Manual overwrite of opengl extension
#1
The recent git builds show the console message that the AMD openGL extension GL_ARB_separate_shader_objects got fixed in MESA 11.1 and a manual overwrite is required to use it. Is it possible to do so in windows and if so how ?
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#2
yes you could do it for all extensions. You need to edit the ini file manually. (I need to search the exact syntax).

But trust me you don't want to do it.
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#3
I'd like to try.
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#4
Geez, color will be a bit strange.
Quote:override_GL_ARB_separate_shader_objects = 1
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#5
Thanks
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