnach'
Loaded 2 Widescreen hacks from 'B67F4F9E.pnach' at 'C:\Users\ganso\Downloads\Emuladores\Playstation 2\Estável\cheats_ws'
Overall 2 Widescreen hacks loaded
EE/iR5900-32 Recompiler Reset
MMMMM FreeMem: 23173944
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
LSI_Init1()-----
lsiOpen: cdrom0:¥MAPS.DTA;1
gunzip: chunk #  707- 3 : 1,00 MB - 41 ms
gunzip: chunk #  743- 7 : 2,00 MB - 47 ms
FMM_MAreaConstAlloc - g_pMAreaRBlocks_Begin: 0x20555040 - g_pMArea: 0x20555040
RRRRR qwRBuffMaxUsedSize: 0KB
open fail name ¥MAPS¥SNOW.IMC;1
open fail name ¥MAPS¥SNOW.TGA;1
open fail name ¥MAPS¥LOGO00.IMC;1
gunzip: chunk #  729-15 : 4,00 MB - 111 ms
RRRRR qwRBuffMaxUsedSize: 1KB
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SOUND.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥SOUND2.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 32, ret 2
lsiOpen: cdrom0:¥MODULES¥MAFIA.ICO;1
LSI_Init2()-----
lsiOpen: cdrom0:¥MODELS.DTA;1
gunzip: chunk #  702- 5 : 1,50 MB - 26 ms
lsiOpen: cdrom0:¥MISSIONS.DTA;1
gunzip: chunk #  640- 6 : 1,75 MB - 14 ms
lsiOpen: cdrom0:¥ANIMS1.DTA;1
gunzip: chunk #  638- 9 : 2,50 MB - 20 ms
lsiOpen: cdrom0:¥TABLES.DTA;1
gunzip: chunk #  637-14 : 2,25 MB - 16 ms
lsiOpen: cdrom0:¥SYSTEM.DTA;1
open fail name ¥TABLES¥VIDEO.TXT;1
open fail name ¥TABLES¥FQL.TXT;1
lsiOpen: cdrom0:¥SOUND.DAT;1
$$$$$ LSI_SystemUpdate TIME OUT: 797ms
gunzip: chunk #  933- 8 : 2,25 MB - 20 ms
open fail name ¥MAPS¥EDITFONT.BMP;1
gunzip: chunk #  709- 4 : 1,25 MB - 33 ms
open fail name ¥MAPS¥EDITFONT.BMP;1
open fail name ¥TABLES¥FNT_MATRIX.BIN;1
open fail name ¥TABLES¥TYRES.BIN;1
open fail name ¥TABLES¥SOUNDS.DAT;1
open fail name ¥TABLES¥VERSION.TXT;1
open fail name ¥TABLES¥TEXTDB_EN.DEF;1
open fail name ¥TABLES¥LANG_EN.DEF;1
open fail name ¥TABLES¥LANG_CZ.DEF;1
+++++ FQLoadBegin - fql¥prl_anim
lsiOpen: cdrom0:¥FQL¥PRL_ANIM.FQL;1
$$$$$ LSI_SystemUpdate TIME OUT: 842ms
open fail name ¥ANIMS¥BREATH01A.TCK;1
open fail name ¥ANIMS¥BREATH01A.5DS;1
+++++ FQL_Read - DATA FLOW ERROR => IGNORED - handle: 3; bytes: 32
+++++ FQL is OFF...
gunzip: chunk #  638-13 : 3,50 MB - 23 ms
open fail name ¥ANIMS¥BREATH01A.TCK;1
open fail name ¥ANIMS¥BREATH01A.TCK;1
open fail name ¥ANIMS¥BREATH01A.TCK;1
open fail name ¥ANIMS¥RUN1.TCK;1
open fail name ¥ANIMS¥RUN1.5DS;1
gunzip: chunk #  639-12 : 3,25 MB - 26 ms
open fail name ¥ANIMS¥WALK1.TCK;1
open fail name ¥ANIMS¥WALK1.5DS;1
open fail name ¥ANIMS¥BACK1.TCK;1
open fail name ¥ANIMS¥BACK1.5DS;1
open fail name ¥ANIMS¥TURN1.TCK;1
open fail name ¥ANIMS¥TURN1.5DS;1
open fail name ¥ANIMS¥STRAFL1.TCK;1
open fail name ¥ANIMS¥STRAFL1.5DS;1
open fail name ¥ANIMS¥STRAFR1.TCK;1
open fail name ¥ANIMS¥STRAFR1.5DS;1
open fail name ¥ANIMS¥STRAFRL1.TCK;1
open fail name ¥ANIMS¥STRAFRL1.5DS;1
open fail name ¥ANIMS¥STRAFRR1.TCK;1
open fail name ¥ANIMS¥STRAFRR1.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!PLACHTENI.5DS;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥!DOSKOK.5DS;1
open fail name ¥ANIMS¥BREATH02A.TCK;1
open fail name ¥ANIMS¥BREATH02A.5DS;1
open fail name ¥ANIMS¥BREATH02A.TCK;1
open fail name ¥ANIMS¥BREATH02A.TCK;1
open fail name ¥ANIMS¥BREATH02A.TCK;1
open fail name ¥ANIMS¥RUN2.TCK;1
open fail name ¥ANIMS¥RUN2.5DS;1
open fail name ¥ANIMS¥WALK2.TCK;1
open fail name ¥ANIMS¥WALK2.5DS;1
open fail name ¥ANIMS¥BACK2.TCK;1
open fail name ¥ANIMS¥BACK2.5DS;1
open fail name ¥ANIMS¥TURN2.TCK;1
open fail name ¥ANIMS¥TURN2.5DS;1
open fail name ¥ANIMS¥STRAFL2.TCK;1
open fail name ¥ANIMS¥STRAFL2.5DS;1
open fail name ¥ANIMS¥STRAFR2.TCK;1
open fail name ¥ANIMS¥STRAFR2.5DS;1
open fail name ¥ANIMS¥STRAFRL2.TCK;1
open fail name ¥ANIMS¥STRAFRL2.5DS;1
open fail name ¥ANIMS¥STRAFRR2.TCK;1
open fail name ¥ANIMS¥STRAFRR2.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥BREATH03A.TCK;1
open fail name ¥ANIMS¥BREATH03A.5DS;1
open fail name ¥ANIMS¥BREATH03A.TCK;1
open fail name ¥ANIMS¥BREATH03A.TCK;1
open fail name ¥ANIMS¥BREATH03A.TCK;1
open fail name ¥ANIMS¥RUN3.TCK;1
open fail name ¥ANIMS¥RUN3.5DS;1
open fail name ¥ANIMS¥WALK3.TCK;1
open fail name ¥ANIMS¥WALK3.5DS;1
open fail name ¥ANIMS¥BACK3.TCK;1
open fail name ¥ANIMS¥BACK3.5DS;1
open fail name ¥ANIMS¥TURN3.TCK;1
open fail name ¥ANIMS¥TURN3.5DS;1
open fail name ¥ANIMS¥STRAFL3.TCK;1
open fail name ¥ANIMS¥STRAFL3.5DS;1
open fail name ¥ANIMS¥STRAFR3.TCK;1
open fail name ¥ANIMS¥STRAFR3.5DS;1
open fail name ¥ANIMS¥STRAFRL3.TCK;1
open fail name ¥ANIMS¥STRAFRL3.5DS;1
open fail name ¥ANIMS¥STRAFRR3.TCK;1
open fail name ¥ANIMS¥STRAFRR3.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥BREATH04A.TCK;1
open fail name ¥ANIMS¥BREATH04A.5DS;1
open fail name ¥ANIMS¥BREATH04A.TCK;1
open fail name ¥ANIMS¥BREATH04A.TCK;1
open fail name ¥ANIMS¥BREATH04A.TCK;1
open fail name ¥ANIMS¥RUN4.TCK;1
open fail name ¥ANIMS¥RUN4.5DS;1
open fail name ¥ANIMS¥WALK4.TCK;1
open fail name ¥ANIMS¥WALK4.5DS;1
open fail name ¥ANIMS¥BACK4.TCK;1
open fail name ¥ANIMS¥BACK4.5DS;1
open fail name ¥ANIMS¥TURN4.TCK;1
open fail name ¥ANIMS¥TURN4.5DS;1
open fail name ¥ANIMS¥STRAFL4.TCK;1
open fail name ¥ANIMS¥STRAFL4.5DS;1
open fail name ¥ANIMS¥STRAFR4.TCK;1
open fail name ¥ANIMS¥STRAFR4.5DS;1
open fail name ¥ANIMS¥STRAFRL4.TCK;1
open fail name ¥ANIMS¥STRAFRL4.5DS;1
open fail name ¥ANIMS¥STRAFRR4.TCK;1
open fail name ¥ANIMS¥STRAFRR4.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥BREATH05A.TCK;1
open fail name ¥ANIMS¥BREATH05A.5DS;1
open fail name ¥ANIMS¥BREATH05A.TCK;1
open fail name ¥ANIMS¥BREATH05A.TCK;1
open fail name ¥ANIMS¥BREATH05A.TCK;1
open fail name ¥ANIMS¥RUN5.TCK;1
open fail name ¥ANIMS¥RUN5.5DS;1
open fail name ¥ANIMS¥WALK5.TCK;1
open fail name ¥ANIMS¥WALK5.5DS;1
open fail name ¥ANIMS¥BACK5.TCK;1
open fail name ¥ANIMS¥BACK5.5DS;1
open fail name ¥ANIMS¥TURN5.TCK;1
open fail name ¥ANIMS¥TURN5.5DS;1
open fail name ¥ANIMS¥STRAFL5.TCK;1
open fail name ¥ANIMS¥STRAFL5.5DS;1
open fail name ¥ANIMS¥STRAFR5.TCK;1
open fail name ¥ANIMS¥STRAFR5.5DS;1
open fail name ¥ANIMS¥STRAFRL5.TCK;1
open fail name ¥ANIMS¥STRAFRL5.5DS;1
open fail name ¥ANIMS¥STRAFRR5.TCK;1
open fail name ¥ANIMS¥STRAFRR5.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥BREATH06A.TCK;1
open fail name ¥ANIMS¥BREATH06A.5DS;1
open fail name ¥ANIMS¥BREATH06A.TCK;1
open fail name ¥ANIMS¥BREATH06A.TCK;1
open fail name ¥ANIMS¥BREATH06A.TCK;1
open fail name ¥ANIMS¥RUN6.TCK;1
open fail name ¥ANIMS¥RUN6.5DS;1
open fail name ¥ANIMS¥WALK6.TCK;1
open fail name ¥ANIMS¥WALK6.5DS;1
open fail name ¥ANIMS¥BACK6.TCK;1
open fail name ¥ANIMS¥BACK6.5DS;1
open fail name ¥ANIMS¥TURN6.TCK;1
open fail name ¥ANIMS¥TURN6.5DS;1
open fail name ¥ANIMS¥STRAFL6.TCK;1
open fail name ¥ANIMS¥STRAFL6.5DS;1
open fail name ¥ANIMS¥STRAFR6.TCK;1
open fail name ¥ANIMS¥STRAFR6.5DS;1
open fail name ¥ANIMS¥STRAFRL6.TCK;1
open fail name ¥ANIMS¥STRAFRL6.5DS;1
open fail name ¥ANIMS¥STRAFRR6.TCK;1
open fail name ¥ANIMS¥STRAFRR6.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥BREATH07A.TCK;1
open fail name ¥ANIMS¥BREATH07A.5DS;1
open fail name ¥ANIMS¥BREATH07A.TCK;1
open fail name ¥ANIMS¥BREATH07A.TCK;1
open fail name ¥ANIMS¥BREATH07A.TCK;1
open fail name ¥ANIMS¥RUN7.TCK;1
open fail name ¥ANIMS¥RUN7.5DS;1
open fail name ¥ANIMS¥WALK7.TCK;1
open fail name ¥ANIMS¥WALK7.5DS;1
open fail name ¥ANIMS¥BACK7.TCK;1
open fail name ¥ANIMS¥BACK7.5DS;1
open fail name ¥ANIMS¥TURN7.TCK;1
open fail name ¥ANIMS¥TURN7.5DS;1
open fail name ¥ANIMS¥STRAFL7.TCK;1
open fail name ¥ANIMS¥STRAFL7.5DS;1
open fail name ¥ANIMS¥STRAFR7.TCK;1
open fail name ¥ANIMS¥STRAFR7.5DS;1
open fail name ¥ANIMS¥STRAFRL7.TCK;1
open fail name ¥ANIMS¥STRAFRL7.5DS;1
open fail name ¥ANIMS¥STRAFRR7.TCK;1
open fail name ¥ANIMS¥STRAFRR7.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥BREATH08A.TCK;1
open fail name ¥ANIMS¥BREATH08A.5DS;1
open fail name ¥ANIMS¥BREATH08A.TCK;1
open fail name ¥ANIMS¥BREATH08A.TCK;1
open fail name ¥ANIMS¥BREATH08A.TCK;1
open fail name ¥ANIMS¥RUN8.TCK;1
open fail name ¥ANIMS¥RUN8.5DS;1
open fail name ¥ANIMS¥WALK8.TCK;1
open fail name ¥ANIMS¥WALK8.5DS;1
open fail name ¥ANIMS¥BACK8.TCK;1
open fail name ¥ANIMS¥BACK8.5DS;1
open fail name ¥ANIMS¥TURN8.TCK;1
open fail name ¥ANIMS¥TURN8.5DS;1
open fail name ¥ANIMS¥STRAFL8.TCK;1
open fail name ¥ANIMS¥STRAFL8.5DS;1
open fail name ¥ANIMS¥STRAFR8.TCK;1
open fail name ¥ANIMS¥STRAFR8.5DS;1
open fail name ¥ANIMS¥STRAFRL8.TCK;1
open fail name ¥ANIMS¥STRAFRL8.5DS;1
open fail name ¥ANIMS¥STRAFRR8.TCK;1
open fail name ¥ANIMS¥STRAFRR8.5DS;1
open fail name ¥ANIMS¥!PLACHTENI.TCK;1
open fail name ¥ANIMS¥!DOSKOK.TCK;1
open fail name ¥ANIMS¥JUMP1.TCK;1
open fail name ¥ANIMS¥JUMP1.5DS;1
open fail name ¥ANIMS¥JUMPSTATL.TCK;1
open fail name ¥ANIMS¥JUMPSTATL.5DS;1
open fail name ¥ANIMS¥JUMPSTATR.TCK;1
open fail name ¥ANIMS¥JUMPSTATR.5DS;1
open fail name ¥ANIMS¥JUMPL3.TCK;1
open fail name ¥ANIMS¥JUMPL3.5DS;1
open fail name ¥ANIMS¥JUMPR3.TCK;1
open fail name ¥ANIMS¥JUMPR3.5DS;1
open fail name ¥ANIMS¥NA BEDNU 06M.TCK;1
open fail name ¥ANIMS¥NA BEDNU 06M.5DS;1
open fail name ¥ANIMS¥NA BEDNU 1M.TCK;1
open fail name ¥ANIMS¥NA BEDNU 1M.5DS;1
open fail name ¥ANIMS¥HOD VRCHEM HOD.TCK;1
open fail name ¥ANIMS¥HOD VRCHEM HOD.5DS;1
open fail name ¥ANIMS¥SBIRANI ZEZEMNE.TCK;1
open fail name ¥ANIMS¥SBIRANI ZEZEMNE.5DS;1
open fail name ¥ANIMS¥SBIRANI ZUROVNE.TCK;1
open fail name ¥ANIMS¥SBIRANI ZUROVNE.5DS;1
open fail name ¥ANIMS¥SBIRANI ZVRCHU.TCK;1
open fail name ¥ANIMS¥SBIRANI ZVRCHU.5DS;1
open fail name ¥ANIMS¥BOJ BASB Z LH.TCK;1
open fail name ¥ANIMS¥BOJ BASB Z LH.5DS;1
open fail name ¥ANIMS¥BOJ BASB Z LS.TCK;1
open fail name ¥ANIMS¥BOJ BASB Z LS.5DS;1
open fail name ¥ANIMS¥BOJ BASB Z RS.TCK;1
open fail name ¥ANIMS¥BOJ BASB Z RS.5DS;1
open fail name ¥ANIMS¥BOJ BASB Z RH.TCK;1
open fail name ¥ANIMS¥BOJ BASB Z RH.5DS;1
open fail name ¥ANIMS¥BOJ BASB Z RS.TCK;1
open fail name ¥ANIMS¥BOJ HPT BASB LH.TCK;1
open fail name ¥ANIMS¥BOJ HPT BASB LH.5DS;1
open fail name ¥ANIMS¥BOJ HPT BASB LS.TCK;1
open fail name ¥ANIMS¥BOJ HPT BASB LS.5DS;1
open fail name ¥ANIMS¥BOJ HPT BASB RH.TCK;1
open fail name ¥ANIMS¥BOJ HPT BASB RH.5DS;1
open fail name ¥ANIMS¥BOJ HPT BASB RS.TCK;1
open fail name ¥ANIMS¥BOJ HPT BASB RS.5DS;1
open fail name ¥ANIMS¥BOJ NUZ BOD.TCK;1
open fail name ¥ANIMS¥BOJ NUZ BOD.5DS;1
open fail name ¥ANIMS¥BOJ NUZ SEK01.TCK;1
open fail name ¥ANIMS¥BOJ NUZ SEK01.5DS;1
open fail name ¥ANIMS¥BOJ NUZ SEK02.TCK;1
open fail name ¥ANIMS¥BOJ NUZ SEK02.5DS;1
open fail name ¥ANIMS¥BOJ NUZ KOMBO.TCK;1
open fail name ¥ANIMS¥BOJ NUZ KOMBO.5DS;1
open fail name ¥ANIMS¥BOJ HPT NUZ BOD.TCK;1
open fail name ¥ANIMS¥BOJ HPT NUZ BOD.5DS;1
open fail name ¥ANIMS¥BOJ HPT NUZ SEK01.TCK;1
open fail name ¥ANIMS¥BOJ HPT NUZ SEK01.5DS;1
open fail name ¥ANIMS¥BOJ HPT NUZ SEK02.TCK;1
open fail name ¥ANIMS¥BOJ HPT NUZ SEK02.5DS;1
open fail name ¥ANIMS¥BOJ BOX L DIRECT.TCK;1
open fail name ¥ANIMS¥BOJ BOX L DIRECT.5DS;1
open fail name ¥ANIMS¥BOJ BOX R HAK HLAVA.TCK;1
open fail name ¥ANIMS¥BOJ BOX R HAK HLAVA.5DS;1
open fail name ¥ANIMS¥BOJ BOX L HAK HLAVA.TCK;1
open fail name ¥ANIMS¥BOJ BOX L HAK HLAVA.5DS;1
open fail name ¥ANIMS¥BOJ BOX L HAK SPODEK.TCK;1
open fail name ¥ANIMS¥BOJ BOX L HAK SPODEK.5DS;1
open fail name ¥ANIMS¥BOJ BOX R HAK SPODEK.TCK;1
open fail name ¥ANIMS¥BOJ BOX R HAK SPODEK.5DS;1
open fail name ¥ANIMS¥BOJ BOX KOMBO.TCK;1
open fail name ¥ANIMS¥BOJ BOX KOMBO.5DS;1
open fail name ¥ANIMS¥BOJ HPT BOX L DIRECT.TCK;1
open fail name ¥ANIMS¥BOJ HPT BOX L DIRECT.5DS;1
open fail name ¥ANIMS¥BOJ HPT BOX R HAK HLAVA.TCK;1
open fail name ¥ANIMS¥BOJ HPT BOX R HAK HLAVA.5DS;1
open fail name ¥ANIMS¥BOJ HPT BOX L HAK HLAVA.TCK;1
open fail name ¥ANIMS¥BOJ HPT BOX L HAK HLAVA.5DS;1
open fail name ¥ANIMS¥BOJ HPT BOX L HAK SPODEK.TCK;1
open fail name ¥ANIMS¥BOJ HPT BOX L HAK SPODEK.5DS;1
open fail name ¥ANIMS¥BOJ HPT BOX R HAK SPODEK.TCK;1
open fail name ¥ANIMS¥BOJ HPT BOX R HAK SPODEK.5DS;1
open fail name ¥ANIMS¥BOJ KOP01.TCK;1
open fail name ¥ANIMS¥BOJ KOP01.5DS;1
open fail name ¥ANIMS¥BOJ KOP02.TCK;1
open fail name ¥ANIMS¥BOJ KOP02.5DS;1
open fail name ¥ANIMS¥ENM ROH STOJ STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH STOJ STAT L.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ STAT L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP STAT L.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP STAT L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP STAT L.5DS;1
open fail name ¥ANIMS¥ENM ROH STOJ STAT R.TCK;1
open fail name ¥ANIMS¥ENM ROH STOJ STAT R.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ STAT L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT R.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ STAT R.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP STAT R.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP STAT R.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP STAT R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP STAT R.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP STAT R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP STAT R.5DS;1
open fail name ¥ANIMS¥ENM ROH STOJ NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH STOJ NAHL L.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ NAHL L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP NAHL L.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP NAHL L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP NAHL L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP NAHL L.5DS;1
open fail name ¥ANIMS¥ENM ROH STOJ NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH STOJ NAHL R.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ NAHL R.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL R.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA STOJ NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP NAHL R.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP NAHL R.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP NAHL R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP NAHL R.5DS;1
open fail name ¥ANIMS¥ENM ROH DREP NAHL T.TCK;1
open fail name ¥ANIMS¥ENM ROH DREP NAHL T.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP NAHL T.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP NAHL T.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP NAHL T.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP NAHL T.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE01 L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE01 L.5DS;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE01 L.TCK;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE01 L.5DS;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE01 L.TCK;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE01 L.5DS;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE01 L.TCK;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE01 L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE01 L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE01 L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE01 L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE01 L.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE01 R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE01 R.5DS;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE01 R.TCK;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE01 R.5DS;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE01 R.TCK;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE01 R.5DS;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE01 R.TCK;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE01 R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE01 R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE01 R.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE01 R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE01 R.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE01 T.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE01 T.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE01 T.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE01 T.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE02 L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE02 L.5DS;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE02 L.TCK;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE02 L.5DS;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE02 L.TCK;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE02 L.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE02 L.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE02 L.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE02 L.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE02 L.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE02 R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS STOJ FIRE02 R.5DS;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE02 R.TCK;1
open fail name ¥ANIMS¥ENM ROH BROK STOJ FIRE02 R.5DS;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE02 R.TCK;1
open fail name ¥ANIMS¥ENM ROH SAP STOJ FIRE02 R.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE02 R.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE02 R.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE02 R.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE02 R.5DS;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE02 T.TCK;1
open fail name ¥ANIMS¥ENM ROH PIS DREP FIRE02 T.5DS;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE02 T.TCK;1
open fail name ¥ANIMS¥ENM ROH PUSKA DREP FIRE02 T.5DS;1
open fail name ¥ANIMS¥SMRT PAD DOZADU.TCK;1
open fail name ¥ANIMS¥SMRT PAD DOZADU.5DS;1
open fail name ¥ANIMS¥SMRT PAD VLEVO.TCK;1
open fail name ¥ANIMS¥SMRT PAD VLEVO.5DS;1
open fail name ¥ANIMS¥SMRT PAD VPRAVO.TCK;1
open fail name ¥ANIMS¥SMRT PAD VPRAVO.5DS;1
open fail name ¥ANIMS¥SMRT PAD END A.TCK;1
open fail name ¥ANIMS¥SMRT PAD END A.5DS;1
open fail name ¥ANIMS¥SMRT PAD END B.TCK;1
open fail name ¥ANIMS¥SMRT PAD END B.5DS;1
open fail name ¥ANIMS¥SMRT PAD END VSTAVANI.TCK;1
open fail name ¥ANIMS¥SMRT PAD END VSTAVANI.5DS;1
open fail name ¥ANIMS¥SMRT PAD DOPREDU A.TCK;1
open fail name ¥ANIMS¥SMRT PAD DOPREDU A.5DS;1
open fail name ¥ANIMS¥SMRT PAD DOPREDU B.TCK;1
open fail name ¥ANIMS¥SMRT PAD DOPREDU B.5DS;1
open fail name ¥ANIMS¥SMRT PAD DOPREDU C.TCK;1
open fail name ¥ANIMS¥SMRT PAD DOPREDU C.5DS;1
open fail name ¥ANIMS¥SMRT STOJ ZADA A.TCK;1
open fail name ¥ANIMS¥SMRT STOJ ZADA A.5DS;1
open fail name ¥ANIMS¥SMRT STOJ ZADA B.TCK;1
open fail name ¥ANIMS¥SMRT STOJ ZADA B.5DS;1
open fail name ¥ANIMS¥SMRT STOJ ZADA C.TCK;1
open fail name ¥ANIMS¥SMRT STOJ ZADA C.5DS;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO A.TCK;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO A.5DS;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO B.TCK;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO B.5DS;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO C.TCK;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO C.5DS;1
open fail name ¥ANIMS¥SMRT STOJ HLAVA ZEZADU.TCK;1
open fail name ¥ANIMS¥SMRT STOJ HLAVA ZEZADU.5DS;1
open fail name ¥ANIMS¥SMRT STOJ HLAVA ZEPREDU.TCK;1
open fail name ¥ANIMS¥SMRT STOJ HLAVA ZEPREDU.5DS;1
open fail name ¥ANIMS¥SMRT STOJ HLAVA OTOCKA.TCK;1
open fail name ¥ANIMS¥SMRT STOJ HLAVA OTOCKA.5DS;1
open fail name ¥ANIMS¥SMRT DREP ZADA A.TCK;1
open fail name ¥ANIMS¥SMRT DREP ZADA A.5DS;1
open fail name ¥ANIMS¥SMRT DREP ZADA B.TCK;1
open fail name ¥ANIMS¥SMRT DREP ZADA B.5DS;1
open fail name ¥ANIMS¥SMRT DREP BRICHO A.TCK;1
open fail name ¥ANIMS¥SMRT DREP BRICHO A.5DS;1
open fail name ¥ANIMS¥SMRT DREP BRICHO B.TCK;1
open fail name ¥ANIMS¥SMRT DREP BRICHO B.5DS;1
open fail name ¥ANIMS¥SMRT DREP HLAVA ZEZADU.TCK;1
open fail name ¥ANIMS¥SMRT DREP HLAVA ZEZADU.5DS;1
open fail name ¥ANIMS¥SMRT DREP HLAVA ZEPREDU.TCK;1
open fail name ¥ANIMS¥SMRT DREP HLAVA ZEPREDU.5DS;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T PAD.TCK;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T PAD.5DS;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T PLAZENI.TCK;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T PLAZENI.5DS;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T STATIV.TCK;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T STATIV.5DS;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T END.TCK;1
open fail name ¥ANIMS¥SMRT STOJ BRICHO T END.5DS;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T PAD.TCK;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T PAD.5DS;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T PLAZENI.TCK;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T PLAZENI.5DS;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T STATIV.TCK;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T STATIV.5DS;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T END.TCK;1
open fail name ¥ANIMS¥SMRT STOJ ZADA T END.5DS;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T PAD.TCK;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T PAD.5DS;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T PLAZENI.TCK;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T PLAZENI.5DS;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T STATIV.TCK;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T STATIV.5DS;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T END.TCK;1
open fail name ¥ANIMS¥SMRT DREP BRICHO T END.5DS;1
open fail name ¥ANIMS¥SMRT DREP ZADA T PAD.TCK;1
open fail name ¥ANIMS¥SMRT DREP ZADA T PAD.5DS;1
open fail name ¥ANIMS¥SMRT DREP ZADA T PLAZENI.TCK;1
open fail name ¥ANIMS¥SMRT DREP ZADA T PLAZENI.5DS;1
open fail name ¥ANIMS¥SMRT DREP ZADA T STATIV.TCK;1
open fail name ¥ANIMS¥SMRT DREP ZADA T STATIV.5DS;1
open fail name ¥ANIMS¥SMRT DREP ZADA T END.TCK;1
open fail name ¥ANIMS¥SMRT DREP ZADA T END.5DS;1
open fail name ¥ANIMS¥ZASAH SM RAMENO FR.TCK;1
open fail name ¥ANIMS¥ZASAH SM RAMENO FR.5DS;1
open fail name ¥ANIMS¥ZASAH SM RAMENO BR.TCK;1
open fail name ¥ANIMS¥ZASAH SM RAMENO BR.5DS;1
open fail name ¥ANIMS¥ZASAH SM RAMENO FL.TCK;1
open fail name ¥ANIMS¥ZASAH SM RAMENO FL.5DS;1
open fail name ¥ANIMS¥ZASAH SM RAMENO BL.TCK;1
open fail name ¥ANIMS¥ZASAH SM RAMENO BL.5DS;1
open fail name ¥ANIMS¥ZASAH SM NOHA R.TCK;1
open fail name ¥ANIMS¥ZASAH SM NOHA R.5DS;1
open fail name ¥ANIMS¥ZASAH SM NOHA L.TCK;1
open fail name ¥ANIMS¥ZASAH SM NOHA L.5DS;1
open fail name ¥ANIMS¥ZASAH SM BRICHO.TCK;1
open fail name ¥ANIMS¥ZASAH SM BRICHO.5DS;1
open fail name ¥ANIMS¥ZASAH SM ZADA.TCK;1
open fail name ¥ANIMS¥ZASAH SM ZADA.5DS;1
open fail name ¥ANIMS¥ZASAH SM HLAVA F.TCK;1
open fail name ¥ANIMS¥ZASAH SM HLAVA F.5DS;1
open fail name ¥ANIMS¥ZASAH SM HLAVA B.TCK;1
open fail name ¥ANIMS¥ZASAH SM HLAVA B.5DS;1
open fail name ¥ANIMS¥ZASAH SM RAMENO FR.TCK;1
open fail name ¥ANIMS¥ZASAH SM RAMENO BR.TCK;1
open fail name ¥ANIMS¥ZASAH SM RAMENO FL.TCK;1
open fail name ¥ANIMS¥ZASAH SM RAMENO BL.TCK;1
open fail name ¥ANIMS¥ZASAH LG NOHA R.TCK;1
open fail name ¥ANIMS¥ZASAH LG NOHA R.5DS;1
open fail name ¥ANIMS¥ZASAH LG NOHA L.TCK;1
open fail name ¥ANIMS¥ZASAH LG NOHA L.5DS;1
open fail name ¥ANIMS¥ZASAH LG HLAVA F.TCK;1
open fail name ¥ANIMS¥ZASAH LG HLAVA F.5DS;1
open fail name ¥ANIMS¥ZASAH LG HLAVA B.TCK;1
open fail name ¥ANIMS¥ZASAH LG HLAVA B.5DS;1
open fail name ¥ANIMS¥ZASAH DREP BRICHO.TCK;1
open fail name ¥ANIMS¥ZASAH DREP BRICHO.5DS;1
open fail name ¥ANIMS¥ZASAH DREP ZADA.TCK;1
open fail name ¥ANIMS¥ZASAH DREP ZADA.5DS;1
open fail name ¥ANIMS¥ZASAH DREP BRICHO.TCK;1
open fail name ¥ANIMS¥ZASAH DREP ZADA.TCK;1
open fail name ¥ANIMS¥ZASAH DREP BRICHO.TCK;1
open fail name ¥ANIMS¥ZASAH DREP BRICHO.TCK;1
open fail name ¥ANIMS¥ZASAH DREP BRICHO.TCK;1
open fail name ¥ANIMS¥ZASAH DREP ZADA.TCK;1
open fail name ¥ANIMS¥ZASAH SM DREP HLAVA F.TCK;1
open fail name ¥ANIMS¥ZASAH SM DREP HLAVA F.5DS;1
open fail name ¥ANIMS¥ZASAH SM DREP HLAVA B.TCK;1
open fail name ¥ANIMS¥ZASAH SM DREP HLAVA B.5DS;1
open fail name ¥ANIMS¥ZASAH LG DREP HLAVA F.TCK;1
open fail name ¥ANIMS¥ZASAH LG DREP HLAVA F.5DS;1
open fail name ¥ANIMS¥ZASAH LG DREP HLAVA B.TCK;1
open fail name ¥ANIMS¥ZASAH LG DREP HLAVA B.5DS;1
open fail name ¥ANIMS¥ZASAH HPT NOGUNF.TCK;1
open fail name ¥ANIMS¥ZASAH HPT NOGUNF.5DS;1
open fail name ¥ANIMS¥ZASAH HPT NOGUNB.TCK;1
open fail name ¥ANIMS¥ZASAH HPT NOGUNB.5DS;1
open fail name ¥ANIMS¥ZASAH HPT PISTOL1F.TCK;1
open fail name ¥ANIMS¥ZASAH HPT PISTOL1F.5DS;1
open fail name ¥ANIMS¥ZASAH HPT PISTOL1B.TCK;1
open fail name ¥ANIMS¥ZASAH HPT PISTOL1B.5DS;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA1F.TCK;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA1F.5DS;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA1B.TCK;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA1B.5DS;1
open fail name ¥ANIMS¥ZASAH HPT SAPIKF.TCK;1
open fail name ¥ANIMS¥ZASAH HPT SAPIKF.5DS;1
open fail name ¥ANIMS¥ZASAH HPT SAPIKB.TCK;1
open fail name ¥ANIMS¥ZASAH HPT SAPIKB.5DS;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA2F.TCK;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA2F.5DS;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA2B.TCK;1
open fail name ¥ANIMS¥ZASAH HPT PUSKA2B.5DS;1
open fail name ¥ANIMS¥BOJ ZASAH HL D.TCK;1
open fail name ¥ANIMS¥BOJ ZASAH HL D.5DS;1
open fail name ¥ANIMS¥BOJ ZASAH HL L.TCK;1
open fail name ¥ANIMS¥BOJ ZASAH HL L.5DS;1
open fail name ¥ANIMS¥BOJ ZASAH HL R.TCK;1
open fail name ¥ANIMS¥BOJ ZASAH HL R.5DS;1
open fail name ¥ANIMS¥BOJ ZASAH BR L.TCK;1
open fail name ¥ANIMS¥BOJ ZASAH BR L.5DS;1
open fail name ¥ANIMS¥BOJ ZASAH BR R.TCK;1
open fail name ¥ANIMS¥BOJ ZASAH BR R.5DS;1
open fail name ¥ANIMS¥BOJ BOX ROZKROK.TCK;1
open fail name ¥ANIMS¥BOJ BOX ROZKROK.5DS;1
open fail name ¥ANIMS¥BOJ ZASAH ROZKROK SM.TCK;1
open fail name ¥ANIMS¥BOJ ZASAH ROZKROK SM.5DS;1
open fail name ¥ANIMS¥BOJ BOX HLAVICKA.TCK;1
open fail name ¥ANIMS¥BOJ BOX HLAVICKA.5DS;1
open fail name ¥ANIMS¥BOJ ZASAH HLAVICKA.TCK;1
open fail name ¥ANIMS¥BOJ ZASAH HLAVICKA.5DS;1
open fail name ¥ANIMS¥KRADENIAUTA01.TCK;1
open fail name ¥ANIMS¥KRADENIAUTA01.5DS;1
open fail name ¥ANIMS¥AUTORIDICSTATIV.TCK;1
open fail name ¥ANIMS¥AUTORIDICSTATIV.5DS;1
open fail name ¥ANIMS¥FORMULESTATIV.TCK;1
open fail name ¥ANIMS¥FORMULESTATIV.5DS;1
open fail name ¥ANIMS¥AUTOSPOLSTATIV.TCK;1
open fail name ¥ANIMS¥AUTOSPOLSTATIV.5DS;1
open fail name ¥ANIMS¥AUTORIDICVOLANT.TCK;1
open fail name ¥ANIMS¥AUTORIDICVOLANT.5DS;1
open fail name ¥ANIMS¥FORMULEVOLANT.TCK;1
open fail name ¥ANIMS¥FORMULEVOLANT.5DS;1
open fail name ¥ANIMS¥AUTO FIRE01 L ON.TCK;1
open fail name ¥ANIMS¥AUTO FIRE01 L ON.5DS;1
open fail name ¥ANIMS¥AUTO FIRE01 L OFF.TCK;1
open fail name ¥ANIMS¥AUTO FIRE01 L OFF.5DS;1
open fail name ¥ANIMS¥AUTO FIRE01 L.TCK;1
open fail name ¥ANIMS¥AUTO FIRE01 L.5DS;1
open fail name ¥ANIMS¥AUTO FIRE01 R ON.TCK;1
open fail name ¥ANIMS¥AUTO FIRE01 R ON.5DS;1
open fail name ¥ANIMS¥AUTO FIRE01 R OFF.TCK;1
open fail name ¥ANIMS¥AUTO FIRE01 R OFF.5DS;1
open fail name ¥ANIMS¥AUTO FIRE01 R.TCK;1
open fail name ¥ANIMS¥AUTO FIRE01 R.5DS;1
open fail name ¥ANIMS¥AUTO FIRE02 L ON.TCK;1
open fail name ¥ANIMS¥AUTO FIRE02 L ON.5DS;1
open fail name ¥ANIMS¥AUTO FIRE02 L OFF.TCK;1
open fail name ¥ANIMS¥AUTO FIRE02 L OFF.5DS;1
open fail name ¥ANIMS¥AUTO FIRE02 L.TCK;1
open fail name ¥ANIMS¥AUTO FIRE02 L.5DS;1
open fail name ¥ANIMS¥AUTO FIRE02 R ON.TCK;1
open fail name ¥ANIMS¥AUTO FIRE02 R ON.5DS;1
open fail name ¥ANIMS¥AUTO FIRE02 R OFF.TCK;1
open fail name ¥ANIMS¥AUTO FIRE02 R OFF.5DS;1
open fail name ¥ANIMS¥AUTO FIRE02 R.TCK;1
open fail name ¥ANIMS¥AUTO FIRE02 R.5DS;1
open fail name ¥ANIMS¥AUTO FIRE03 ON.TCK;1
open fail name ¥ANIMS¥AUTO FIRE03 ON.5DS;1
open fail name ¥ANIMS¥AUTO FIRE03 OFF.TCK;1
open fail name ¥ANIMS¥AUTO FIRE03 OFF.5DS;1
open fail name ¥ANIMS¥AUTO FIRE03 L.TCK;1
open fail name ¥ANIMS¥AUTO FIRE03 L.5DS;1
open fail name ¥ANIMS¥SMRT AUTO RIDIC01.TCK;1
open fail name ¥ANIMS¥SMRT AUTO RIDIC01.5DS;1
open fail name ¥ANIMS¥SMRT AUTO SPOL IN01.TCK;1
open fail name ¥ANIMS¥SMRT AUTO SPOL IN01.5DS;1
open fail name ¥ANIMS¥SMRT AUTO SPOL IN02.TCK;1
open fail name ¥ANIMS¥SMRT AUTO SPOL IN02.5DS;1
open fail name ¥ANIMS¥SMRT AUTO SPOL OUTL.TCK;1
open fail name ¥ANIMS¥SMRT AUTO SPOL OUTL.5DS;1
open fail name ¥ANIMS¥SMRT AUTO SPOL OUTR.TCK;1
open fail name ¥ANIMS¥SMRT AUTO SPOL OUTR.5DS;1
open fail name ¥ANIMS¥AUTOSMNAS FL.TCK;1
open fail name ¥ANIMS¥AUTOSMNAS FL.5DS;1
open fail name ¥ANIMS¥AUTOSMNAS FR.TCK;1
open fail name ¥ANIMS¥AUTOSMNAS FR.5DS;1
open fail name ¥ANIMS¥AUTOSMNAS BL.TCK;1
open fail name ¥ANIMS¥AUTOSMNAS BL.5DS;1
open fail name ¥ANIMS¥AUTOSMNAS BR.TCK;1
open fail name ¥ANIMS¥AUTOSMNAS BR.5DS;1
open fail name ¥ANIMS¥AUTOSMVYS FL.TCK;1
open fail name ¥ANIMS¥AUTOSMVYS FL.5DS;1
open fail name ¥ANIMS¥AUTOSMVYS FR.TCK;1
open fail name ¥ANIMS¥AUTOSMVYS FR.5DS;1
open fail name ¥ANIMS¥AUTOSMVYS BL.TCK;1
open fail name ¥ANIMS¥AUTOSMVYS BL.5DS;1
open fail name ¥ANIMS¥AUTOSMVYS BR.TCK;1
open fail name ¥ANIMS¥AUTOSMVYS BR.5DS;1
open fail name ¥ANIMS¥AUTO LEZENI Z VRAKU.TCK;1
open fail name ¥ANIMS¥AUTO LEZENI Z VRAKU.5DS;1
open fail name ¥ANIMS¥AUTOPRELEZLTOR.TCK;1
open fail name ¥ANIMS¥AUTOPRELEZLTOR.5DS;1
open fail name ¥ANIMS¥AUTOPRELEZRTOL.TCK;1
open fail name ¥ANIMS¥AUTOPRELEZRTOL.5DS;1
open fail name ¥ANIMS¥VYHOZMANFRONTL.TCK;1
open fail name ¥ANIMS¥VYHOZMANFRONTL.5DS;1
open fail name ¥ANIMS¥VYHOZMANBACKL.TCK;1
open fail name ¥ANIMS¥VYHOZMANBACKL.5DS;1
open fail name ¥ANIMS¥VYHOZFRONTL.TCK;1
open fail name ¥ANIMS¥VYHOZFRONTL.5DS;1
open fail name ¥ANIMS¥VYHOZFRONTR.TCK;1
open fail name ¥ANIMS¥VYHOZFRONTR.5DS;1
open fail name ¥ANIMS¥VYHOZBACKL.TCK;1
open fail name ¥ANIMS¥VYHOZBACKL.5DS;1
open fail name ¥ANIMS¥VYHOZBACKR.TCK;1
open fail name ¥ANIMS¥VYHOZBACKR.5DS;1
open fail name ¥ANIMS¥FORMULENASTUPL.TCK;1
open fail name ¥ANIMS¥FORMULENASTUPL.5DS;1
open fail name ¥ANIMS¥FORMULEVYSTUPL.TCK;1
open fail name ¥ANIMS¥FORMULEVYSTUPL.5DS;1
open fail name ¥ANIMS¥FORMULENASTUPR.TCK;1
open fail name ¥ANIMS¥FORMULENASTUPR.5DS;1
open fail name ¥ANIMS¥FORMULEVYSTUPR.TCK;1
open fail name ¥ANIMS¥FORMULEVYSTUPR.5DS;1
open fail name ¥ANIMS¥SALINA NASTUP.TCK;1
open fail name ¥ANIMS¥SALINA NASTUP.5DS;1
open fail name ¥ANIMS¥SALINA VYSTUP.TCK;1
open fail name ¥ANIMS¥SALINA VYSTUP.5DS;1
open fail name ¥ANIMS¥USKOK RIGHT FRONT.TCK;1
open fail name ¥ANIMS¥USKOK RIGHT FRONT.5DS;1
open fail name ¥ANIMS¥USKOK LEFT FRONT.TCK;1
open fail name ¥ANIMS¥USKOK LEFT FRONT.5DS;1
open fail name ¥ANIMS¥USKOK LEFT BACK.TCK;1
open fail name ¥ANIMS¥USKOK LEFT BACK.5DS;1
open fail name ¥ANIMS¥USKOK RIGHT BACK.TCK;1
open fail name ¥ANIMS¥USKOK RIGHT BACK.5DS;1
open fail name ¥ANIMS¥USKOK FRONT LEFT.TCK;1
open fail name ¥ANIMS¥USKOK FRONT LEFT.5DS;1
open fail name ¥ANIMS¥USKOK BACK LEFT.TCK;1
open fail name ¥ANIMS¥USKOK BACK LEFT.5DS;1
open fail name ¥ANIMS¥USKOK BACK RIGHT.TCK;1
open fail name ¥ANIMS¥USKOK BACK RIGHT.5DS;1
open fail name ¥ANIMS¥USKOK FRONT RIGHT.TCK;1
open fail name ¥ANIMS¥USKOK FRONT RIGHT.5DS;1
open fail name ¥ANIMS¥X PANIKA DREP DOLU.TCK;1
open fail name ¥ANIMS¥X PANIKA DREP DOLU.5DS;1
open fail name ¥ANIMS¥X PANIKA DREP STATIV.TCK;1
open fail name ¥ANIMS¥X PANIKA DREP STATIV.5DS;1
open fail name ¥ANIMS¥X PANIKA DREP NAHORU.TCK;1
open fail name ¥ANIMS¥X PANIKA DREP NAHORU.5DS;1
open fail name ¥ANIMS¥X PANIKA NA4 DOLU.TCK;1
open fail name ¥ANIMS¥X PANIKA NA4 DOLU.5DS;1
open fail name ¥ANIMS¥X PANIKA NA4 STATIV.TCK;1
open fail name ¥ANIMS¥X PANIKA NA4 STATIV.5DS;1
open fail name ¥ANIMS¥X PANIKA NA4 NAHORU.TCK;1
open fail name ¥ANIMS¥X PANIKA NA4 NAHORU.5DS;1
open fail name ¥ANIMS¥X PANIKA LEH DOLU.TCK;1
open fail name ¥ANIMS¥X PANIKA LEH DOLU.5DS;1
open fail name ¥ANIMS¥X PANIKA LEH STATIV.TCK;1
open fail name ¥ANIMS¥X PANIKA LEH STATIV.5DS;1
open fail name ¥ANIMS¥X PANIKA LEH NAHORU.TCK;1
open fail name ¥ANIMS¥X PANIKA LEH NAHORU.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01L.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01L.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01R.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01R.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01F.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01F.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01B.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI01B.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02L.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02L.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02R.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02R.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02F.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02F.5DS;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02B.TCK;1
open fail name ¥ANIMS¥PANIKA LEKNUTI02B.5DS;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV01A.TCK;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV01A.5DS;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV01A.TCK;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV01A.TCK;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV02A.TCK;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV02A.5DS;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV02A.TCK;1
open fail name ¥ANIMS¥PANIKA STOJ STATIV02A.TCK;1
open fail name ¥ANIMS¥X PANIKA DREP STATIV.TCK;1
open fail name ¥ANIMS¥X PANIKA NA4 STATIV.TCK;1
open fail name ¥ANIMS¥X PANIKA LEH STATIV.TCK;1
open fail name ¥ANIMS¥PANIKA RUN01A.TCK;1
open fail name ¥ANIMS¥PANIKA RUN01A.5DS;1
open fail name ¥ANIMS¥PANIKA RUN01B.TCK;1
open fail name ¥ANIMS¥PANIKA RUN01B.5DS;1
open fail name ¥ANIMS¥PANIKA RUN03A.TCK;1
open fail name ¥ANIMS¥PANIKA RUN03A.5DS;1
open fail name ¥ANIMS¥PANIKA RUN03B.TCK;1
open fail name ¥ANIMS¥PANIKA RUN03B.5DS;1
open fail name ¥ANIMS¥PANIKA RUN02A.TCK;1
open fail name ¥ANIMS¥PANIKA RUN02A.5DS;1
open fail name ¥ANIMS¥PANIKA RUN02B.TCK;1
open fail name ¥ANIMS¥PANIKA RUN02B.5DS;1
open fail name ¥ANIMS¥PANIKA ROZHLIZENI01.TCK;1
open fail name ¥ANIMS¥PANIKA ROZHLIZENI01.5DS;1
open fail name ¥ANIMS¥PANIKA ROZHLIZENI02.TCK;1
open fail name ¥ANIMS¥PANIKA ROZHLIZENI02.5DS;1
open fail name ¥ANIMS¥PUMPAR.TCK;1
open fail name ¥ANIMS¥PUMPAR.5DS;1
open fail name ¥ANIMS¥PUMPAR HADICE.TCK;1
open fail name ¥ANIMS¥PUMPAR HADICE.5DS;1
+++++ FQLoadEnd - bytes: 1739013; RF-calls: 2199; s-calls: 880; time: 13507
open fail name ¥MAPS¥LOGO01.IMC;1
$$$$$ LSI_SystemUpdate TIME OUT: 13558ms
open fail name ¥TABLES¥CARINDEX.DEF;1
open fail name ¥TABLES¥PLAYERINDEX.DEF;1
open fail name ¥TABLES¥MENUCACHE.DEF;1
open fail name ¥MAPS¥FONT0_LAT.IMC;1
gunzip: chunk #  739-13 : 3,50 MB - 59 ms
open fail name ¥TABLES¥FONT0_LAT.GMF;1
open fail name ¥MAPS¥FONT1_LAT.IMC;1
open fail name ¥TABLES¥FONT1_LAT.GMF;1
open fail name ¥MAPS¥LOGOPLAY.IMC;1
open fail name ¥MAPS¥LOGOPLAY.BMP;1
open fail name ¥MAPS¥2SIGHT.BMP;1
gunzip: chunk #  728-15 : 4,00 MB - 57 ms
open fail name ¥MAPS¥2SIGHT+.BMP;1
open fail name ¥MAPS¥RACESTART2.IMC;1
open fail name ¥MAPS¥RACEWRONG.IMC;1
open fail name ¥MAPS¥2BLOOD.BMP;1
open fail name ¥MAPS¥1INT.IMC;1
open fail name ¥MAPS¥1NUMBERS.IMC;1
open fail name ¥MAPS¥0TEXTURA.IMC;1
open fail name ¥MAPS¥RADARCLP.IMC;1
open fail name ¥MAPS¥2INTBENAL.IMC;1
open fail name ¥MAPS¥UKAKRI.IMC;1
open fail name ¥TABLES¥PREDMETY.DEF;1
open fail name ¥TABLES¥MATERIALS.DEF;1
open fail name ¥TABLES¥PARTICLES.DEF;1
open fail name ¥TABLES¥VOICES.DEF;1
+++++ FQLoadBegin - fql¥00menu_f
lsiOpen: cdrom0:¥FQL¥00MENU_F.FQL;1
$$$$$ LSI_SystemUpdate TIME OUT: 1361ms
gunzip: chunk #  743-15 : 1,75 MB - 14 ms
open fail name ¥MISSIONS¥00MENU¥CACHE.BIN;1
open fail name ¥MAPS¥PAPIR5A.IMC;1
+++++ FQL_Read - DATA FLOW ERROR => IGNORED - handle: 0; bytes: 32
+++++ FQL is OFF...
open fail name ¥MAPS¥PAPIR3.IMC;1
open fail name ¥MAPS¥KULICKY.IMC;1
open fail name ¥MAPS¥PODMENU01M.IMC;1
open fail name ¥MAPS¥MAFIA.IMC;1
gunzip: chunk #  976-10 : 2,75 MB - 42 ms
open fail name ¥TABLES¥LOAD.DEF;1
open fail name ¥MAPS¥LOGO01.IMC;1
$$$$$ LSI_SystemUpdate TIME OUT: 845ms
open fail name ¥MISSIONS¥00MENU¥SCENE.4DS;1
gunzip: chunk #  640- 7 : 2,00 MB - 13 ms
open fail name ¥MAPS¥8OKNOB.IMC;1
gunzip: chunk #  734- 2 : 0,75 MB - 31 ms
open fail name ¥MAPS¥9BOK.BMP;1
gunzip: chunk #  718-12 : 3,25 MB - 52 ms
open fail name ¥MAPS¥9BOK+.BMP;1
open fail name ¥MAPS¥8PLAKAT1.IMC;1
open fail name ¥MAPS¥8PLAKAT2.IMC;1
open fail name ¥MAPS¥PLAKAT3.IMC;1
open fail name ¥MAPS¥8DOOR2.IMC;1
open fail name ¥MAPS¥@A1SPUT.IMC;1
$$$$$ LSI_SystemUpdate TIME OUT: 681ms
open fail name ¥MAPS¥0HPODL4.IMC;1
gunzip: chunk #  734-10 : 1,25 MB - 13 ms
open fail name ¥MAPS¥0VHKME.IMC;1
open fail name ¥MAPS¥8STENA.IMC;1
open fail name ¥MAPS¥8DIRA.IMC;1
open fail name ¥MAPS¥8KAMNA.IMC;1
open fail name ¥MAPS¥8ROURA.IMC;1
open fail name ¥MAPS¥8STOL2.IMC;1
open fail name ¥MAPS¥8STOL3.IMC;1
open fail name ¥MAPS¥8DOUTNIK.IMC;1
open fail name ¥MAPS¥ENVMENU.BMP;1
open fail name ¥MAPS¥8POPEL.IMC;1
open fail name ¥MAPS¥8LAMP.IMC;1
open fail name ¥MAPS¥8LAMP2.IMC;1
open fail name ¥MAPS¥8LAMP3.IMC;1
open fail name ¥MAPS¥8LAMP4.IMC;1
open fail name ¥MAPS¥8FOTO.IMC;1
open fail name ¥MAPS¥8PERO2.IMC;1
open fail name ¥MAPS¥8PSSTROJ.IMC;1
open fail name ¥MAPS¥%STRECH1.IMC;1
open fail name ¥MAPS¥2CCHROM.IMC;1
open fail name ¥MAPS¥8STROJB.IMC;1
open fail name ¥MAPS¥@CHROM.IMC;1
open fail name ¥MAPS¥8PAJSL.IMC;1
open fail name ¥MAPS¥8RAD.IMC;1
open fail name ¥MAPS¥8RAD1.IMC;1
open fail name ¥MAPS¥PRAVITKO.IMC;1
open fail name ¥MAPS¥TABATERAK.IMC;1
open fail name ¥MAPS¥KNIHA2.IMC;1
open fail name ¥MAPS¥8STRANK.IMC;1
open fail name ¥MAPS¥8KNIHA4.IMC;1
open fail name ¥MAPS¥8KNIHA1.IMC;1
open fail name ¥MAPS¥8KOS.IMC;1
open fail name ¥MAPS¥8KAMNA.IMC;1
open fail name ¥MAPS¥2LOK19.IMC;1
open fail name ¥MAPS¥W.IMC;1
open fail name ¥MAPS¥9VESSAT.IMC;1
open fail name ¥MAPS¥9KABAT2.IMC;1
open fail name ¥MAPS¥8LAMP1.IMC;1
open fail name ¥MAPS¥2KLA.IMC;1
open fail name ¥MAPS¥0VIN07.IMC;1
open fail name ¥MAPS¥SKRIN.IMC;1
open fail name ¥MAPS¥SKRIN.IMC;1
open fail name ¥MAPS¥0SEDADI.IMC;1
open fail name ¥MAPS¥SILVER.IMC;1
open fail name ¥MAPS¥8TEL1.IMC;1
open fail name ¥MAPS¥8TELEF3.IMC;1
open fail name ¥MAPS¥8TELEF3.IMC;1
open fail name ¥MAPS¥9PLECH.IMC;1
open fail name ¥MAPS¥8NUZKY.IMC;1
open fail name ¥MAPS¥0MAPM.IMC;1
open fail name ¥MAPS¥2COLTMENU.IMC;1
open fail name ¥MAPS¥0PRIX.IMC;1
open fail name ¥MAPS¥9NAPINAK.IMC;1
open fail name ¥MISSIONS¥00MENU¥CHECK.BIN;1
open fail name ¥MISSIONS¥00MENU¥ROAD.BIN;1
open fail name ¥MISSIONS¥00MENU¥SCENE2.BIN;1
open fail name ¥MODELS¥9PROMITAC.4DS;1
gunzip: chunk #  706- 7 : 2,00 MB - 34 ms
open fail name ¥MAPS¥0PROMIT.IMC;1
open fail name ¥MAPS¥9BOK.IMC;1
open fail name ¥MAPS¥SILVER.IMC;1
open fail name ¥MAPS¥8KAMNA.IMC;1
open fail name ¥MAPS¥4BLACK.IMC;1
open fail name ¥MAPS¥2COLTMENU.IMC;1
open fail name ¥MAPS¥4BLACK.IMC;1
open fail name ¥MAPS¥TMSVET.BMP;1
open fail name ¥MAPS¥TMSVO.BMP;1
open fail name ¥MAPS¥TMSVET.BMP;1
open fail name ¥MAPS¥0PRGLO.BMP;1
open fail name ¥MODELS¥9PROMITAC.5DS;1
open fail name ¥MODELS¥9HODINKY.4DS;1
open fail name ¥MAPS¥9HODM.IMC;1
open fail name ¥MAPS¥9HODS.IMC;1
$$$$$ LSI_SystemUpdate TIME OUT: 924ms
open fail name ¥MODELS¥DENJASNO2.4DS;1
gunzip: chunk #  704- 4 : 1,25 MB - 31 ms
open fail name ¥MAPS¥SKY 3 5.IMC;1
open fail name ¥MAPS¥SKY 3 4.IMC;1
open fail name ¥MAPS¥SKY 3 3.IMC;1
open fail name ¥MAPS¥SKY 3 2.IMC;1
open fail name ¥MAPS¥SKY 3 1.IMC;1
open fail name ¥MAPS¥2FLBLACK.IMC;1
open fail name ¥MAPS¥2FLARE1DEN1.IMC;1
open fail name ¥MAPS¥2FLARE2.IMC;1
open fail name ¥MAPS¥2FLARE5.IMC;1
open fail name ¥MAPS¥2FLARE6.IMC;1
open fail name ¥MAPS¥2FLARE4.IMC;1
open fail name ¥MAPS¥2FLARE3.IMC;1
open fail name ¥MAPS¥2SUN1.IMC;1
$$$$$ LSI_SystemUpdate TIME OUT: 707ms
open fail name ¥MODELS¥BEDN_S1.4DS;1
open fail name ¥MODELS¥BEDN_S4.4DS;1
open fail name ¥MODELS¥9PRIVESEK.4DS;1
open fail name ¥MAPS¥9PRIVES.IMC;1
open fail name ¥MAPS¥ODRAZFRACT.BMP;1
open fail name ¥MAPS¥9PRIVES.IMC;1
open fail name ¥MAPS¥8KLIC.IMC;1
$$$$$ LSI_SystemUpdate TIME OUT: 641ms
open fail name ¥MISSIONS¥00MENU¥INTERCITY.BIN;1
open fail name ¥MISSIONS¥00MENU¥CACHE.BIN;1
open fail name ¥MISSIONS¥00MENU¥CACHE_EX.BIN;1
+++++ FQLoadEnd - bytes: 1944292; RF-calls: 649; s-calls: 255; time: 6574
open fail name ¥TABLES¥PRODUCTID.DEF;1
RRRRR qwRBuffMaxUsedSize: 51KB
RRRRR qwRBuffMaxUsedSize: 51KB
+++++ FQLoadBegin - fql¥00menu_g
lsiOpen: cdrom0:¥FQL¥00MENU_G.FQL;1
gunzip: chunk #  744- 7 : 1,75 MB - 14 ms
open fail name ¥MISSIONS¥00MENU¥TREE.KLZ;1
open fail name ¥TABLES¥PRDY¥00MENU.PRD;1
open fail name ¥MODELS¥STINPIC.4DS;1
+++++ FQL_Read - DATA FLOW ERROR => IGNORED - handle: 1; bytes: 32
+++++ FQL is OFF...
open fail name ¥MAPS¥STINPIC.IMC;1
open fail name ¥MAPS¥2INTMPH.IMC;1
open fail name ¥MAPS¥SNOW.IMC;1
open fail name ¥MAPS¥SNOW.TGA;1
open fail name ¥MODELS¥2TOMMY.4DS;1
open fail name ¥MAPS¥2WTHOMC.IMC;1
open fail name ¥TABLES¥EFFECTS.DEF;1
open fail name ¥MISSIONS¥00MENU¥EFFECTS.BIN;1
open fail name ¥MISSIONS¥00MENU¥CLUSTERS.SEG;1
open fail name ¥TABLES¥TYRES.BIN;1
open fail name ¥MAPS¥2SMOKE.IMC;1
open fail name ¥MAPS¥HITS.IMC;1
open fail name ¥ANIMS¥DTURNL.TCK;1
open fail name ¥ANIMS¥DTURNR.TCK;1
open fail name ¥ANIMS¥DDEATH.TCK;1
gunzip: chunk #  975- 1 : 0,50 MB - 29 ms
open fail name ¥MODELS¥9SHEET.4DS;1
open fail name ¥MAPS¥9BLOK_MANY.IMC;1
open fail name ¥MODELS¥9MONEY.4DS;1
open fail name ¥MODELS¥PICAPLA.4DS;1
gunzip: chunk #  705-14 : 3,75 MB - 46 ms
open fail name ¥MAPS¥PICAPLA.BMP;1
gunzip: chunk #  727-12 : 3,25 MB - 50 ms
open fail name ¥MAPS¥PICAPLA+.BMP;1
open fail name ¥MODELS¥PICAPLA1.4DS;1
open fail name ¥MAPS¥PICAPLA1.BMP;1
open fail name ¥MAPS¥PICAPLA1+.BMP;1
open fail name ¥MISSIONS¥00MENU¥RMORF.BIN;1
+++++ FQLoadEnd - bytes: 87029; RF-calls: 99; s-calls: 39; time: 1830
$$$$$ LSI_SystemUpdate TIME OUT: 1842ms
MMMMM FreeMem: 15751304
BuildAllVBuffers(NULL)-Delete
MMMMM FreeMem: 15751304
DeleteAllLS3DVifBuffs
MMMMM FreeMem: 15751304
iopStrBuf: 0x105400
searchbyname: module name cdvdstm
searchbyname: return -202
loadmodule: fname cdrom0:¥¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 33, ret 2
Stream Buffer 1Bank 32768byte 5banks 163840byte used
used for Mpeg: 17408
used for Mpeg: 280576
used for Mpeg: 314368
gunzip: chunk #  619-10 : 2,75 MB - 20 ms
used for Mpeg: 1611648
used for Mpeg: 2759552
used for Mpeg: 2764544
sceMpegIsEnd pattern found! Recompiling skip video fix...
*PCSX2*: DMA error: 10400000
Gif BUSERR
# DMAC(15) Handler does not exist.
#6
Quote:isoFile open ok: C:\Users\ganso\Downloads\Emuladores\Playstation
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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