Need for Speed - Hot Pursuit 2 [U] freeze low after loading ingame
console show this..
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.62;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_203.62;1
0 00100000 001aa9a0 ...........................
1 002ab000 0008741b ..........
Loaded, cdrom0:¥SLUS_203.62;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥MTAPMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥PADMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥LIBSD.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥SDRDRV.IRX args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 29, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥USBD.IRX args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 32, ret 2
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥LGDEV.IRX args 0 arg
LgDev_tb_rb_Driver (++) version 1.06
loadmodule: id 33, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥STREAM.IRX args 0 arg
Exit MultiStream V5 Thread Load
loadmodule: id 34, ret 0
What is the problem? i remember in some back version the game run without freeze! the problem there is in dx hardware and software mode.
at the freeze the game seem use the EE at 100%....can help?
console show this..
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.62;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_203.62;1
0 00100000 001aa9a0 ...........................
1 002ab000 0008741b ..........
Loaded, cdrom0:¥SLUS_203.62;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥MTAPMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥PADMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥LIBSD.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥SDRDRV.IRX args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 29, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥MCMAN.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥MCSERV.IRX args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥USBD.IRX args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 32, ret 2
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥LGDEV.IRX args 0 arg
LgDev_tb_rb_Driver (++) version 1.06
loadmodule: id 33, ret 0
loadmodule: fname cdrom:¥NFSHP2¥IRX253¥STREAM.IRX args 0 arg
Exit MultiStream V5 Thread Load
loadmodule: id 34, ret 0
What is the problem? i remember in some back version the game run without freeze! the problem there is in dx hardware and software mode.
at the freeze the game seem use the EE at 100%....can help?