NEED HELP WITH MAJOUR GRAPHICS BUG
#1
LOG FROM STARTING EMULATOR TO THE GAMES MAIN MENU ('PRESS START'):

PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016

Savestate version: 0x9a0b0000

Host Machine Init:

Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 3707 MB
CPU name = AMD E-450 APU with Radeon™ HD Graphics
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 1.645 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802209
x86EFlags = 2fd3fbff

x86 Features Detected:

SSE2.. SSE3.. SSSE3
MMX2 .. SSE4a

Reserving memory for recompilers...

Loading plugins...

Binding GS: E:\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll
Binding PAD: E:\PCSX2 1.4.0\Plugins\lilypad.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding SPU2: E:\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: E:\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: E:\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: E:\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: E:\PCSX2 1.4.0\Plugins\DEV9null.dll

Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 958ms)
HLE Notice: ELF does not have a path.

 

Initializing plugins...

Init GS
Init PAD
Windows 6.1.7601 (Service Pack 1 1.0)
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9

Plugins initialized successfully.

Opening plugins...

Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD

isoFile open ok: E:\Superman Returns (Europe).iso

Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2201056 sectors)
Opening USB
Opening FW
Opening DEV9

McdSlot 0 [File]: C:\Users\ANDROMEDA\Documents\PCSX2\memcards\Mcd001.ps2

McdSlot 1 [File]: C:\Users\ANDROMEDA\Documents\PCSX2\memcards\Mcd002.ps2

Plugins opened successfully.

EE/iR5900-32 Recompiler Reset

Bios Found: Europe v02.00(14/06/2004) Console

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot

ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)

<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>

# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)

# TLB spad=0 kernel=1:12 default=13:30 extended=31:38

# Initialize Start.

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize User Memory ...

# Initialize Scratch Pad ...

# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48

CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

 

 

IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)

cdvd driver module version 0.1.1 ©SCEI

Load File service.(99/11/05)

Multi Threaded Fileio module.(99/11/15)

iop heap service (99/11/03)

loadelf: fname rom0:OSDSYS secname all

loadelf version 3.30

Input ELF format filename = rom0:OSDSYS

0 00100000 000586dc ......

Loaded, rom0:OSDSYS

start address 0x100008

gp address 00000000

# Restart Without Memory Clear.

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

# Restart Without Memory Clear.

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete

cdvdman Init

rmreset start

rmreset end

clearspu: completed

Pad Driver for OSD (2000/12/05 18:05) 392, 128

 

IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)

cdvd driver module version 0.1.1 ©SCEI

Load File service.(99/11/05)

Multi Threaded Fileio module.(99/11/15)

iop heap service (99/11/03)

read/write allocate memory 4000

open name rom0:OSDVER flag 1 data 4a978

open fd = 2

open name rom0:ROMVER flag 1 data 4a978

open fd = 2

open name rom0:XDEV9 flag 1 data 4a978

open fd = 2

loadmodule: fname rom0:XDEV9 args 0 arg

dev9: unknown dev9 hardware.

loadmodule: id 32, ret 1

loadmodule: fname rom0:XDEV9SERV args 0 arg

loadmodule: id -200, ret 1

open name rom0:FONTM flag 1 data 4a978

open fd = 2

open name rom0:FNTIMAGE flag 1 data 4a978

open fd = 2

open name rom0:SNDIMAGE flag 1 data 4a978

open fd = 2

open name rom0:TEXIMAGE flag 1 data 4a978

open fd = 2

open name rom0:ICOIMAGE flag 1 data 4a978

open fd = 2

open name rom0:TZLIST flag 1 data 4a978

open fd = 2

_spu_rev_offsetaddr 1f9021

### addr = 1034255 size = 28640

_spu_rev_offsetaddr 1d9021

### addr = 968719 size = 28640

open name rom0:ROMVER flag 1 data 4a978

open fd = 2

get val add 3c0 type 2 ret 1ff000

get val add 1ff000 type 2 ret 300

open name rom0:PS1ID flag 1 data 4a978

open fd = 2

open name rom0:PS1VERE flag 1 data 4a978

open fd = 2

open name rom1:DVDIDE flag 1 data 4a978

open fd = 2

open name rom1:DVDVERE flag 1 data 4a978

open fd = 2

ExecutePs2GameDisk

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_537.46;1

(SYSTEM.CNF) Software version = 1.00

(SYSTEM.CNF) Disc region type = PAL

ELF (cdrom0:\SLES_537.46;1) Game CRC = 0xE8F7BAB6, EntryPoint = 0x00100008

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_537.46;1

(SYSTEM.CNF) Software version = 1.00

(SYSTEM.CNF) Disc region type = PAL

open name cdrom0:


¥SYSTEM.CNF;1 flag 4 data 4a978

open fd = 2

# Restart.

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize User Memory ...

# Initialize Scratch Pad ...

# Restart Done.

Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete

cdvdman Init

 

IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)

cdvd driver module version 0.1.1 ©SCEI

Load File service.(99/11/05)

Multi Threaded Fileio module.(99/11/15)

iop heap service (99/11/03)

loadelf: fname rom0:PS2LOGO secname all

loadelf version 3.30

Input ELF format filename = rom0:PS2LOGO

0 01000000 00019bf0 ..

Loaded, rom0:PS2LOGO

start address 0x1000008

gp address 00000000

# Restart Without Memory Clear.

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

# Restart Without Memory Clear.

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

read/write allocate memory 4000

open name rom0:ROMVER flag 1 data 44078

open fd = 2

loadmodule: fname rom0:OSDSND args 0 arg

loadmodule: id 25, ret 0

_spu_rev_offsetaddr 1dfff1

### addr = 2097120 size = 32

_spu_rev_offsetaddr 1f9021

### addr = 1034255 size = 28640

# Restart.

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize User Memory ...

# Initialize Scratch Pad ...

# Restart Done.

Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete

cdvdman Init

 

IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)

cdvd driver module version 0.1.1 ©SCEI

Load File service.(99/11/05)

Multi Threaded Fileio module.(99/11/15)

iop heap service (99/11/03)

loadelf: fname cdrom0:


¥SLES_537.46;1 secname all

loadelf version 3.30

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_537.46;1

(SYSTEM.CNF) Software version = 1.00

(SYSTEM.CNF) Disc region type = PAL

Input ELF format filename = cdrom0:


¥SLES_537.46;1

0 00100000 005a34a8 ................




...........................................................................

Loaded, cdrom0:


¥SLES_537.46;1

start address 0x100008

gp address 00000000

# Restart Without Memory Clear.

(UpdateVSyncRate) Mode Changed to NTSC.

(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

(UpdateVSyncRate) Mode Changed to PAL.

(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete

cdvdman Init

 

IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)

cdvd driver module version 0.1.1 ©SCEI

Load File service.(99/11/05)

Multi Threaded Fileio module.(99/11/15)

iop heap service (99/11/03)

loadmodule: fname cdrom0:


¥¥IRX¥SIO2MAN.IRX args 0 arg

loadmodule: id 25, ret 0

loadmodule: fname cdrom0:¥¥IRX¥PADMAN.IRX args 0 arg

loadmodule: id 26, ret 0

loadmodule: fname cdrom0:¥¥IRX¥MCMAN.IRX args 0 arg

loadmodule: id 27, ret 2

loadmodule: fname cdrom0:¥¥IRX¥MCSERV.IRX args 0 arg

loadmodule: id 28, ret 2

loadmodule: fname cdrom0:¥¥IRX¥DBCMAN.IRX args 0 arg

loadmodule: id 29, ret 0

loadmodule: fname cdrom0:¥¥IRX¥SIO2D.IRX args 0 arg

loadmodule: id 30, ret 0

loadmodule: fname cdrom0:¥¥IRX¥PAD2¥DS2O.IRX args 0 arg

loadmodule: id 31, ret 0

loadmodule: fname cdrom0:¥¥IRX¥PAD2¥DS2O.IRX args 0 arg

loadmodule: id 32, ret 0

loadmodule: fname cdrom0:¥¥IRX¥LIBSD.IRX args 0 arg

loadmodule: id 33, ret 0

loadmodule: fname cdrom0:¥¥IRX¥SNDDRV.IRX args 0 arg

loadmodule: id 34, ret 0


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#2
1 - try software mode.
2 - try Opengl renderer with hardware depth
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
The game doesn't work yet, this is listed on the compatibility list as well.

(US Version but the bug is the same) http://forums.pcsx2.net/Thread-Superman-...t=superman
[Image: ref-sig-anim.gif]

#4
(05-19-2016, 03:21 PM)refraction Wrote: The game doesn't work yet, this is listed on the compatibility list as well.

(US Version but the bug is the same) http://forums.pcsx2.net/Thread-Superman-...t=superman

NUUUUUUUUUUUUU ;-;

i really wanna play this game ;-;
#5
You'll have to play it on your PS2 for now
[Image: ref-sig-anim.gif]

#6
(05-19-2016, 03:19 PM)jesalvein Wrote: 1 - try software mode.
2 - try Opengl renderer with hardware depth

GS Plug-In failed to open, n software mode does abses absolutely nothing exept slow the game down more

(05-19-2016, 03:28 PM)refraction Wrote: You'll have to play it on your PS2 for now

but i dont hv a ps2 ;-;


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#7
Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#8
If you don't have a ps2 then you can't use pcsx2
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
#9
And don't spam the compatibility list.
[Image: ref-sig-anim.gif]





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