NASCAR 2006 - Total Team Control [SLUS 21266] (U)
#1
status=5;
version=1.4.0;
console=PS2;
crc=70FAAB3E;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 29 12 2012 1.1.0 r5492- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [28 12 2012]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged. Runs above full speed.

Bugs:

Cars have no texture detail. Attempting to run in gsdx software mode causes an instant crash.

Status
Playable
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#3
Switched Renderer to OpenGL (Hardware)
and set Blending Unit Accuracy to Basic fixed Missing Car Texture Details.
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#4
Care to post a full report as above so we can update the status of the game?
[Image: newsig.jpg]
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#5
(08-02-2016, 02:43 PM)Bositman Wrote: Care to post a full report as above so we can update the status of the game?

PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 760ti OEM

Build Description: PCSX2 1.4.0
GSdx32-AVX
LilyPad 0.11.0
cdvdGigaherz 0.10.0
USBnull Driver 0.7.0
SPU2-X 2.0.0
DEV9null Driver 0.5.0
FWnull Driver 0.7.0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Preset set at 3 - Balanced

Gamefixes Used:
None

Amount of testing done (little/medium/much/completed-game): much

Comments:
Setting GSdx Hardware Renderer to OpenGL(Hardware) and Blending Unit Accuracy to Basic (Recommended low-end PC) will fix Texture issues

Bugs: Software Mode still CTD

Status
Playable
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#6
I think that's everything, thanks Smile
[Image: ref-sig-anim.gif]

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#7
Ideally you should also test the game with the latest git release.

And as a minor note you could add color to the status:
Code:
[b][COLOR=YellowGreen]Playable[/COLOR][/b]
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#8
1.4.0 I was happy with as it was way newer than the previous test result Tongue The last release is fine as that is the one most people will download.
[Image: ref-sig-anim.gif]

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#9
(09-17-2016, 11:10 PM)refraction Wrote: 1.4.0 I was happy with as it was way newer than the previous test result Tongue The last release is fine as that is the one most people will download.
Yes, that's why I said ideally. Tongue2

@Chlorax: On the subject of the previous test report, it mentions crashing in software mode. You should test if this still happens and add a comment to your report.
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#10
(09-17-2016, 11:14 PM)FlatOut Wrote: @Chlorax: On the subject of the previous test report, it mentions crashing in software mode. You should test if this still happens and add a comment to your report.

Will do!
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