Metal Gear Solid 3 - Subsistence PAL issues
#31
Codec seems works well --> https://ibb.co/k1Lo3S

The real problem right now is that kind of glitter in FMVs and in-game
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#32
(03-08-2018, 06:33 PM)Lubron Wrote: Codec seems works well --> https://ibb.co/k1Lo3S

The real problem right now is that kind of glitter in FMVs and in-game
The codec is broken in that screenshot. The bottom half of the screen doesn't show Snake's body like the top half. Wink Press F9 to switch to the software renderer to see how it should look.

I'm not quite sure what you mean by glitter though.
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#33
@FlatOut : Damn, I didn't notice. Using the software renderer I saw the right way, however it's not the big problem.

The problem is that sort of halo around objects --> https://ibb.co/gBDKSn (in this case around the leaves) that i show you in a past post with two images, during FMV and during game
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#34
You can use Half-Pixel Offset in the HW Hacks section of GSdx to fix that Wink
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#35
@CK1 : It works! Thanks Smile

No idea how to fix the codec issue, if it's possible obiously...?
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