10-30-2017, 03:34 PM
(This post was last modified: 10-30-2017, 03:42 PM by BellaBlessings.
Edit Reason: forgot to attach the emulog file
)
So, I've been playing Ultraman Fighting Evolution 3 and Ultraman Fighting Evolution Rebirth on the most recent 1.4.0 build of PCSX2, and I've noticed that all the special moves in these two games that involves beams have graphical issues wherein the beam effects are not placed properly on the models. I've tried changing all the settings even the graphical plugin, but I can't for the life of me figure out what's causing it.
the only solution I found was playing it on an older build of PCSX2; namely the 1.2.1 version, I haven't tried any other builds though, and I'd rather not play on the older one because of slowdowns.
my computer specifications are:
OS: Windows 10 Pro 64-bit (10.0, Build 14393)
Processor: Intel Core i3-6100 CPU @ 3.70GHz (4 CPUs), ~3.7GHz
Memory: 8192MB RAM
DirectX Version: DirectX 12
Graphics Card: NVIDIA GeForce GTX 1060 6GB
(Approx Total Memory: 10147 MB)
the only solution I found was playing it on an older build of PCSX2; namely the 1.2.1 version, I haven't tried any other builds though, and I'd rather not play on the older one because of slowdowns.
my computer specifications are:
OS: Windows 10 Pro 64-bit (10.0, Build 14393)
Processor: Intel Core i3-6100 CPU @ 3.70GHz (4 CPUs), ~3.7GHz
Memory: 8192MB RAM
DirectX Version: DirectX 12
Graphics Card: NVIDIA GeForce GTX 1060 6GB
(Approx Total Memory: 10147 MB)