Major Lag when trying to play via Parsec
#1
I'm trying to use PCSX2 v1.7.3655 through Parsec so I can play my legit PS2 copies of MK1, MK2, and UMK3 against other people. When I start hosting the game, everything seems to run fine, but once another player joins the game, the lag spikes to a literally unplayable level. I have no idea how to fix this. Can any of you help?

I don't know this for sure, but it might be because new versions of PCSX2 use Qt. I tried PCSX2 1.6.0 on Parsec and everything was golden. New versions of Dolphin (which also use Qt) have the same issue as well, but for some reason, DuckStation never has this problem, even though it uses Qt just like PCSX2 and Dolphin.

EDIT:
Never Mind, I'm gonna stick with PCSX2 1.6.0.
Reply

Sponsored links





Users browsing this thread: 1 Guest(s)