12-17-2012, 06:46 PM
So, I've been playing the Mega Man X Collection for nostalgia's sake, and when I started it up on PCSX2, the graphics for all the sprites looked a little off. I made a short 1 minute video to show you all what they look like, it's nothing game breaking, but it's just really irritating to me.
http://youtu.be/39DBQuq-wxE
Also, I'm using the latest stable version of 1.0.
Specs are:
CPU: AMD Athlon II X4 630 Processor 2.812 ghz (4 logical threads)
Physical RAM = 6143 MB
GPU: ASUS EAH6670/DIS/1GD5 Radeon HD 6670 1GB 128-bit GDDR5
Current settings for GSdx:
Renderer: Direct3D11 (Hardware)
Interlacing: None
Scaling: 2x Native
Texture Filtering: Blue Box
Allow 8-bit textures
Run's perfectly in software mode, but blurry as hell in native hardware. Any help would be appreciated.
http://youtu.be/39DBQuq-wxE
Also, I'm using the latest stable version of 1.0.
Specs are:
CPU: AMD Athlon II X4 630 Processor 2.812 ghz (4 logical threads)
Physical RAM = 6143 MB
GPU: ASUS EAH6670/DIS/1GD5 Radeon HD 6670 1GB 128-bit GDDR5
Current settings for GSdx:
Renderer: Direct3D11 (Hardware)
Interlacing: None
Scaling: 2x Native
Texture Filtering: Blue Box
Allow 8-bit textures
Run's perfectly in software mode, but blurry as hell in native hardware. Any help would be appreciated.