(07-31-2016, 09:50 AM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM = 8138 MB
CPU name = Intel® Core i5-3330 CPU @ 3.00GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.992 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbae3bf
x86EFlags = 28100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\plugins\gsdx32-avx.dll
Binding PAD: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\plugins\lilypad.dll
Windows 10.0.10586
Binding SPU2: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\plugins\spu2-x.dll
Binding CDVD: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\plugins\USBnull.dll
Binding FW: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\plugins\FWnull.dll
Binding DEV9: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 189ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10586
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Oblivionn\Desktop\Monster Lab.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (992480 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D9 (Software mode)
NVIDIA GeForce GTX 960 (10.18.13.6869)
McdSlot 0 [File]: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Oblivionn\Desktop\PCSX2 1.4.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.38;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_218.38;1) Game CRC = 0xA6BDA6BE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_218.38;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_218.38;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_218.38;1
0 00100000 002ab9d8 ...........................................
Loaded, cdrom0:¥SLUS_218.38;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥SCREAM.IRX;1 args 0 arg
==========================================================
SCREAM ©2003 Sony Computer Entertainment America
by Buzz Burrowes v2.0.3
(built Jan 16 2004 at 11:08:44)
(build with sce library rev 2.8.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
==========================================================
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥STREAM.IRX;1 args 0 arg
Exit MultiStream V7.3 Thread Load
loadmodule: id 33, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.