11-15-2013, 01:27 PM
Hello all,
I have been searching forums and tweaking settings for hours attempting to get Xenosaga episode 1 to emulate properly with my new Asus Q550 laptop.
It has an intel core-i7 4500u, Nvidia Geforce 745M, and is running Win 8.1.
I am using 1.0.0 of pcsx2 and have tried multiple configurations. My problems are currently the following:
1. The first movie cutscene plays at an accelerated speed even though frame limiter is on.
2. Once it moves into the cg cutscene where Shion is speaking to Kosmos there is a speedup and slowdown fluctuation of the speed. Nothing get out of sync if I leave the speedhacks alone, but it still seems to speedup (close to normal speed) and slowdown (sub-normal).
3. The in-game cg shadows have lines extending from the character model to the shadow making the characters look like reverse puppets.
4. The main menu, pause screen have a strange flicker/flashing. Also if I turn MTVU off in speedhacks the pause screen disappears.
I forgot to also say I am starting this from a ImgBurn ISO created from my own copy of XS1 in DirectX 11 Hardware mode with 2x scaling.
I have been searching forums and tweaking settings for hours attempting to get Xenosaga episode 1 to emulate properly with my new Asus Q550 laptop.
It has an intel core-i7 4500u, Nvidia Geforce 745M, and is running Win 8.1.
I am using 1.0.0 of pcsx2 and have tried multiple configurations. My problems are currently the following:
1. The first movie cutscene plays at an accelerated speed even though frame limiter is on.
2. Once it moves into the cg cutscene where Shion is speaking to Kosmos there is a speedup and slowdown fluctuation of the speed. Nothing get out of sync if I leave the speedhacks alone, but it still seems to speedup (close to normal speed) and slowdown (sub-normal).
3. The in-game cg shadows have lines extending from the character model to the shadow making the characters look like reverse puppets.
4. The main menu, pause screen have a strange flicker/flashing. Also if I turn MTVU off in speedhacks the pause screen disappears.
I forgot to also say I am starting this from a ImgBurn ISO created from my own copy of XS1 in DirectX 11 Hardware mode with 2x scaling.