05-16-2015, 03:05 AM
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8138 MB
CPU name = Intel® Core i5-3570K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.417 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
(GameDB) 9655 games on record (loaded in 164ms)
Windows 6.2.9200
Binding PAD: C:\Program Files\PCSX2 1.2.1\Plugins\padPokopom.dll
Binding SPU2: C:\Program Files\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Program Files\PCSX2 1.2.1\ISO\Final Fantasy XII.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1985600 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\I'manidiot\Documents\PCSX2\memcards\Swagmem.ps2
McdSlot 1: C:\Users\I'manidiot\Documents\PCSX2\memcards\Swagmem2.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.63;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_209.63;1
1 00180000 002f4a58 ................................................
2 00474a80 000d31bb ..............
3 01780000 0002eff0 ....
4 01780000 00007140 ..
Loaded, cdrom0:¥SLUS_209.63;1
start address 0x180008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
cdvd driver module version 0.1.1 ©SCEI
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 33, ret 2
[7;34mIOP-Sound[0m:
[7;34mIOP-Sound[0m:[7;34mIopSoundDriver Start.[0m
[7;34mIOP-Sound[0m:
[7;34mIOP-Sound[0m:IopFreeMemory : Max Continuous
[7;34mIOP-Sound[0m: : 000DA600 000DA600
[7;34mIOP-Sound[0m:IopStackAddress : Init Start
[7;34mIOP-Sound[0m: : 001FECD0 001EBD18
[7;34mIOP-Sound[0m:
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
MaskOn/DenyBonePhysicalでの物理初期化
C00
MaskOn/DenyBonePhysicalでの物理初期化
OLDIER_A
MaskOn/DenyBonePhysicalでの物理初期化
OLDIER_B
MaskOn/DenyBonePhysicalでの物理初期化
OLDIER_C
xxxxxxxxxxxxx force_update_se mode = 15 xxxxxxxxxxxxx
イベントスキップ時のリセットモーション
C00
イベントスキップ時のリセットモーション
OLDIER_A
イベントスキップ時のリセットモーション
OLDIER_B
イベントスキップ時のリセットモーション
OLDIER_C
MaskOn/DenyBonePhysicalでの物理初期化
C00
xxxxxxxxxxxxx force_update_se mode = 15 xxxxxxxxxxxxx
イベントスキップ時のリセットモーション
C00
MaskOn/DenyBonePhysicalでの物理初期化
C00
MaskOn/DenyBonePhysicalでの物理初期化:BOSS_ネズミ_00
MaskOn/DenyBonePhysicalでの物理初期化:BOSS_ネズミ_01
MaskOn/DenyBonePhysicalでの物理初期化:BOSS_ネズミ_02
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
MaskOn/DenyBonePhysicalでの物理初期化:Van
MaskOn/DenyBonePhysicalでの物理初期化:Vfb
MaskOn/DenyBonePhysicalでの物理初期化
C乗っ取り
MaskOn/DenyBonePhysicalでの物理初期化
C00
MaskOn/DenyBonePhysicalでの物理初期化:TWN_CEEK_C
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
MaskOn/DenyBonePhysicalでの物理初期化
C00
MaskOn/DenyBonePhysicalでの物理初期化:TWN_CEEK_A
MaskOn/DenyBonePhysic
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8138 MB
CPU name = Intel® Core i5-3570K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.417 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
(GameDB) 9655 games on record (loaded in 164ms)
Windows 6.2.9200
Binding PAD: C:\Program Files\PCSX2 1.2.1\Plugins\padPokopom.dll
Binding SPU2: C:\Program Files\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Program Files\PCSX2 1.2.1\ISO\Final Fantasy XII.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1985600 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\I'manidiot\Documents\PCSX2\memcards\Swagmem.ps2
McdSlot 1: C:\Users\I'manidiot\Documents\PCSX2\memcards\Swagmem2.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.63;1) Game CRC = 0x0779FBDB, EntryPoint = 0x00180008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.63;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.63;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_209.63;1
1 00180000 002f4a58 ................................................
2 00474a80 000d31bb ..............
3 01780000 0002eff0 ....
4 01780000 00007140 ..
Loaded, cdrom0:¥SLUS_209.63;1
start address 0x180008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
cdvd driver module version 0.1.1 ©SCEI
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PAD2¥DS2O.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 33, ret 2
[7;34mIOP-Sound[0m:
[7;34mIOP-Sound[0m:[7;34mIopSoundDriver Start.[0m
[7;34mIOP-Sound[0m:
[7;34mIOP-Sound[0m:IopFreeMemory : Max Continuous
[7;34mIOP-Sound[0m: : 000DA600 000DA600
[7;34mIOP-Sound[0m:IopStackAddress : Init Start
[7;34mIOP-Sound[0m: : 001FECD0 001EBD18
[7;34mIOP-Sound[0m:
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
MaskOn/DenyBonePhysicalでの物理初期化

MaskOn/DenyBonePhysicalでの物理初期化

MaskOn/DenyBonePhysicalでの物理初期化

MaskOn/DenyBonePhysicalでの物理初期化

xxxxxxxxxxxxx force_update_se mode = 15 xxxxxxxxxxxxx
イベントスキップ時のリセットモーション

イベントスキップ時のリセットモーション

イベントスキップ時のリセットモーション

イベントスキップ時のリセットモーション

MaskOn/DenyBonePhysicalでの物理初期化

xxxxxxxxxxxxx force_update_se mode = 15 xxxxxxxxxxxxx
イベントスキップ時のリセットモーション

MaskOn/DenyBonePhysicalでの物理初期化

MaskOn/DenyBonePhysicalでの物理初期化:BOSS_ネズミ_00
MaskOn/DenyBonePhysicalでの物理初期化:BOSS_ネズミ_01
MaskOn/DenyBonePhysicalでの物理初期化:BOSS_ネズミ_02
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
MaskOn/DenyBonePhysicalでの物理初期化:Van
MaskOn/DenyBonePhysicalでの物理初期化:Vfb
MaskOn/DenyBonePhysicalでの物理初期化

MaskOn/DenyBonePhysicalでの物理初期化

MaskOn/DenyBonePhysicalでの物理初期化:TWN_CEEK_C
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
xxxxxxxxxxxxx force_update_se mode = 13 xxxxxxxxxxxxx
MaskOn/DenyBonePhysicalでの物理初期化

MaskOn/DenyBonePhysicalでの物理初期化:TWN_CEEK_A
MaskOn/DenyBonePhysic