Memory could not be read error
#1
I am trying to play MLB Power Pros 2008, and I keep getting an error that says 

"The instruction at 0x0910cbe0 referenced memory at 0x00004240. The memory could not be read."

The game will run smoothly at 60 fps for about 5 minutes, then the sound starts to get choppy, then it freezes and brings up the error. What does this mean and how do I fix it?
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#2
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
(08-21-2015, 12:21 AM)jesalvein Wrote: In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.

CPU: INtell i5-3337U @1.8GHz
GPU: Intell HD graphics 4000
MEM: 6GB
OS: Windows 8.1

PCSX2 1.2.1
All default settings
MLB Power Pros 2008 ISO

Sorry about that. Wasn't sure what info was needed.
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#4
PLease post the full emulog after you observed the problem.
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#5
(08-21-2015, 01:15 AM)willkuer Wrote: PLease post the full emulog after you observed the problem.
 
I cannot copy and paste the whole thing because the program freezes.
   
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#6
The log can be found under my documents\pcsx2\logs\ after the program crasches.
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#7
(08-21-2015, 07:06 PM)willkuer Wrote: The log can be found under my documents\pcsx2\logs\ after the program crasches.

PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System =  Microsoft  (build 9200), 64-bit
Physical RAM     =  6013 MB
CPU name         =  Intel® Core™ i5-3337U CPU @ 1.80GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  1.795 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll 
Windows 6.2.9200
Binding  PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 255ms)
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error 1114: a dynamic link library (DLL) initialization routine failed.)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
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#8
Please post the log after the game crashes.
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#9
(08-21-2015, 09:31 PM)willkuer Wrote: Please post the log after the game crashes.
Sorry about that


PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System =  Microsoft  (build 9200), 64-bit
Physical RAM     =  6013 MB
CPU name         =  Intel® Core™ i5-3337U CPU @ 1.80GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  1.795 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll 
Windows 6.2.9200
Binding  PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 256ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics 4000 (10.18.10.3316)
Opening CDVD
isoFile open ok: C:\Users\dcorn_000\Desktop\Games\MLB Power Pros 2008.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (684880 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\dcorn_000\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\dcorn_000\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.48;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.48;1) Game CRC = 0xEE662389, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.48;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.48;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
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#10
The error
(08-20-2015, 11:39 PM)NonsensicalTurtle Wrote: "The instruction at 0x0910cbe0 referenced memory at 0x00004240. The memory could not be read."

was not written in the log. Is it a windows error that terminates the app?
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