Native Mac Testing Build
#31
@TellowKrinkle
is it there any possibility for 64bit version?
Reply

Sponsored links

#32
(06-13-2020, 11:08 AM)nomaj Wrote: @TellowKrinkle
is it there any possibility for 64bit version?
Whenever there's a 64-bit windows and linux version
Reply
#33
How about an Arm version?

*ducks*
Reply
#34
(06-23-2020, 09:02 AM)Behodar Wrote: How about an Arm version?

*ducks*
Good luck testing an Arm version when DTKs haven't even arrived yet
Reply
#35
(06-23-2020, 09:02 AM)Behodar Wrote: How about an Arm version?

*ducks*
Well if we get the x64 version working it'll probably run fine emulated with Rosetta, and you can enjoy your emulationception

Native arm dynarec probably won't happen without a rewrite of the whole thing, it's very x86 right now.  (x86-64 can share most of its codegen with i386 but arm won't be able to)

...speaking of which I wonder how well PCSX2 runs with Windows's i386-on-arm emulation
Reply
#36
Hey, this build is amazing and is getting my the best performance out of any option so far. However, my games are still sitting around 65% performance. Does anyone have any suggested settings to get things running well? I'm on a 2015 Macbook Pro, 2.7 GHZ Intel Core i5, Intel Iris 6100 1536 MB, 8 GB RAM.

If my computer's just too crappy to run this effectively, that's fine, just wondering if there's anything I can do.
Reply
#37
(06-30-2020, 04:30 AM)Shrimpbob Wrote: Hey, this build is amazing and is getting my the best performance out of any option so far. However, my games are still sitting around 65% performance. Does anyone have any suggested settings to get things running well? I'm on a 2015 Macbook Pro, 2.7 GHZ Intel Core i5, Intel Iris 6100 1536 MB, 8 GB RAM.

If my computer's just too crappy to run this effectively, that's fine, just wondering if there's anything I can do.

What game(s)?
Reply
#38
(07-02-2020, 09:11 PM)TellowKrinkle Wrote: What game(s)?

The Xenosagas and Tales of the Abyss. I know the Xenosagas are pretty computer-intensive, they'll run at full speed and then drop to 55% or so and it just sort of slingshots back and forth. Cutscenes are fine. Xenosaga III runs at 53% consistently, though, and cutscenes are slow in that one, Xenosaga II runs at about the same, a little faster in battles. Abyss will run at full speed and drop to 70% and bounce back and forth as well but it's a much more frequent bounce, if that makes sense.
Reply
#39
(06-16-2020, 09:56 AM)TellowKrinkle Wrote: Whenever there's a 64-bit windows and linux version

And here it is Wink

https://github.com/PCSX2/pcsx2/pull/3451
Reply
#40
I think he is already aware of that
Reply




Users browsing this thread: 4 Guest(s)