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Metal Slug 6 Stuck at Startup Loading Screen
#1
Reposting this from another thread.
The game is stuck on startup loading screen with the loading indicator not spinning.

Logs:
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Enterprise (build 19042), 64-bit
Physical RAM     =  16319 MB
CPU name         =  Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
Vendor/Model     =  GenuineIntel (stepping 03)
CPU speed        =  2.591 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from D:\Games\PCSX2\plugins...
Bound   GS: gsdx32-avx2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad-Scp-r5875.dll [LilyPad svn (r5875) 0.11.0]
Bound SPU2: spu2-x.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: CDVDnull.dll [CDVDnull Driver 20151231175709 0.6.0]
Bound  USB: USBqemu-wheel-0.10.0.dll [Qemu USB Driver (Wheel) (Jul 28 2020) 0.10.0]
(GameDB) 9858 games on record (loaded in 228ms)
Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
USB load config

Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Software renderer)
Opening CDVD
isoFile open ok: D:\Games\PCSX2\Games\Metal Slug 6 (Japan).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (690176 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: D:\Games\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Games\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.70(25/03/2003)  Console
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2003-0325, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20030325-181554,ROMconf,PS20170AC20030325.bin:11648>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2003-0325, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_256.74;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLPS_256.74;1) Game CRC = 0x2113EA2E, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_256.74;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPS_256.74;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPS_256.74;1
0 00100000 00878e00 ........................................................................................................................................
Loaded, cdrom0:¥SLPS_256.74;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Not found Cheats file: D:\Games\PCSX2\cheats\2113EA2E.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch '2113EA2E.pnach' from archive 'D:\Games\PCSX2\cheats_ws.zip'
comment: Widescreen hack by Esppiral
(Wide Screen Cheats DB) Patches Loaded: 1
Get Reboot Request From EE
GSdx Lookup CRC:2113EA2E

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 20 arg thpri=39
CRI ADX Driver Ver.9.69(Nov 22 2005 11:48:45)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥STREAM.IRX;1 args 0 arg
Exit MultiStream V5 Thread Load
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
syMalloc 0x010910d0:Size 0x00100000:main.c:551
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
syMalloc 0x01191110:Size 0x00020000:main.c:585
syMalloc 0x011b1150:Size 0x00020f58:main.c:592
syMalloc 0x011d2110:Size 0x00036ee8:main.c:598
.MSH Size: 0x940
.MSH Pad: 0x4 (So actual data in .MSH file: 0-0x93c)
.MSH number of sample entries: 147
MSB file size is 0x1153a0 (1108 K)
syMalloc 0x01209050:Size 0x001153a0:SndLib.c:695
Number of samples to patch: 0x93
** Patching of file complete **
syFree 0x01209050:SndLib.c:718
syMalloc 0x01209050:Size 0x000219b0:SndLib.c:906
Number of samples to patch: 0x93
** Patching of file complete **
syFree 0x01209050:SndLib.c:928
syMalloc 0x01209050:Size 0x00040000:NjTexture.c:2011
syMalloc 0x01249090:Size 0x00010000:NjTexture.c:2011
syMalloc 0x012590d0:Size 0x00010000:NjTexture.c:2011
syMalloc 0x01269110:Size 0x00040000:NjTexture.c:2011
syMalloc 0x012a9150:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012b1190:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012b91d0:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012c1210:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012c9250:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012d1290:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012d92d0:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012e1310:Size 0x00008000:NjTexture.c:2011
syMalloc 0x012e9350:Size 0x00040000:NjTexture.c:2011
syMalloc 0x01329390:Size 0x00040000:NjTexture.c:2011
PS2RNA: sceSifAllocIopHeap(266304) ret=0x0011da00
PS2RNA: sceSifAllocIopHeap(2256) ret=0x0015eb00
PS2RNA: sceSifAllocIopHeap(16448) ret=0x0015f400
DVCI: "MS6¥AFS¥MS6_MENU.AFS" found.
DVCI: "MS6¥AFS¥MAPANM.AFS" found.
DVCI: "MS6¥AFS¥MAPWRI.AFS" found.
DVCI: "MS6¥AFS¥PVRALL.AFS" found.
DVCI: "MS6¥AFS¥ADXALL.AFS" found.
DVCI: Total 5 files.
E0040701:Illigal format(not AFS).(adxf_GetPtStat)
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Would be glad if someone can help.
Thank you in advance.
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#2
Try disabling ws patch
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Looks like your ISO is bad, I have the same version and I don't get that "illegal format" error.
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