Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
NBA Street [SLUS 20187] (U)
#1
status=5;
version=0.9.8;
console=PS2;
crc=AE381E74;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty


Attached Files Thumbnail(s)
       
Reply

Sponsored links

#2
PC Specs:

CPU: Intel Core i5 2500 @ 3.30 GHz
GPU: Nvidia GT 1030 2 GB Vram

Build Description: PCSX2 1.7.2701 Nightly Build - Windows (64 bit version / SSE4)


BIOS Used: USA v01.60(07/02/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop


GSdx Settings:
Renderer Direct3D 12 (Hardware)
Also Tried Direct3D 11 (Hardware), same performance
- All defaults and recommended settings


GSdx HW Hacks: NO


Speedhacks Used:

Enable speedhacks
EE Cyclerate = 0 (Default)
EE Cycle Skipping = 0 (Default)

I used this options

- Enable INTC Spin Detection
- Enable Wait Loop Detection
- mVU Flag Hack
- MTVU (Multi - Threaded microVU1)

Gamefixes Used:

None

Amount of testing done (little/medium/much/completed-game): little
I played 1 match and saved my state.

Comments:

Seems to play fine, the game is fast and stable (like 60 fps) if you apply all of the Speedhacks that I mentioned before.

Also I tried the latest stable build at this timeĀ (1.6.0) with different configs and I wasn't be able to run the game, It crashed at the very beginning of the game, when appears
the "loading screen", withouth the possibility of entry to the main menu.

Bugs:
None.

Status
Playable


Attached Files Thumbnail(s)
   
Reply




Users browsing this thread: 2 Guest(s)