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03-26-2015, 03:46 PM
Actually i was playing God Hand and the enemies ocassionally grab you and to escape you have to shake the L analog stick. Since i am using keyboard, i find it pretty hard to do it. Is there any way to set one key(Say "Q") to do that? I mean multiple bindings for a single key?
Like the key Q can have both the controls for L-stick left and L-stick right so that when I press Q it alternates through both the controls and gives the result of a "shaking L analog stick". Is it possible? If it isn't then, is there any other way to achieve the same ?
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03-26-2015, 07:53 PM
(This post was last modified: 03-26-2015, 07:56 PM by altamash.)
Thanks for the effort. Hope it helps. Will try out for sure. Its pretty difficult to escape throws on keyboard. Anyway hope pcx2 has macros support.
Still it will be pretty difficult to play. The throws come out fast and pressing two buttons (on which my fingers don't lie) on reaction seems pretty tough. Will give it a try though.
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Well, this program has its own scripts, and i don't know how to write scripts for macros as such. Any help would be appreciated.
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Good call Vsub, never used that option so totally forgot about it. Do you think it'll help him in his situation?
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Not sure but he can try.
You are sending the keys\directions at once not one after another like it will be when you are shaking the sticks.
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03-26-2015, 09:17 PM
(This post was last modified: 03-26-2015, 09:19 PM by altamash.)
Well, as vsub said, i already tried that mapping option in lilypad but to no avail. The character stays at the same spot, I do not get the shaking motion. I wonder how anyone plays Godhand or anything similar on keyboard without having this issue?
I looked over the scripts page and to be honest its way too complicated to map such a macros on a single key. Any other tips or suggestions?
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I personally had no problem doing this even with all the PS2 controls binded to a different key on the keyboard. (or) you can just get a DS2 to PC adapter to do it the fast way.
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