(05-24-2009, 02:14 AM)refraction Wrote: the floor bug is a DX9 specific issue, it wont happen in DX10. Limitation of directx 9, rather than a bug in the plugin
I am using GSdx 0.1.14 sse 41 with DX10 (Hardware) and I'm still getting the floor bug.
Edit: Problem solved, I fixed it by using the native d3d internal res. That being said, it looks pretty pixelated will anything like nhancer or the nvidia control panel work to apply some AA?