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06-24-2014, 02:03 PM
I played monster rancher 4 normally and with cheat file, everything works fine and at some point the game would hang and constantly crash frequently. Regardless, I disable automatic game fix and disable speedhack. The game frequently slaps me in the face with a frozen screen and stating PCSX2 has stopped working. At this point I did not save or use save state and I lost my progress.
Is there a way to prevent this continuous torment and torture? It's really getting my nerve.
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In order to help you further with your problem, please make sure the following are all provided.
- Your hardware specs - CPU, Graphics Card, Memory, Operating System.
- The version of PCSX2 you are using.
- Any non default settings you are using.
- What games you are trying to play and if you are playing them from ISO or DVD.
Thank You.
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Can you specify which version rather than saying "latest" please, you could be talking about 1.2.1 or 1.3.0.
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Can you please post the emulog.txt ?
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PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition (build 7600), 32-bit
Physical RAM = 1974 MB
CPU name = Intel® Core i3 CPU M 350 @ 2.27GHz
Vendor/Model = GenuineIntel (stepping 02)
CPU speed = 2.259 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0098e3bd
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-sse4-r5875.dll
Windows 6.1.7600
Binding PAD: C:\Program Files\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Program Files\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files\PCSX2 1.2.1\Plugins\cdvdiso-r5875.dll
Binding USB: C:\Program Files\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9653 games on record (loaded in 272ms)
(GameDB) Unloading...
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Ok.
Same after a crash, please.
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Some point of the game usually after the battle is over or not battle, the game hang and crash.
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Ok.
And what about the emulog ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go