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Hey guys, was wondering how to fix this problem I have. I go into plugin settings, put it on DX11 Hardware, then I put in the custom resolution I want to start the game in, then I go into window settings and change the resolution I want it on. I start the game, the windows the size i want it, but the native resolution is still 512x448. How can I fix this, any help is appreciated!
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if you're talking about what's displayed in gsdx titlebar, it'll always show the game's original resolution even if you selected 4x native.
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No matter what, it still looked extremely blurry compared to the way I used to have it before I switched to 1.0.0.
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that could come from the game itself, your specs, your config, etc... anything you didn't mention.
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give us a picture of your GSDX ( Video Plugin ) Configuration
Config < Video < Plugin settings
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... and a picture of what you call "blurry"
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that's often what you get with exotic custom resolutions...
better use 2x, or 3x native. (even if your CPU seems to struggle)
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Make the texture filtering box ticked instead of filled, that means ever texture is filtered which will help.
Unfortunately however, it will always look a bit blurry because the PS2's video memory is crap ;p