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after the 447 rev and before or in the same 463 rev (this still continues at least up to the 471 rev) mana khemia 1 emulation became 12% slower i wanna know if this issues are well known or is related to a bug or any problem or is it that in the development somthing got changed to get some profits that damaged a bit some games but fixed an others and if there are some not to complicated way to recover the speed in the new versions
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is there any problem with my post?
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Hmmm a tad of patience XD. Oh and also, grammar please XD
Anyway it's not an issue, if you read the svn log you'll see the emulation of memory has changed. The new vtlb is slower for now, but has other advantages, especially for the coders.
For now you can compile he vm version of the emulator. Just choose the solution "vm version release to public" or something and compile. In the future, the vm version will disappear...
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im using the vm version not the vtlb
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Yes, it's possible the new CDVD code has caused some slow down in some games. The new CDVD is still a work-in-progress, as there are a few other commands I need to review for more correct implementation. I hope to have a new revision up soon that should be a little speedier and hopefully restore working order to .hack series (without breaking Tales of the Abyss or GT4, lol).
Jake Stine (Air) - Programmer - PCSX2 Dev Team
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Since this thread is about mana khemia, has anyone tried Mana Khemia: Alchemists of Al-Revis and seen if it works properly now?
Like if you can exit the school without turning off the CPU options.